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Tom Clancy's Rainbow Six Siege X Game Cover

About Tom Clancy's Rainbow Six Siege X

Tom Clancy's Rainbow Six Siege X is a single player and multiplayer tactical shooter game. It was developed by Ubisoft Montreal and was released on December 1, 2015. It received positive reviews from players.

Tom Clancy's Rainbow Six Siege X is an elite, tactical team-based shooter where superior planning and execution triumph. Enjoy free access to Quick Match, Unranked and Dual Front game modes with a selection of operators. Certain features like Ranked playlists, Siege Cup, additional operators, and cosmetics, require payment to unlock. Siege X marks the biggest evolution in its history, that deepe…

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Games Like Tom Clancy's Rainbow Six Siege X

Looking for games like Tom Clancy's Rainbow Six Siege X? Here are top tactical shooter recommendations, selected from player-similarity data — start with Apex Legends, Counter-Strike 2 or Call of Duty®.

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Reviews

82%Audience ScoreBased on 794,634 reviews
gameplay8.2k positive mentions
stability4.5k negative mentions

  • Deep, strategic, and highly tactical gameplay emphasizing teamwork, operator variety, and destructible environments that keep matches fresh and rewarding.
  • Exceptional replayability with diverse operators, unique gadgets, detailed maps, and an ever-evolving meta that offers nearly endless variety especially when played with friends.
  • Impressive and immersive graphics and sound design that enhance the tense atmosphere and make the action highly engaging.
  • Steep learning curve and excessive grind or microtransactions required to unlock operators, which can frustrate newcomers and detract from enjoyment.
  • Persistent bugs, glitches, balancing issues, and server instability that negatively impact gameplay experience and are slow to be addressed.
  • Toxic player community and aggressive monetization strategy perceived as exploitative, alongside a shift away from the original serious tactical tone toward unrealistic, esports-centric elements.
  • gameplay

    20,444 mentions Positive Neutral Negative
    40% positive mentions, 56% neutral mentions, 4% negative mentions

    Rainbow Six Siege offers deep, intense, and highly strategic tactical gameplay centered on teamwork, operator variety, and destructible environments, creating a unique and rewarding experience for dedicated players. While it boasts polished mechanics, diverse operators, and constant updates that keep matches fresh, the game has a steep learning curve and can be frustrating for newcomers. Persistent issues with bugs, balancing, matchmaking, and a toxic community somewhat mar what is otherwise considered one of the best tactical shooters available.

    • “The gameplay is very competitive, and every match feels different because of the variety of operators, maps, and strategies.”
    • “Overall, Rainbow Six Siege is the best game I've ever played because it combines strategy, teamwork, and exciting gameplay in a way that keeps every match fresh.”
    • “The core gameplay revolves around attackers and defenders battling over objectives, such as defusing bombs or rescuing hostages, with destructible environments and diverse operators adding depth and excitement.”
    • “The recoil mechanics are so bare bones it makes me wonder why anyone called this game tactical in the first place; "ooohhh but you can lean" so whatever.”
    • “This game is good but you need to have no life to get good at it; once I quit my nine to five, sold my house, and used the mechanics TV for my PlayStation, I got to gold rank; great game overall.”
    • “This game has spent years taking one of the greatest concepts for a tactical FPS and slowly suffocating it under terrible decisions, broken mechanics, questionable balancing, inconsistent servers, and an endless parade of bugs that somehow survive patch after patch.”
  • graphics

    7,759 mentions Positive Neutral Negative
    54% positive mentions, 42% neutral mentions, 4% negative mentions

    Rainbow Six Siege offers impressive, realistic graphics that have been updated over the years to enhance immersion without demanding top-tier hardware, making the game accessible on a range of systems. While the visuals generally receive praise for detail and destructible environments, some players note occasional graphical glitches, downgrades in recent updates, and optimization issues causing performance drops on certain setups. Ubisoft's decision to revert controversial aesthetic changes to accommodate the Chinese market was well-received, preserving the game's original visual identity appreciated by its community.

