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Void Crew

Void Crew Game Cover
88%Game Brain Score
story, gameplay
stability, optimization
88% User Score Based on 5,996 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxSteam DeckWindowsPlayStation
Void Crew Game Cover

About

Void Crew is a single player and multiplayer simulation game with a science fiction theme. It was developed by Hutlihut Games and was released on November 25, 2024. It received positive reviews from players.

Void Crew is a chaotic 1-6 player co-op first-person space adventure where you and your crew manage ship operations and face unpredictable dangers while battling mysterious enemies. Navigate asteroid storms, solar flares, and hostile forces as you strive to bring order to a chaotic galaxy. Teamwork and quick thinking are essential to survive deep space missions.

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88%
Audience ScoreBased on 5,996 reviews
story159 positive mentions
stability138 negative mentions

  • Void Crew offers a fun and chaotic cooperative experience, especially when played with friends, where teamwork is essential for success.
  • The game features a variety of mechanics and playstyles, allowing players to take on different roles such as Pilot, Gunner, Engineer, and Scavenger, each contributing uniquely to the gameplay.
  • The graphics and atmosphere are well-designed, creating an engaging environment that enhances the overall experience.
  • The game suffers from a lack of content, with limited mission types and only two ships available, leading to repetitive gameplay after a few hours.
  • Solo play is challenging and often frustrating, as the game is primarily designed for multiplayer, making it difficult to progress without a full crew.
  • There are numerous bugs and performance issues, including disconnections and glitches that can disrupt gameplay and lead to loss of progress.
  • story
    1,511 mentions Positive Neutral Negative

    The story aspect of "Void Crew" is largely minimal, with players primarily engaging in a series of missions that lack a cohesive narrative or depth. The game features a basic premise of piloting a customizable spaceship through various missions, but many players express a desire for more substantial lore and character development to enhance immersion. Overall, while the gameplay is fun and chaotic, the absence of a compelling story or campaign leaves the experience feeling somewhat shallow and repetitive.

    • “Every mission is a pulse-pounding rush: manning turrets while meteors streak past, sealing hull breaches while enemies pound the ship, and making split-second choices that determine whether we survive or get left floating in the void.”
    • “Void crew is an exhilarating cooperative space adventure that drops players into the chaos of deep-space missions, blending fast-paced action with a layered system of ship management and survival.”
    • “The combination of persistent unlocks with procedural mission design makes each playthrough feel dynamic, even if you're revisiting similar objectives.”
    • “The game is fun for a few hours until you realize the only progression is achieving your max skill points, and the missions are way too repetitive.”
    • “The missions feel very copy-paste, so the missions themselves feel like a repeat again and again.”
    • “The progression is absolutely horrible; you kit out a ship and by the end of a successful mission, your ship is reset to the base level for the next mission, besides some dumb leveling-based meta-progression, you earn nothing by completing a mission successfully, no gold, no guns, no resources.”
  • gameplay
    767 mentions Positive Neutral Negative

    The gameplay of "Void Crew" is characterized by its engaging cooperative mechanics, where players assume distinct roles aboard a spaceship, leading to chaotic and fun interactions, especially in multiplayer settings. While the core gameplay loop is enjoyable and offers a mix of piloting, repairing, and combat, many players note that it can become repetitive over time, particularly due to limited mission variety and some technical issues. Overall, the game shows promise with its solid foundation, but it requires further content and polish to enhance the experience.

    • “Void Crew is perhaps one of the biggest examples of how much heavy lifting a core gameplay loop can do, despite not being the most in-depth game or having the most variety of content.”
    • “The core gameplay loop is a mix of piloting, repairing, fighting off enemies, and scrambling around the ship trying to keep it all together.”
    • “The gameplay loop is super addictive.”
    • “Actual gameplay is extremely rote with minimal challenge.”
    • “The gameplay loop is very repetitive until more content is added.”
    • “The gameplay is repetitive and quickly becomes monotonous, with little variation in mission objectives and a lack of meaningful choices to be made.”
  • graphics
    202 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players praising the stunning visuals and unique aesthetic that enhance the sci-fi atmosphere. However, some users report performance issues, poor optimization, and graphical glitches that detract from the overall experience. While the external environments and art style are often highlighted as impressive, the interior designs and certain graphical elements are criticized for being less polished or overly simplistic.

    • “The graphics are visually stunning, with nebulae, distant stars, and mysterious planets rendered in beautiful detail.”
    • “The visuals and atmosphere are top-notch, making you feel like you’re right in the middle of a sci-fi adventure.”
    • “The graphics are top-notch, with stunning planetary landscapes, cosmic phenomena, and detailed spacecraft designs that make you feel like you're in a sci-fi blockbuster.”
    • “The graphics leave something to be desired, looking very outdated for a game released in September of 2023.”
    • “The graphics are lackluster and fail to truly immerse players in the vast and mysterious universe that the game attempts to create.”
    • “Poor graphics, unoptimized game engine; there are only a few types of enemies and they look boring, including boss fights.”
  • stability
    143 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous players reporting frequent and game-breaking bugs, glitches, and desynchronization issues, particularly in multiplayer modes. While some users find the glitches amusing and manageable, many express frustration over the game's unpolished state, suggesting it requires further development before a full release. Overall, while the game offers enjoyable gameplay, its current stability issues detract from the experience, making it difficult to recommend without reservations.

