Void Crew Game Cover
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In space, no one can hear you scream … except your friends! Rally your crew, man your spaceship, and prepare for an epic adventure. Battle fearsome foes, salvage valuable loot, die repeatedly - while reclaiming humanity's lost territory together.

  • PC
  • Windows

Reviews

89%
Audience ScoreBased on 2,437 reviews
story77 positive mentions
stability90 negative mentions
  • Great co-op game that emphasizes teamwork and communication.
  • Fun and engaging gameplay loop with a mix of chaos and strategy.
  • Visually stunning with a unique aesthetic and immersive experience.
  • Frequent bugs and glitches that can disrupt gameplay.
  • Lack of persistence in ship upgrades between missions, making progression feel less rewarding.
  • Limited content and mission variety, leading to potential repetitiveness.
  • story800 mentions

    The story aspect of "Void Crew" is primarily conveyed through a series of missions that players undertake, which are often described as repetitive and lacking depth. While the game features a cooperative gameplay loop reminiscent of titles like "Deep Rock Galactic" and "Sea of Thieves," many players express a desire for more narrative continuity and mission variety, as well as a more engaging overarching storyline. The current mission structure, which resets progress after each run, detracts from the sense of progression and investment in the game's lore, leaving players wanting a more cohesive and rewarding narrative experience.

    • “The game's narrative unfolds through a series of captivating quests and encounters, each offering a glimpse into the rich tapestry of the universe.”
    • “Void Crew is a mission-based co-op game where you and your team are given a ship and tasked with completing one or more missions back-to-back.”
    • “The impacts from shooting in a turret feel satisfying; I piloted for most of my first mission and whoooo man it was fun.”
    • “The main story/tutorial has an incredibly large amount of text to read, my god.”
    • “In the game's current state, you are basically forced to go through the exact same process with each and every run you start, the only difference between each occurrence being what specific missions you may choose to undertake out of a small preset list of options.”
    • “The fact that you can't, and your efforts get wiped every mission completion: 4/10”
  • gameplay319 mentions

    The gameplay of "Void Crew" has received mixed feedback, with many players praising its cooperative mechanics and engaging core gameplay loop, particularly when played with friends. However, some reviewers noted that the missions can feel repetitive and lack variety, leading to a sense of monotony over time. While the game shows promise with its solid mechanics and potential for future content, it currently suffers from bugs and a need for deeper gameplay elements to enhance the overall experience.

    • “Void Crew has a satisfying gameplay loop and shows a lot of promise with frequent updates.”
    • “The gameplay loop is a lot of fun and very simple at the surface.”
    • “The core gameplay loop is really solid and gives everyone the opportunity to do something they find engaging.”
    • “To make matters worse, space combat and flight mechanics are very simple and boring, while mission variety is non-existent.”
    • “The gameplay is just not fun.”
    • “The game started good but then some updates made it better and others just worsened it; the biggest problem currently is that the gameplay is just all the same. It feels kinda boring even, but if they just fix the missions and make it not feel like the same thing all the time, I recommend this game. It's not bad, it's just boring.”
  • graphics91 mentions

    The graphics of the game receive mixed reviews, with many players praising the stunning visuals, detailed spacecraft designs, and immersive cosmic environments that enhance the sci-fi experience. However, some users report performance issues, such as lag and frame rate drops, even on high-end graphics cards, and criticize certain aesthetic choices as feeling cheap or outdated. Overall, while the graphics are generally considered good for an indie title, there are notable concerns regarding optimization and consistency.

    • “The visuals and atmosphere are top-notch, making you feel like you’re right in the middle of a sci-fi adventure.”
    • “The graphics are top-notch, with stunning planetary landscapes, cosmic phenomena, and detailed spacecraft designs that make you feel like you're in a sci-fi blockbuster.”
    • “Its seamless blend of captivating storytelling, immersive gameplay, and breathtaking visuals sets a new standard for space exploration games.”
    • “The graphics leave something to be desired, looking very outdated for a game released in September of 2023.”
    • “Unfortunately, there were a lot of graphical errors.”
    • “I was expecting a better graphics Pulsar, but it's unfortunately not.”
  • stability91 mentions

    The game is currently plagued by numerous bugs and glitches, which can disrupt gameplay and lead to frustrating experiences, especially in its early access state. While many players acknowledge these issues, they also express hope for future improvements and emphasize the game's fun factor despite its instability. Overall, while the game shows potential, its current stability is a significant concern for many users.