    • “The graphics and sound design are top-notch, immersing players in the game's high-stakes action.”
    • “Graphically, Rainbow Six Siege is a masterpiece with detailed environments and realistic character models that enhance the realism and immersion of the experience.”
    • “The graphics are stunning and the sound design is top-notch, immersing you in the intense firefights and tense moments.”
    • “Ever since the latest update, my performance dropped noticeably because of the higher graphics requirements.”
    • “Unoptimization and downgrading: the game is unoptimized yes.. I know I have an iGPU but this game was playable for me before 'siege x' graphical overhaul which makes the game's graphics look bad.”
    • “Game started with 2 new characters each bringing a new gun and a map every new season, now they just add one new character, slightly change a map for pure balancing purposes and the graphics worsen after each season because they need to free up space to add their newly changed maps that no one likes.”
  • stability

    4,668 mentions Positive Neutral Negative
    3% positive mentions, 0% neutral mentions, 97% negative mentions

    Rainbow Six Siege is widely criticized for pervasive stability issues, including frequent bugs, glitches, and game-breaking exploits that persist even years after release. Players report constant freezes, crashes, unreliable hit registration, and server problems, which often lead to penalties despite issues being on Ubisoft's end. While the gameplay is praised for its tactical depth and fun factor, the ongoing technical problems and slow bug fixes significantly detract from the overall experience.

    • “It's actually really good, over 9 years of updates it's at a solid point, mostly bug free and with the addition of the marketplace you can get really insane animated skins for pennies.”
    • “No glitches, no bugs, nice community, and good support from the developer.”
    • “The graphics in this game are very good and also not buggy at all and realistic, the optimization in this game is one of the best I've ever seen, the game runs ultra smoothly and cohesively throughout the game.”
    • “It's the most awful and buggy client I have ever seen in my life.”
    • “The game is riddled with bugs, some minor like voice chat constantly turning on or off or just random noises throughout the entirety of the match even with the game muted, but there are also game-breaking bugs like clipping into the ceiling on maps such as Oregon, allowing unfair advantages. Ubisoft chooses not to fix many bugs promptly and their interface is buggy and conflicts with Steam a lot. Some achievements are completely bugged, making 100% completion frustrating.”
    • “Actual terrible game. Ubisoft refuses to let you report players for obvious cheats. I experience many bugs and glitches where I cannot move at all. There are many lag switchers and DDoS attacks making you lose constantly. Every minute playing makes me lose IQ and sanity. I strongly recommend staying away to save your money and time.”
  • story

    4,001 mentions Positive Neutral Negative
    9% positive mentions, 80% neutral mentions, 11% negative mentions

    Rainbow Six Siege largely lacks a traditional single-player story or campaign, focusing instead on multiplayer gameplay with short tutorial missions called "situations" that serve more as training than narrative experiences. While each operator has unique backstories and lore that add some flavor, the overall game narrative is minimal and not central to the gameplay, disappointing fans of earlier story-driven Rainbow Six titles. The absence of a cohesive or engaging story mode is a common criticism, with many players wishing for more substantial single-player or cooperative missions to enrich the game's tactical multiplayer experience.

    • “With each new season, Ubisoft has introduced new operators, maps, and a deeper storyline that connects all of the elements together. The storylines are more than just a backdrop; they create a sense of continuity that ties the operators’ actions into larger, world-spanning events. Each operator’s motivations and backgrounds are slowly revealed over time, and this consistent storytelling is part of what makes the game so engaging.”
    • “Every match tells a story, every victory feels earned, and every defeat is a lesson waiting to be learned.”
    • “Each operator has a unique gadget, personality, and a tragic backstory that explains why they are willing to risk their life to defend or defuse a bomb that will explode anyway because someone forgot the defuser on the roof.”
    • “The story is weak and the characters are not interesting.”
    • “The developers seem dedicated to the game but the company that manages this game however, that's a completely different story lmao.”
    • “Ubisoft, in the same way they ruin the story, they bring out certain changes to slowly ruin the game.”
  • humor

    3,341 mentions Positive Neutral Negative
    98% positive mentions, 0% neutral mentions, 2% negative mentions

    The humor in this game is largely derived from the chaotic, unpredictable moments that occur during gameplay, often amplified when playing with friends. While the community can be highly toxic, many players find amusement in the banter, team kills, glitches, and intense but funny interactions. The game balances a serious, tactical shooter experience with plenty of unintended comedy, making it enjoyable especially in casual or squad play despite ongoing issues like cheaters and bugs.

