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About Void Crew

Void Crew is a single player and multiplayer simulation game with a science fiction theme. It was developed by Hutlihut Games and was released on November 25, 2024. It received positive reviews from players.

Void Crew is a Chaotic, Co-op Roguelite game for 1 to 4 players: Outfit your spaceship and crew for thrilling quests, brave fierce enemies in Space Battles... and try not to panic!

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Looking for games like Void Crew? Here are top simulation recommendations with a science fiction focus, selected from player-similarity data — start with Jump Space, PULSAR: Lost Colony or Wildgate.

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Reviews

88%Audience ScoreBased on 6,467 reviews
story166 positive mentions
stability148 negative mentions

  • Engaging and unique co-op gameplay with distinct and meaningful roles: Pilot, Gunner, Engineer, and Scavenger.
  • Strong teamwork focus that creates chaotic and exciting space combat experiences, especially with full crews (4-6 players).
  • Rewarding progression system with ship customization, upgrades, and a variety of skill trees; players can swap roles and builds during missions.
  • Limited mission variety, enemy types, bosses, and ship options leading to repetitive gameplay and content exhaustion after around 10-20 hours.
  • Solo play is challenging and less enjoyable due to lack of AI crew support and overwhelming micro-management.
  • Technical issues include frequent bugs, crashes, optimization problems, occasional desync/disconnection, and clunky UI and controls, which may hinder long runs.
  • story

    1,555 mentions Positive Neutral Negative
    11% positive mentions, 83% neutral mentions, 6% negative mentions

    Void Crew offers a cooperative space mission experience reminiscent of Sea of Thieves and Deep Rock Galactic, with engaging ship management and teamwork-focused gameplay. However, its story is minimal, mostly serving as a backdrop without deep narrative or character development, and the mission variety is limited, leading to repetitive play after a few hours. Additionally, the lack of persistent ship upgrades across missions and frequent bugs diminish long-term progression and immersion, though players praise the chaos and challenge of coordinated mission play with friends.

    • “The game's narrative unfolds through a series of captivating quests and encounters, each offering a glimpse into the rich tapestry of the universe.”
    • “Void crew's story revolves around "the hollow," adding mystery to each mission.”
    • “The missions themselves are varied, offering everything from daring rescues to dangerous asteroid navigations.”
    • “There is no story, just a setting with the trappings of a story.”
    • “The biggest downside is that mission variety starts to wear thin after enough hours.”
    • “Lack of progression - you start from scratch in every mission, none of the new weapons or upgrades you add to your ship in the previous mission are kept.”
  • gameplay

    834 mentions Positive Neutral Negative
    36% positive mentions, 57% neutral mentions, 7% negative mentions

    The gameplay of this cooperative space roguelite is highly praised for its engaging, teamwork-focused core loop, combining ship management, combat, and mission objectives with roles that each offer unique mechanics. It excels especially in multiplayer settings, creating chaotic and satisfying cooperative experiences reminiscent of games like Sea of Thieves, Deep Rock Galactic, and Barotrauma. However, its repetitive mission structure, limited content at launch, occasional bugs, and lack of variety in weapons and ship customization temper the experience, with solo play often considered less rewarding or more difficult.

    • “The gameplay loop is superb, fun, engaging, and just the right amount of stressful.”
    • “From exhilarating railgun battles to strategic AI turrets, it offers a rich variety of gameplay elements that keep you engaged.”
    • “The roles of pilot, gunner, engineer, and scavenger all feel unique and all add to gameplay in their own way.”
    • “Unfortunately, the game really suffers from lackluster enemy types, tedious 'run to point A, do a code, go to point B, get an item that lets you fly to another sector and do it again' gameplay, and uninspired mission completion rewards (level points that shoehorn you into playing one type of playstyle and cosmetic loot boxes).”
    • “The gameplay is repetitive and quickly becomes monotonous, with little variation in mission objectives and a lack of meaningful choices to be made.”
    • “The lack of features, variety and rigid gameplay loop make the experience feel arbitrary, boring and severely underdeveloped.”
  • graphics

    212 mentions Positive Neutral Negative
    44% positive mentions, 52% neutral mentions, 4% negative mentions

    The game's graphics are generally praised for their stylish, beautiful, and immersive sci-fi aesthetic, with detailed ship interiors, outer space environments, and strong artistic direction. However, some users note performance issues, occasional graphical bugs, and simplistic or inconsistent design elements, especially inside ships. Overall, while not groundbreaking or ultra-realistic, the visuals effectively enhance the gameplay experience and appeal to fans of space-themed co-op games.