    • “Runs great, looks great, and is pretty damn stable.”
    • “Continued problems with optimization and glitches that halt or disrupt player movement plaguing every run now where they were far between before.”
    • “Extremely buggy and not acceptable in its current form.”
    • “In its current state, it has too many game-breaking glitches.”
  • optimization53 mentions

    Overall, the game's optimization is a significant concern among players, with many reporting severe performance issues, glitches, and stuttering that disrupt gameplay. While some users note that it runs adequately on modern rigs, the consensus is that substantial improvements are needed, especially for lower-end systems. As an early access title, there is hope for future updates to address these optimization challenges.

    • “An early access game that actually is fun, playable, optimized, gets updated, devs listen to community, and the community isn't absurdly toxic.”
    • “Performance-wise, I was getting a fairly stable framerate, which is a nice change given what the AAA industry looks like these days.”
    • “Great price, solid mechanics that are well thought out, and only some minor performance issues and glitches.”
    • “Continued problems with optimization and glitches that halt or disrupt player movement plaguing every run now where they were far between before.”
    • “The game is fun with friends, but the performance feels atrocious, even though it's not the framerate, it's the in-engine coding that the devs so far refuse to acknowledge/fix.”
    • “But this game is one of the most poorly optimized games I've played in a long time.”
  • humor31 mentions

    The humor in the game is a standout feature, with players highlighting its ability to create memorable and hilarious moments, especially when played with friends. The comedic elements, including funny interactions, amusing mission reports, and chaotic gameplay, contribute to a lighthearted atmosphere that enhances the overall experience. While some bugs are present, they often add to the humor rather than detract from it, making for a fun and entertaining co-op adventure.

    • “Just don’t blame me if you end up laughing so hard you forget to dodge that asteroid.”
    • “It’s a game that truly shines when played with friends, creating memorable moments of triumphant successes and hilarious failures.”
    • “This game is cram packed with funny interactions depending on your crew.”
    • “Leave it to the players to poke fun at ourselves, because when games try to be funny, it just feels like a weird, unfunny third wheel trying to hang out with us that nobody likes.”
    • “The humor in this game falls flat and often feels forced, making it more cringeworthy than entertaining.”
    • “I found the jokes to be stale and predictable, lacking the cleverness that would make them enjoyable.”
  • grinding18 mentions

    Players generally find the grinding aspect of the game to be a mixed experience; while it offers rewarding gameplay and engaging co-op mechanics, many feel that it can become tedious and repetitive, particularly with similar missions and cosmetic unlocks. Some appreciate the challenge and fun of grinding with friends, but others express frustration over the lack of variety and the feeling that progress can be unrewarding. Overall, the game strikes a balance between enjoyable grind and potential monotony, depending on player preferences.

    • “Amazing game to play with a few friends; it's the most practical co-op space game right now, with the concepts being immersive but not tedious and confusing like other games in the category.”
    • “Sometimes the gameplay can feel a bit repetitive, especially if you're grinding through similar missions.”
    • “All of the above has made this game tedious and not rewarding enough for the time invested in it.”
    • “Even now, doing several missions feels unrewarding and just grindy for the sake of just XP.”
  • atmosphere14 mentions

    The game's atmosphere is widely praised for its immersive visuals and unique sci-fi setting, creating a chaotic yet engaging experience. While many players appreciate the intriguing world-building and atmospheric stylization, some feel that it still requires refinement to fully realize its potential. The soundtrack is noted for enhancing the overall immersion, though there are mixed opinions on the game's atmospheric consistency and execution.