    • “Rainbow six siege is one of my best games, it's funny and normal gameplay takes about 50 hours; when you learn how to play this game it's so funny. There are about 5 classes in one cop group—you know there's SWAT and a lot of police agent groups and it is really funny. All classes have different spells... very positive and learnable game.”
    • “Whether it's the game you've been searching for or a wild journey filled with unexpected twists, it's worth a shot if you're ready for an adventure that's both hilarious and exasperating.”
    • “From the actual competitiveness of the game, to the stupid little funny moments you can have with your friends.”
    • “They also vote to kick people for no reason or team-kill you “as a joke,” which is not funny at all when it happens every match.”
    • “Player base is full of unfunny and annoying "people".”
    • “The netcode can leave you with bald patches sometimes, hitreg can be utter poppycock at times, the meta is too heavily reliant on deathmatch mentality and swinging every corner because peekers advantage will always work without fail, the toxic elements of the community can take a long walk off a short pier, the communication filters are draconian in how infested with "purity culture" they are, and the monetisation of this game is a joke - an unfunny and exploitative one at that.”
  • grinding

    2,335 mentions Positive Neutral Negative
    0% positive mentions, 19% neutral mentions, 81% negative mentions

    Grinding in this game is widely criticized for being excessively time-consuming and tedious, especially in the starter edition where unlocking most operators demands an intense grind or microtransactions. While some players enjoy the challenge and sense of progression, many find the slow accumulation of in-game currency frustrating and feel pressured to either grind extensively or spend real money to access new content. Overall, grinding is a major barrier for newcomers and a significant pain point that often detracts from the game's enjoyment.

    • “If the starter edition is ever up for sale again and you are hesitating on whether to buy it or not because of the so called 'grinding', I'll tell you it's not grinding at all because you'll get addicted and you'll play a lot. Unlocking operators shouldn't take much time, plus Ubisoft gives discounts almost every week.”
    • “Not pay-to-win, not too grindy, and fairly competitive.”
    • “No grinding for gear or abilities is probably one of the best things about it.”
    • “Overall, this was one of the most pathetic attempts to squeeze more money out of the players by removing grinding and replacing it with a paywall.”
    • “The game itself is never satisfied either, constantly demanding more hours, more grinding, and more emotional stability than most players possess.”
    • “Unlocking operators is tiresome and grindy, requiring hundreds of hours of gameplay or real money for faster access.”
  • optimization

    1,899 mentions Positive Neutral Negative
    35% positive mentions, 46% neutral mentions, 19% negative mentions

    Reviews on optimization for Rainbow Six Siege are highly mixed: many praise its strong optimization allowing smooth gameplay even on mid- to low-end PCs, with steady high FPS and well-balanced graphics performance. However, a significant number of players report severe performance issues such as frequent crashes, stuttering, frame drops, and degraded optimization especially after major updates like the removal of Vulkan API, making the game unplayable for some. Additionally, server instability and lag exacerbate frustrations, and many feel recent updates have worsened performance rather than improved it.

    • “And also it is very optimized in low end pc allowing to play with an fps like in console.”
    • “This game has great optimization the gameplay is smooth and even with a low end pc i was able to enjoy the game with no lag or drop fps i highly recommend it for any shooter gamers and most of the game content is free.”
    • “Has little to no performance issues, runs at 144 fps consistently at max graphics.”
    • “Crashes constantly and poorly optimized.”
    • “Never in my life have I seen such a poorly optimized game.”
    • “Terrible optimization, don't play this game.”
  • monetization

    1,885 mentions Positive Neutral Negative
    5% positive mentions, 55% neutral mentions, 40% negative mentions

    Rainbow Six Siege has become widely criticized for its aggressive and pervasive monetization, featuring multiple layers of microtransactions including cosmetic items, operators locked behind paywalls or grind-heavy unlocks, battle passes, loot boxes, and even subscription services, which many players view as predatory and exploitative. While cosmetics do not directly impact gameplay, the steep grind for operators and the overwhelming presence of in-game purchases contribute to a frustrating experience, especially given that the base game is full-priced. Ubisoft’s focus appears more on continual monetization through frequent pricey content drops and limited cosmetic rewards rather than meaningful gameplay improvements, leading many to regard the game as a large-scale cash grab that detracts from its tactical shooter roots.

