- September 14, 2022
- Missing Middle Games
- 1h median play time
They Don't Sleep
Platforms
About
"They Don't Sleep" is a first-person shooter game that takes place in an alternate 1960s' America. Players uncover a conspiracy surrounding a mysterious government program while battling against an army of the undead. With a variety of weapons and abilities, players must navigate through different levels, fight off enemies and unravel the mystery to stop the spread of the outbreak.
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- Engaging and unique gameplay that combines resource management with a zombie survival theme, providing a fun and frantic experience.
- Short playtime of around 2-3 hours makes it perfect for quick sessions without overstaying its welcome.
- Affordable price point for the content offered, making it a great value for players looking for a budget-friendly game.
- Limited content and variety, leading to repetitive gameplay after multiple runs.
- Difficulty spikes can be frustrating, especially for new players, which may disrupt the overall pacing of the game.
- Minimal story development and vague narrative may leave players wanting more context and depth.
gameplay
37 mentions Positive Neutral NegativeThe gameplay is characterized by its simple yet effective mechanics, making it accessible and engaging for players. While the core loop offers moments of intensity and satisfaction, some users noted that it can become repetitive over time due to its linear design. Overall, the game successfully combines fun, challenging elements with a unique concept, providing a rewarding experience despite its brevity.
“The overall gameplay loop is pretty satisfying, and NG+ helps it from becoming stale by bringing in a new location, along with modifiers to bring in some replayability and challenges.”
“Roguelike elements make it feel like there is constant progression, and the gameplay loop of looking after yourself and your child while killing zombies and repairing your escape vehicle is very satisfying.”
“The gameplay is very fun and pretty challenging, while never becoming unenjoyable.”
“Repetitive gameplay: the core mechanics, while tense at first, can become repetitive over time.”
“The linear design can make gameplay feel restrictive.”
“If maps were added, I feel like the core gameplay loop would get rather repetitive, so I'm glad at its length.”