    • “Great space rogue-lite with beautiful graphics, classes, and smooth gameplay.”
    • “The graphics are visually stunning, with nebulae, distant stars, and mysterious planets rendered in beautiful detail.”
    • “The graphics are top-notch, with stunning planetary landscapes, cosmic phenomena, and detailed spacecraft designs that make you feel like you're in a sci-fi blockbuster.”
    • “Also very poorly optimized - laggy and constant 100% usage on my NVIDIA GeForce GTX 1060 even with lowest graphics settings.”
    • “The graphics leave something to be desired, looking very outdated for a game released in September of 2023.”
    • “It is utterly unplayable (I even tried restarting the game with different graphics settings - no luck).”
  • stability

    154 mentions Positive Neutral Negative
    4% positive mentions, 0% neutral mentions, 96% negative mentions

    Stability in this game is notably poor, with frequent bugs, glitches, crashes, and occasional game-breaking issues reported, especially in multiplayer and on certain hardware. While some glitches are minor or even humorous, many users find them frustrating enough to impact gameplay, though the developers are actively addressing these problems as part of early access. Despite its buggy state, the game remains fun and engaging for many, especially when played with friends.

    • “Endless hours of fun with friends and runs great too.”
    • “Bonus: runs great on Linux (tested on Mint and ZorinOS) (for other games check ProtonDB).”
    • “Runs great, looks great and is pretty damn stable.”
    • “If it weren’t for the 100% achievements, I would have already dropped this buggy, frustrating mess of a game after about three hours.”
    • “I got flung out of ship 11 times and died by glitches going through the ship then my game is now fully broken to where I cannot go down the main lobby stairs whenever I join a friend. Worst game mechanics I've seen yet.”
    • “At the time of writing this review, it's a barely-playable buggy mess.”
  • optimization

    152 mentions Positive Neutral Negative
    20% positive mentions, 58% neutral mentions, 22% negative mentions

    Optimization in this game is widely criticized for severe performance issues such as stuttering, high GPU usage, and poor frame rate stability even on high-end PCs, with many users noting an overall lack of polish and optimization especially for solo play and older machines. While some reviews mention gradual improvements and decent performance on certain setups, the consensus indicates the game still requires significant optimization work to run smoothly and efficiently across different hardware configurations.

    • “The game is very well polished and optimized.”
    • “Indie game that has way better technical performance than AAA games as well.”
    • “Early access and this game is already amazing personally, the game is very well optimized seems like plenty of content already.”
    • “I cannot run this game; there are gigantic stutters that remind me of when I was on my old rig. For reference, I can run Star Citizen pretty well at a solid 60 fps with 64 GB of DDR5 RAM (6000 MT/s), a 7800x3d CPU (overclocked), and an RX 7900 XT (also overclocked) GPU. I think my rig is okay; it's maybe not a 5090, but I'm far above the recommended specs. I also tried lowering settings to the max in-game with 'ultra performance' upscaling—changed nothing, still horrible performance. So much so that I tend to believe it might be some sort of issue with my game; otherwise, people would point it out. I also haven't been able to find a single guide to help me, so the community is pretty small.”
    • “Really poor optimization, and this includes a game-breaking memory leak that will inevitably occur regardless of how much available VRAM you have.”
    • “So this was really cool in concept but I'm getting a refund due to majorly poor optimization. Even at the lowest settings, the game will not stop stuttering my entire PC. I looked online for solutions only to find that this game only uses your PC's GPU, never touching the CPU for help.”
  • humor

    82 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    The game's humor is widely praised for its chaotic, goofy, and hilarious moments, especially when played with friends, creating memorable and laugh-filled sessions despite occasional bugs. Many users highlight that the comedic value often arises from in-game mishaps, glitches, and player interactions, making it an entertaining co-op experience. However, some caution that humor alone might not compensate for certain gameplay or content limitations.