    • “While there are a huge number of in-game purchases, the majority of them are cosmetic, or make it quicker to get stuff.”
    • “The monetization model, primarily centered around cosmetic microtransactions, allows players to customize their operators and weapons without impacting gameplay.”
    • “All microtransactions are purely cosmetic and a good chunk of them can be earned, so it's not that bad in the long run.”
    • “What used to be an exciting, vibrant gaming experience has become a cash grab.”
    • “The toxic community, endless cheaters, ridiculous operator grind, and predatory monetization have ruined what was once an amazing tactical shooter.”
    • “The monetization has become more aggressive over time, with constant pushes for overpriced skins and bundles, while meaningful content updates feel shallow or rushed.”
  • emotional

    995 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Rainbow Six Siege elicits intense and often mixed emotional responses from players, ranging from joy, camaraderie, and satisfaction to frustration, heartbreak, and emotional distress. Many describe it as a highly addictive yet emotionally taxing experience, with a steep learning curve, toxic and wholesome community moments, and gameplay that can evoke feelings of anger, sadness, and even psychological strain. Overall, it's seen as an emotional rollercoaster that both challenges and impacts players deeply, sometimes negatively affecting mental well-being.

    • “Rainbow Six Siege is a masterpiece wrapped in chaos, dipped in frustration, and served with a side of emotional damage; it's the gaming equivalent of a toxic relationship—you know you should leave but something keeps pulling you back.”
    • “It's an amazing game—especially when you play with friends and in teams—but it will methodically tear your soul to shreds, hollow you out emotionally, and grind every trace of empathy into dust until frustration is your default state and suffering feels normal.”
    • “The emotional highs and lows of Rainbow Six Siege are enough to rival any toxic relationship.”
    • “☐ emotional damage”
    • “Terrible gameplay, super boring story, and horrible graphics.”
  • replayability

    770 mentions Positive Neutral Negative
    47% positive mentions, 50% neutral mentions, 3% negative mentions

    Rainbow Six Siege is widely praised for its exceptional replayability, driven by its tactical gameplay, a diverse and expanding roster of operators, destructible environments, and varied maps. The game's ever-evolving meta, strategic depth, and high skill ceiling keep matches fresh and engaging, offering nearly endless variety and long-term value, especially when played with friends. While some mention a steep learning curve and occasional grind for new operators, the consensus is that Siege offers one of the most replayable multiplayer experiences available.

    • “What makes Rainbow Six Siege stand out is its unique blend of tactical gameplay, environmental destruction, diverse operators, satisfying gunplay, and nearly endless replayability.”
    • “With a constantly growing roster of operators, each with their own gadgets and playstyles, the game offers huge variety and replayability.”
    • “Destructible environments and unique operator abilities ensure no two matches feel the same, with endless replayability through creative strategies and sharp gunplay.”
    • “Part of Siege is learning the maps and excluding maps temporarily or permanently from ranked feels like capped content and takes away from core replayability.”
    • “Rank 2.0 has ruined the ranking system, now the game does not feel replayable.”
    • “Decent game, however it's overrated for the most part, it can be fun once you get the hang of it (to an extent)... however it's basic, not that exciting and the replayability of this game is very low, there's not much else about the game that stands out competitively once you play it for a while... I rate it 5/10.”
  • music

    600 mentions Positive Neutral Negative
    16% positive mentions, 81% neutral mentions, 3% negative mentions

    The music in the game is generally subtle and atmospheric, effectively enhancing tension without overwhelming critical gameplay sounds like footsteps. While the soundtrack is praised for its quality and fitting tone, many players prefer to disable or supplement it with their own music due to repetitive themes and occasional disruptive teammates playing loud music through voice chat. Overall, the music supports immersion but is not a primary focus, and player experiences vary depending on community behavior and personal preferences.

    • “Great atmosphere, amazing soundtrack, and addictive gameplay.”
    • “The music and sound effects, such as gunfire, explosions, and operator communications, are well-designed to heighten the action and overall combat experience.”
    • “The soundtrack for 'Rainbow Six® Siege' is effective in creating a tense and immersive atmosphere.”
    • “The developer team is a group of orangutans beating jungle drums hoping the music will fix their game, with aspirations to be as sliver playable as every multiplayer shooter on the market except Apex.”
    • “Music is loud and interferes with the gameplay so I don't know what it's supposed to sound like because I always have it off, guns sound awesome, unfortunately after the sound rework sometimes when a Fuze goes off the sound says it's in front of me when it is very much behind me 0/5 I never want to receive backshots from Fuze ever again.”
    • “There is a bug in this game that has been present for a little over 9 years now which completely muffles/silences certain audio files from the game such as the announcer, music, drones, and sometimes gunshots.”
  • atmosphere