    • “Endless hours of fun with friends and runs great too.”
    • “Bonus: runs great on Linux (tested on Mint and Zorin OS).”
    • “Runs great, looks great, and is pretty damn stable.”
    • “I got flung out of the ship 11 times and died due to glitches going through the ship. Now my game is fully broken to where I cannot go down the main lobby stairs whenever I join a friend. Worst game mechanics I've seen yet.”
    • “This game has been buggy, unpolished, inefficient, and error-prone since early access.”
    • “In its current state, it has too many game-breaking glitches.”
  • optimization
    141 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues, including stuttering and lag, even on high-end systems. While some users noted that the game runs smoothly with minimal bugs, others expressed frustration over the lack of optimization for older hardware and the inability to adjust certain graphical settings that contribute to performance drops. Overall, it appears that while the game has potential, it currently suffers from optimization challenges that detract from the experience.

    • “The game is very well polished and optimized.”
    • “Indie game that has way better technical performance than AAA games as well.”
    • “An early access game that actually is fun, playable, optimized, gets updated, devs listen to the community, and the community isn't absurdly toxic.”
    • “I cannot run this game; there are gigantic stutters that remind me of when I was on my old rig. For reference, I can run Star Citizen pretty well at a solid 60 fps with 64 GB of DDR5 RAM (6000 MT/s), a 7800X3D CPU (overclocked), and an RX 7900 XT (also overclocked) GPU. I think my rig is okay; it's maybe not a 5090, but I'm far above the recommended specs. I also tried lowering settings to the max in-game with 'ultra performance' upscaling - changed nothing, still horrible performance, so much so that I tend to believe it might be some sort of issue with my game; otherwise, people would point it out. I also haven't been able to find a single guide to help me, so the community is pretty small.”
    • “Optimization is needed - it's really bad at the moment.”
    • “This game really is not optimized for mid or low-end rigs.”
  • humor
    79 mentions Positive Neutral Negative

    The humor in the game is a standout feature, often stemming from chaotic gameplay and unexpected glitches that lead to both hilarious failures and triumphant victories. Players report that the game shines brightest when played with friends, creating memorable moments filled with laughter and absurd situations, such as crew members being flung into space or mishaps during intense missions. Overall, the combination of comedic elements and cooperative chaos makes for a uniquely entertaining experience, especially in a multiplayer setting.

    • “Each run throws new curveballs that force your crew to improvise, which is where the real fun comes in — the 'oh no, we’re doomed!' moments that suddenly turn into hard-earned victories (or hilarious failures).”
    • “Either you'll work like a well-oiled machine or you'll die laughing as your entire engine room catches fire before your atmosphere turns into an outmosphere because someone left the airlock open, and your bestie rams your ship, crew and all, right into an enemy minefield.”
    • “This game is cram-packed with funny interactions depending on your crew.”
    • “Leave it to the players to poke fun at ourselves, because when games try to be funny, it just feels like a weird, unfunny third wheel trying to hang out with us that nobody likes.”
    • “The humor in this game falls flat, often feeling forced and out of place, rather than genuinely funny.”
    • “Instead of clever jokes, we get tired clichés that make the game feel more like a chore than an enjoyable experience.”
  • grinding
    73 mentions Positive Neutral Negative

    The reviews highlight a mixed perception of grinding in the game, with many players finding it tedious and overly complex, particularly in ship management and combat mechanics. While some appreciate the variety in missions and the rewarding progression system, others feel that the grind can detract from the overall enjoyment, especially in solo play. Overall, the game is described as having a grindy nature that can be both engaging and frustrating, depending on the player's experience and expectations.

    • “Definitely not grindy or slow paced.”
    • “Amazing game to play with a few friends; it's the most practical co-op space game right now, with the concepts being immersive but not tedious and confusing like other games in the category.”
    • “You'll need a second life for grinding.”
    • “A free weekend allowed me to finally try it and well... it's tedious and not fun.”
    • “They ruin any fun you could have in the game by making long runs where you actually get a powerful ship built tedious at best and impossible at worst, so you end up just doing a bunch of short runs.”
  • replayability
    53 mentions Positive Neutral Negative

    Overall, the game offers a mix of high replayability potential, particularly due to its roguelike elements and frequent updates that introduce new content, such as bosses and mission modifiers. However, some players feel that the current content is limited and repetitive, which can diminish long-term replayability. Many reviewers express hope for future updates to enhance the game's variety and depth, ultimately increasing its replay value.