    • “Playing this game with my friends in a voice chat was a hellish, chaotic, militaristic, and hilarious experience.”
    • “Either you'll work like a well-oiled machine or you'll die laughing as your entire engine room catches fire before your atmosphere turns into an outmosphere because someone left the airlock open, and your bestie rams your ship, crew and all, right into an enemy minefield.”
    • “I'm really loving the game's mix of tension when you're frantically juggling ship systems and trying to prioritize an onslaught of both literal and metaphorical fires, contrasted with the camaraderie of laughing and screaming at your crewmates as you run around like headless chickens.”
  • grinding

    76 mentions Positive Neutral Negative
    4% positive mentions, 9% neutral mentions, 87% negative mentions

    Grinding in this game is widely described as tedious and repetitive, with many players finding the tasks and progression slow and unengaging, particularly in solo play. While some enjoy the cooperative grind and find the challenge rewarding, others feel the game relies too heavily on monotonous mission loops and unnecessary complexity, which can diminish the overall fun and make leveling feel frustratingly drawn out.

    • “You'll need a second life for grinding.”
    • “Definitely not grindy or slow paced.”
    • “Amazing game to play with a few friends, it's the most practical co-op space game right now with immersive concepts that are not tedious or confusing like other games in the category.”
    • “Unfortunately, the game really suffers from lackluster enemy types, tedious 'run to point A, do a code, go to point B, get an item that lets you fly to another sector and do it again' gameplay, and uninspired mission completion rewards (level points that shoehorn you into playing one type of playstyle and cosmetic loot boxes).”
    • “They ruin any fun you could have in the game by making long runs where you actually get a powerful ship built tedious at best and impossible at worst, so you end up just doing a bunch of short runs.”
    • “Levelling and getting to upgrades is slow and more grindy than even I can stand and I like grindy games.”
  • replayability

    57 mentions Positive Neutral Negative
    39% positive mentions, 56% neutral mentions, 5% negative mentions

    Replayability is generally praised due to the game's roguelike structure, variety of weapons, enemies, and modular ship systems, making co-op sessions especially enjoyable and fun. However, many note that after 15-40 hours, replayability declines as content becomes repetitive with limited mission variety, bosses, and progression systems. Players see strong potential if developers expand content, add more missions, bosses, ships, and customization to sustain long-term engagement.

    • “Frequent updates from the developers have also kept the experience fresh, introducing new enemies, perks, and mission modifiers—including an endless mode and void tunnel challenges that offer long-term replayability.”
    • “What a remarkable teamwork experience--this is one of the most fun space or ship combat experiences I've ever had, and the fact that the skills, ships, and just everything about this game emphasizes almost absolute modularity really makes this such a replayable joy.”
    • “I love the various enemy types you can encounter, but also the variety of weapons in the game are very fun to use and gives it a lot of replay value.”
    • “After a while, you kinda start to feel like you’ve seen most of what the game has to offer, and the replayability drops off a bit.”
    • “It desperately needs more content to improve long-term replayability; fighting the same three bosses over and over doesn't get old quite as fast as you expect, but it does get old eventually.”
    • “You pretty much have seen all content after 4-5 hours, and there's not too much replayability in the current form, as the content (handful of missions and enemies) is repetitive, not even offering any randomization in space stations or other locations.”
  • music

    37 mentions Positive Neutral Negative
    57% positive mentions, 35% neutral mentions, 8% negative mentions

    The music and soundtrack are widely praised for being immersive, intense, and fitting, often elevating the gameplay experience and adrenaline during battles. While some find it catchy and well-designed, a few suggest adding more variety and punchier combat tracks for greater impact. Overall, the audio design significantly enhances the game's atmosphere and engagement.

    • “The soundtrack: oh my god... when a battle starts my adrenaline goes up because the soundtrack becomes more intensive, very very good music inside the game!”
    • “The soundtrack complements the action perfectly, enhancing the immersive atmosphere.”
    • “Hundreds of foes trying to kill you for inexplicable reasons; weird controls (I didn't manage to make the tractor beam work, for some reason); very good soundtrack, atmosphere, and adventure structuring.”
    • “More investment in a distinct musical OST would also make the experience more sticky.”
    • “- The music is nothing to write home about.”
    • “Guys, you should really get some punchy blood-pumping combat music; I feel like House of the Dying Sun or Homeworld might be a solid source of inspiration.”
  • atmosphere

    36 mentions Positive Neutral Negative
    53% positive mentions, 39% neutral mentions, 8% negative mentions

    The game's atmosphere is widely praised for its unique, immersive sci-fi vibe that combines tense ship management, crew roles, and environmental challenges into a distinctive and engaging experience. Despite some technical bugs that detract from immersion, the visuals, sound design, and frantic gameplay moments create a compelling and atmospheric world that keeps players invested. Overall, the setting and mood stand out as core strengths, though further polish and depth could enhance the experience even more.