    341 mentions Positive Neutral Negative
    42% positive mentions, 53% neutral mentions, 5% negative mentions

    The atmosphere of Rainbow Six Siege is widely praised for its intense, immersive, and tense tactical gameplay, with detailed maps, realistic sound design, and a gritty, suspenseful vibe that heightens player engagement. However, over time many players feel the game's atmosphere has deteriorated due to the introduction of colorful, unrealistic cosmetics and sci-fi elements, along with community toxicity and graphical downgrades, which have collectively undermined the original serious and realistic tone. While still appreciated by those who enjoy competitive, team-based play, the shift toward an esports-centric hero shooter has alienated some fans who miss the game's earlier mature and immersive ambiance.

    • “The atmosphere is ethereal—every footstep echoes like a whisper of fate, every breach charge detonates like thunder rolling across the sky, and every operator’s gadget feels like a tool forged with divine intention.”
    • “Hearing an enemy’s footsteps reverberate through the walls, knowing that your next move could be the difference between victory and defeat, creates an atmosphere that is tense, heart-pounding, and utterly addictive.”
    • “The attention to detail in the maps is excellent, with realistic design and atmosphere that make each round highly immersive.”
    • “The gritty, tense, counter-terrorism atmosphere that originally defined the Tom Clancy brand has been traded for a hyper-stylized, esports-centric hero shooter full of colorful cosmetics and unrealistic sci-fi gadgets.”
    • “Instead of keeping the realistic, tactical gameplay that made it great, they filled the game with operators using ridiculous, futuristic sci-fi abilities that completely ruin the original atmosphere.”
    • “The atmosphere, tension, and sense of high-stakes decision-making that once defined Siege have been eroded by constant reworks, inconsistent balancing, and a live-service direction that prioritizes short-term engagement over long-term identity.”
  • character development

    114 mentions Positive Neutral Negative
    35% positive mentions, 54% neutral mentions, 11% negative mentions

    Character development in the game is generally minimal, with a stronger focus on operator abilities and gameplay roles rather than personal stories or deep narrative arcs. Opinions on character design are mixed; while some praise its uniqueness, diversity, and tactical synergy, many criticize recent additions for being inconsistent, overly stylized, derivative, or detrimental to the game's formerly more realistic and cohesive aesthetic. Overall, character design remains a key aspect appreciated for gameplay variety, though diluted by perceived declines in quality and depth over time.

    • “The game's dedication to unique character design and balancing has kept matches from feeling repetitive, even after hundreds or thousands of hours.”
    • “The character design is also top-notch, with a diverse cast of operators to choose from, each with their own unique abilities and gadgets.”
    • “Finally, one of the things I adore most is the character design and depth - how (most) each and every one has a direct counter or beautiful synergy with one another.”
    • “Story is all over the place and there is absolutely no character development.”
    • “[❌] Character development: character development is minimal, as the game focuses more on the abilities and roles of operators rather than their personal stories.”
    • “The game was at its prime first 2 years, they broke the game and have lack of ideas for character development, their ideology of a new map is remastering a previous map and destroying it, majority of the original maps were really good, then they decided to mess them up.”
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Play Times

272h Median play time
594h Average play time
36-840h Spent by most gamers
*Based on 2,624 analyzed playthroughs
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Frequently Asked Questions

Tom Clancy's Rainbow Six Siege X is a tactical shooter game. Common tags for Tom Clancy's Rainbow Six Siege X include first-person, trading, gaming, war, difficult and others.

Tom Clancy's Rainbow Six Siege X is available on PC, Phone, Windows, Tablet and others.

On average players spend around 594 hours playing Tom Clancy's Rainbow Six Siege X.

Tom Clancy's Rainbow Six Siege X was released on December 1, 2015.

Tom Clancy's Rainbow Six Siege X was developed by Ubisoft Montreal.

Tom Clancy's Rainbow Six Siege X has received positive reviews from players. Most players liked Tom Clancy's Rainbow Six Siege X for its gameplay but disliked it for its stability.

Tom Clancy's Rainbow Six Siege X is a single player game with multiplayer and local co-op support.

Similar games include Apex Legends, Counter-Strike 2, Call of Duty®, RUST, Rocket League and others.