    • “Fantastic game, loads of replayability and options, but most importantly; incredibly fun gameplay.”
    • “Frequent updates from the developers have also kept the experience fresh, introducing new enemies, perks, and mission modifiers—including an endless mode and void tunnel challenges that offer long-term replayability.”
    • “This game being a roguelike offers loads of replayability.”
    • “Decent and pretty fun roguelike for a bit with friends, but definitely lacks a lot of replayability.”
    • “It desperately needs more content to improve long-term replayability; fighting the same three bosses over and over doesn't get old quite as fast as you expect, but it does get old eventually.”
    • “You pretty much have seen all content after 4-5 hours, and there's not too much replayability in the current form, as the content (handful of missions and enemies) is repetitive, not even offering any randomization in space stations or other locations.”
  • atmosphere
    35 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its engaging and immersive qualities, with a distinct sci-fi aesthetic that enhances the ship management and combat experience. Players appreciate the frantic energy during intense moments, complemented by a strong soundtrack and unique visual design, although some bugs detract from the overall experience. While many find the atmosphere captivating and original, a few critiques suggest that it lacks consistency and depth in world-building, indicating room for improvement.

    • “I love the 'star-trekkian' atmosphere and vibe of managing a ship with a clear-cut focus on each role (engineer, scavenger, pilot, gunner).”
    • “The ship management and combat mechanics create a wonderfully frantic atmosphere, and the sheer joy of scrambling to repair hull breaches while fending off alien threats is undeniable.”
    • “The visuals and atmosphere are top-notch, making you feel like you’re right in the middle of a sci-fi adventure.”
    • “Subjectively: they don't seem to know what they want their world-feel and atmosphere to be?”
    • “Weird that the game rewards ejecting atmosphere in the ship by reducing temperature.”
    • “-the game lacks atmosphere, pun intended”
  • music
    35 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with many players praising the soundtrack as "amazing" and "intense," particularly during battles, which heightens the adrenaline and immersion. While some reviews suggest that more distinct musical themes could enhance the experience further, the overall consensus is that the sound design effectively complements the gameplay and atmosphere, making it a standout feature of the game.

    • “The soundtrack is amazing.”
    • “The soundtrack complements the action perfectly, enhancing the immersive atmosphere.”
    • “The music is good, the customization is fun, there are no microtransactions or in-game shop.”
    • “More investment in a distinct musical OST would also make the experience more sticky.”
    • “The music is nothing to write home about.”
    • “Guys, you should really get some punchy, blood-pumping combat music. I feel like 'House of the Dying Sun' or 'Homeworld' might be a solid source of inspiration.”
  • monetization
    14 mentions Positive Neutral Negative

    Overall, the monetization aspect of the game is positively received, with players appreciating the absence of microtransactions and season passes, allowing for a more enjoyable experience focused on cosmetic unlocks. Many reviewers find the loot system friendly and accessible, contrasting it with the prevalent cash grab tactics seen in other games. However, some express a desire for optional cosmetic microtransactions to enhance the game's offerings without compromising its integrity.

    • “In a gaming world flooded with microtransactions, battle passes, and pay-to-win gimmicks, Void Crew is a breath of fresh cosmic air.”
    • “The loot system is amazingly friendly too, with everything just being cosmetics and easily obtainable without microtransactions plaguing everything.”
    • “It's refreshing not to have a season pass and microtransactions.”
    • “A cash grab with no real depth, and no real direction, almost as if there was no thought process involved in how they were going to build the game, only how much money they'd make.”
    • “Saw this, thought the gameplay conceptually looked very interesting though I'll admit I was expecting it to be a 'play for an hour or so, then refund the bug-ridden and half-finished game because obvious cash grab'.”
    • “Even if you must resort to microtransactions, as long as the free stuff outweighs the paid, no one will complain.”
  • emotional
    7 mentions Positive Neutral Negative

    Players express mixed emotional responses to the game, with some feeling a sense of helplessness and immersion during intense gameplay moments, while others criticize the lack of depth in crew member personalities, which hinders emotional investment. The game's technical issues detract from the overall experience, leaving some players frustrated rather than emotionally engaged.

    • “Made me feel like I was part of a real space crew.”
    • “The panic of trying to figure out where the engine malfunctions as well as all the hull breaches really made me feel helpless while the onslaught of hollow continued to blow me to smithereens!”
    • “Losing it as a mechanic wouldn't feel emotionally damaging if I knew how it was later put to use.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in Void Crew is perceived as shallow and underdeveloped, though there is optimism that future updates could enhance this aspect alongside gameplay mechanics and storylines, potentially elevating the game within the exploration genre.

    • “With updates and improvements to the gameplay mechanics, storylines, and character development, Void Crew has the potential to become a standout title in the exploration genre.”
    • “Additionally, the character development in Void Crew feels shallow and underdeveloped.”
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11h Median play time
22h Average play time
5-29h Spent by most gamers
*Based on 55 analyzed playthroughs
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Frequently Asked Questions

Void Crew is a simulation game with science fiction theme.

Void Crew is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 22 hours playing Void Crew.

Void Crew was released on November 25, 2024.

Void Crew was developed by Hutlihut Games.

Void Crew has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Void Crew is a single player game with multiplayer and local co-op support.

Similar games include Jump Space, PULSAR: Lost Colony, We Need To Go Deeper, Wildgate, This Means Warp and others.