    • “I love the 'star-trekkian' atmosphere and vibe of managing a ship with a clear-cut focus on each role (engineer, scavenger, pilot, gunner).”
    • “The ship management and combat mechanics create a wonderfully frantic atmosphere, and the sheer joy of scrambling to repair hull breaches while fending off alien threats is undeniable.”
    • “The visuals and atmosphere are top-notch, making you feel like you’re right in the middle of a sci-fi adventure.”
    • “Subjectively: they don't seem to know what they want their world-feel and atmosphere to be.”
    • “Weird that game rewards ejecting atmosphere in ship by reducing temperature.”
    • “-The game lacks atmosphere, pun intended.”
  • monetization

    15 mentions Positive Neutral Negative
    20% positive mentions, 53% neutral mentions, 27% negative mentions

    Reviews praise the game’s monetization for avoiding common pitfalls like microtransactions, pay-to-win mechanics, and battle passes, offering cosmetic customization that is both appealing and fully unlockable through gameplay. Players appreciate the absence of cash grabs, loot boxes, or season passes, highlighting the developer’s focus on creating a complete, fair experience without pressuring additional spending. This consumer-friendly approach is seen as refreshing and adds to the game’s overall appeal.

    • “In a gaming world flooded with microtransactions, battle passes, and pay-to-win gimmicks, Void Crew is a breath of fresh cosmic air.”
    • “The loot system is amazingly friendly too with everything just being cosmetics and easily obtainable without microtransactions plaguing everything.”
    • “No microtransactions, still able to unlock good cosmetics.”
    • “A cash grab with no real depth, and no real direction, almost as if there was no thought process involved in how they were going to build the game, only how much money they'd make.”
    • “Saw this, thought the gameplay conceptually looked very interesting though I'll admit I was expecting it to be a 'play for an hour or so, then refund the bug-ridden and half-finished game because obvious cash grab'.”
    • “I will be changing the review from negative to positive though since the devs have put far more effort into this game to make it feel like an actual game not something that they rushed out of early access in an attempt for a cash grab.”
  • emotional

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional impact of the game is mixed, with some players feeling immersed and tense during gameplay moments like engine malfunctions and hull breaches, while others struggle to connect due to shallow character development and lack of emotional depth. Technical issues and poor optimization also hinder the overall experience, reducing emotional engagement for some users.

    • “Made me feel like I was part of a real space crew.”
    • “The panic of trying to figure out where the engine malfunctions as well as all the hull breaches really made me feel helpless while the onslaught of hollow continued to blow me to smithereens!”
    • “The crew members lack depth and personality, making it difficult for players to become emotionally invested in their journey.”
  • character development

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Character development in Void Crew is currently considered shallow and underdeveloped, but there is potential for improvement through future updates to enhance the overall storylines and gameplay experience.

    • “With updates and improvements to the gameplay mechanics, storylines, and character development, Void Crew has the potential to become a standout title in the exploration genre.”
    • “Additionally, the character development in Void Crew feels shallow and underdeveloped.”
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Play Times

11h Median play time
24h Average play time
5-30h Spent by most gamers
*Based on 59 analyzed playthroughs
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Frequently Asked Questions

Void Crew is a simulation game with science fiction theme. Common tags for Void Crew include science, first-person, futuristic, 3D, indie and others.

Void Crew is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 24 hours playing Void Crew.

Void Crew was released on November 25, 2024.

Void Crew was developed by Hutlihut Games.

Void Crew has received positive reviews from players. Most players liked Void Crew for its story but disliked it for its stability.

Void Crew is a single player game with multiplayer and local co-op support.

Similar games include Jump Space, PULSAR: Lost Colony, Wildgate, We Need To Go Deeper, This Means Warp and others.