- May 20, 2026
- OtherSide Entertainment
- 2h median play time
Thick As Thieves
Platforms
About Thick As Thieves
Thick As Thieves is a single player and multiplayer shooter game with a mystery theme. It was developed by OtherSide Entertainment and was released on May 20, 2026. It received mostly positive reviews from players.
Thick as Thieves is a stealth-action heist game, playable solo or with a partner in crime in co-op multiplayer. Master the art of thievery through cunning gameplay across a 4-hour campaign in this dynamic new take on stealth.











Games Like Thick As Thieves
Looking for games like Thick As Thieves? Here are top shooter recommendations with a mystery focus, selected from player-similarity data — start with Gloomwood, RIPOUT or FBC: Firebreak.
Reviews
- Solid stealth gameplay with mechanics inspired by classics like Thief and Dishonored, offering enjoyable sneaking, looting, and gadget use.
- Co-op mode adds engaging multiplayer fun and tactical teamwork opportunities, enhancing replayability.
- Very affordable price makes it accessible, good value for the content and experience provided.
- Well-designed, atmospheric maps with multiple routes and variable objectives that encourage exploration.
- Developers actively listening to players and releasing timely updates and patches for settings and bugs.
- Good audiovisual presentation with immersive sound design and fitting art style.
- Limited content with only two main maps, leading to repetitiveness across multiple missions.
- Missing key quality of life features at launch such as keybindings, FOV slider, sensitivity adjustments, and motion blur toggle (some have since been added).
- Time limits on missions and automatic exit portal timers can be frustrating, restricting exploration and creating unwanted pressure.
- AI behaves unrealistically with guards having low consequences for being spotted; guards respawn and reset without alerting others, making stealth less challenging.
- Some bugs and glitches affecting gameplay, such as stuck prompts, collision issues, and occasional crashes.
- Missing features from original PvPvE concept, resulting in mechanics and systems that feel leftover or pointless in current co-op/single-player mode.
- Limited character variety and equipment options locked behind progress, reducing customization and strategic diversity.
story
282 mentions Positive Neutral NegativeThe story is generally described as intriguing but thin and underdeveloped, hindered by only two maps stretched over multiple missions leading to repetitive gameplay and a lack of meaningful narrative progression. Players appreciate the atmospheric setting and stealth-inspired premise, but many express a desire for more maps, varied missions, deeper lore, and better integration of story elements to fully engage and sustain interest. Overall, the narrative serves as a basic backdrop rather than a compelling driver, with hopes for expansion and improvement in future updates.
“Love the setting and general story premise.”
“The story and world building are intriguing and I hope that more maps can be added to continue it over time.”
“The game has everything people love about the genre and all the things you would expect from Warren Spector, one of the creators of the original Thief and Deus Ex: expansive levels with complex, multi-level layouts; a moody atmosphere reminiscent of what we've already seen in Thief and Dishonored; fun abilities to experiment with; and subtle environmental storytelling conveyed through the world itself and the occasional note.”
“The story is a mess and the devs have more or less said they are done since this is a full game.”
“Whatever might have been the original intent, as it stands this game attempts to wring an absurd amount of playtime out of its only two (2) missions, which you're expected to keep replaying in order to gain access to the rest of its scant contents, such as one additional character, a couple of redundant tools, useless and weird cosmetics, and even the higher difficulties.”
“Just going through the campaign, you are going to see every main mission both maps have at least twice, and by the final third there stops being anything novel on offer and they become a chore, or more often an active hindrance where you must consciously avoid completing the main mission as not to prematurely start the exit countdown before the contract mission is finished.”
Critic Reviews
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Play Times
Game News

Thick as Thieves Interview – Replayability, Immersive Sims, Co-Op Design, And More

Warren Spector-helmed Thick as Thieves developers OtherSide lay off 17 staff as they cancel multiplayer immersive sim Argos: Riders on the Storm

Warren Spector studio's cheap as chips co-op heist adventure Thick as Thieves is wonky, conspicuously incomplete, and a surprisingly good time

Thick as Thieves is making changes, but not the one I think matters most

Thick as Thieves Director Says Early Access Would Have Been “Constraining” for the Studio

Thick as Thieves Review – A Return to the Metal Ages

Thick As Thieves Steals Out

Thick as Thieves is Out Now on PC
Frequently Asked Questions
Thick As Thieves is a shooter game with mystery theme. Common tags for Thick As Thieves include first-person, indie, alternate history, magic, choices matter and others.
Thick As Thieves is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.
On average players spend around 3 hours playing Thick As Thieves.
Thick As Thieves was released on May 20, 2026.
Thick As Thieves was developed by OtherSide Entertainment.
Thick As Thieves has received mostly positive reviews from players. Most players liked Thick As Thieves for its story but disliked it for its optimization.
Thick As Thieves is a single player game with multiplayer and local co-op support.
Similar games include Gloomwood, RIPOUT, FBC: Firebreak, Deathground, The Blackout Club and others.