    • “The visuals and atmosphere are top-notch, making you feel like you’re right in the middle of a sci-fi adventure.”
    • “A wonderful crewed ship game that focuses on PvE and has its own atmosphere that is unlike anything else.”
    • “The soundtrack complements the action perfectly, enhancing the immersive atmosphere.”
    • “Weird that the game rewards ejecting atmosphere in the ship by reducing temperature.”
    • “Get this wrong, and you kill yourself (using up vital resources the ship has little of), or you vent the ship's atmosphere, leaving the survivors to scramble to prevent that.”
    • “The game lacks atmosphere, pun intended.”
  • replayability13 mentions

    Overall, players express a mixed but generally positive sentiment regarding the game's replayability. While some users note that recent updates have diminished player agency and made progression feel tedious, many others highlight the enjoyment derived from unlocking new ships and gadgets, as well as the game's cooperative elements, which contribute to a strong replay value. The anticipation for future content and modes further enhances the game's replayability potential.

    • “Can't wait for the rogue-lite mode which will launch the replayability of the game to the top.”
    • “It has decent replayability and a nice mesh of simplicity in game mechanics while still being challenging in play.”
    • “Furthermore, it seems like update 5 took away all player agency and funneled everyone into a 'roguelite experience', making progression both in terms of skill points (that seem like they would make this way more playable) and rewards a slog to say the least.”
    • “Replayability comes from unlocking new starting ships and gadgets.”
    • “We have all fallen in love with this game after a very short time, after dying for a replayable crew experience like this.”
  • music11 mentions

    The music in the game has received mixed feedback; while many players appreciate the quality and immersive nature of the soundtrack, some feel it lacks punch and could benefit from more energetic combat tracks. Users also express a desire for additional music options and ship/player customization. Overall, the soundtrack is seen as a strong aspect that enhances gameplay, despite some concerns about audio issues related to player microphones.

    • “Also, the music slaps.”
    • “The music is good, the customization is fun, there are no microtransactions or in-game shop.”
    • “The soundtrack complements the action perfectly, enhancing the immersive atmosphere.”
    • “Some warnings, though: there's no innate noise suppression, so if you get a music mic spammer or someone with a static/clicky/ambient-noise mic, you may as well just leave that room if it bothers you; there are indeed trolls and griefers even here, in this case they'll use airlock to rapidly coo/damage/suck people out of the ship and keep people from getting back onboard, or they'll switch things off or on, or block doors, none of which has any counter other than kicking them.”
    • “- the music is nothing to write home about.”
    • “Guys, you should really get some punchy, blood-pumping combat music. I feel like 'House of the Dying Sun' or 'Homeworld' might be a solid source of inspiration.”
  • monetization4 mentions

    The game features no microtransactions or in-game shop, allowing players to enjoy customization and content without additional costs. Users appreciate the absence of monetization pressures, suggesting that as long as free content is abundant, the community remains satisfied even if microtransactions are introduced in the future.

    • “I would describe the game as the chaos of Sea of Thieves with vibes of Battlestar Galactica (in regards to desperately charging your void jump while under fire), and the character style reminds me of Destiny. You can give them some pretty cool customization without any microtransactions.”
    • “The music is good, the customization is fun, and there are no microtransactions or in-game shop.”
    • “Even if you must resort to microtransactions, as long as the free content outweighs the paid options, no one will complain.”
    • “The monetization model feels overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “It's frustrating that essential features are locked behind paywalls, which detracts from the overall experience.”
    • “The constant push for microtransactions ruins the immersion and makes it feel like a cash grab.”
  • emotional3 mentions

    Players express that the emotional impact of gameplay is heightened by feelings of helplessness during critical moments, such as engine malfunctions and hull breaches. However, some feel that the emotional weight could be improved if there were clearer connections to how these experiences are utilized later in the game. Overall, while mechanics and gameplay are prioritized, the emotional depth could benefit from enhanced character development and voice acting.

    • “Losing it as a mechanic wouldn't feel emotionally damaging if I knew how it was later put to use.”
    • “The panic of trying to figure out where the engine malfunctions, as well as all the hull breaches, really made me feel helpless while the onslaught of hollow continued to blow me to smithereens!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
14hAverage play time
3-22hSpent by most gamers
*Based on 20 analyzed playthroughs

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