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Vampire Survivors

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Vampire Survivors Game Cover
89%Game Brain Score
Most mentioned positive aspects:gameplay, graphics
Most mentioned negative aspects:grinding, monetization
98% User Score Based on 135,194 reviews
Critic Score 73%Based on 5 reviews

Platforms

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Vampire Survivors Game Cover

About Vampire Survivors

Vampire Survivors is a single player and multiplayer survival hack and slash game with fantasy and dark fantasy themes. It was developed by poncle and was released on October 20, 2022. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

Mow down thousands of night creatures and survive until dawn

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Reviews

98%Audience ScoreBased on 135,194 reviews
gameplay3.5k positive mentions
grinding724 negative mentions

  • Addictive and rewarding gameplay loop with simple controls but deep build strategy and numerous unlockables that sustain long-term replayability.
  • Outstanding, catchy soundtrack inspired by retro Castlevania style that perfectly complements the atmosphere and gameplay intensity.
  • Ethical monetization model with no ads or microtransactions, providing great value and continuous content updates.
  • Gameplay can become repetitive and grind-heavy over time, especially for completionists or late-game progression.
  • Visuals and HUD are minimalistic and sometimes underwhelming or cluttered, lacking graphical polish.
  • Late-game performance issues including frame drops and occasional crashes, though actively being improved by developers.
  • gameplay

    7,706 mentions Positive Neutral Negative
    46% positive mentions, 51% neutral mentions, 3% negative mentions

    Vampire Survivors features an addictive and deceptively simple gameplay loop centered on moving your character to survive waves of enemies while your weapons auto-attack, with a surprising depth emerging through weapon evolutions, strategic build combinations, and numerous unlockables. Despite minimal controls, the game offers extensive content, including characters, weapons, stages, and gameplay modifiers, which keep the experience engaging and replayable for many hours. While some find the gameplay repetitive and less interactive at later stages, its rewarding progression system and satisfying power growth make it a compelling and highly praised roguelite experience.

    • “The gameplay loop is pure dopamine: short 30-minute runs that evolve from "barely surviving" to "untouchable god-mode" as synergies stack.”
    • “Vampire survivors is built on an almost absurdly simple mechanic: your character attacks automatically while you focus entirely on movement and survival. The real mechanical depth comes from its evolving build system.”
    • “The gameplay is simple but hits you with that perfect loop of upgrades, chaos, and instant satisfaction.”
    • “The visuals are underwhelming (both the pixel art and the HUD) and the gameplay loop, the central aspect of any roguelike game, is pretty repetitive and gets boring after a couple of runs.”
    • “So you just end up walking around the map while everything dies; there's no dodge, dash, block, or any strategy or actual gameplay.”
    • “The gameplay can be a bit repetitive after the ~5 hour mark, but this is still a great game to play while watching a show.”
  • graphics

    3,175 mentions Positive Neutral Negative
    31% positive mentions, 64% neutral mentions, 5% negative mentions

    The graphics of Vampire Survivors evoke a retro, pixel art style heavily inspired by classic Castlevania games, delivering a charming, nostalgic aesthetic that complements its simple yet addictive gameplay. While some players find the visuals dated, minimalistic, or occasionally overwhelming during intense moments, the overall consensus highlights that the game's strength lies in its engaging mechanics and replayability rather than graphical fidelity. Despite being basic and sometimes criticized for clutter or low detail, the graphics effectively support the gameplay experience without detracting from the game's addictive appeal.

    • “With deceptively simple one-stick controls and retro graphics, it delivers one of the most addictive, chaotic, and rewarding gameplay loops ever created.”
    • “The graphics might look simple at first, but that simplicity really works — it’s clean, readable, and surprisingly beautiful once everything on screen starts coming together.”
    • “The retro-style visuals combined with the escalating screen chaos create a very unique identity.”
    • “The visuals are underwhelming (both the pixel art and the HUD), and the gameplay loop—the central aspect of any roguelike game—is pretty repetitive and gets boring after a couple of runs.”
    • “I'm not much of a graphics snob, but this is the worst looking game I've ever played; my PS1 games looked better than this—it's just super low effort.”
    • “The graphics are pretty bad and the gameplay loop becomes really repetitive after a while.”
  • music

    2,920 mentions Positive Neutral Negative
    52% positive mentions, 46% neutral mentions, 2% negative mentions

    The game's music is widely praised as a standout feature, with an addictive, catchy, and energetic soundtrack heavily inspired by classic Castlevania and retro 8-bit/16-bit styles that perfectly complements the gameplay's escalating intensity. Players appreciate the variety of tracks, unique character themes, and the dynamic tempo changes, which keep the audio fresh and immersive during runs. While some find the music repetitive over long sessions, the overall consensus highlights the soundtrack as a major factor in the game's addictiveness and nostalgic charm, often recommending purchasing the soundtrack separately.

    • “The soundtrack and game play loop alone are enough to put this at one of my top 10's.”
    • “Absolutely fantastic music.”
    • “The music is amazing, the gameplay is straightforward, and there is a lot of replay value.”
    • “The only complaint I have is that the music is a little bland and there isn't much to it (yet).”
    • “The music gets you pumped for every level, the art is very Castlevania inspired but not a one to one rip off.”
    • “My only minor complaint is that the music sometimes stops playing for no reason, which is a shame since the soundtrack is great.”
  • replayability

    1,872 mentions Positive Neutral Negative
    58% positive mentions, 41% neutral mentions, 1% negative mentions

    Vampire Survivors is widely praised for its exceptional replayability, offering nearly infinite variety through numerous unlockable characters, weapons, stages, and synergies that keep gameplay fresh and engaging. Its simple controls combined with deep progression systems and frequent updates ensure a compelling "one more run" experience that sustains long-term player interest. For its low price, the game delivers immense value with hours of addictive, highly replayable content that rivals many higher-priced AAA titles.

    • “For such a low price, it offers an astonishing amount of content and replayability.”
    • “The game boasts great replayability, dozens of unlockable characters and hidden secrets, awesome achievements cleverly guide you toward discovering new strategies and evolutions.”
    • “Near-infinite replayability and so many options for play style and meta-progression.”
    • “The lack of replayability comes from the game being won in a couple minutes.”
    • “After some ‘replayability’ you’ll be able to choose your favorite songs!”
    • “Although i’m not sure this has a lot of replayability potential.”
  • story

    1,154 mentions Positive Neutral Negative
    16% positive mentions, 68% neutral mentions, 16% negative mentions

    The game "Vampire Survivors" largely lacks a traditional, coherent story, with many users noting it has minimal to no narrative or plot. Instead, its appeal lies in addictive gameplay loops, replayability through unlockable content, secrets, and mission-based progression, often accompanied by light lore or humorous flavor text that provides some background but no deep storytelling. For players seeking a story-driven experience, this game may feel lacking, but it excels as a fun, minimalist roguelike without narrative distractions.

    • “The game has loads of items, characters, levels and a pretty nice plot (so far for the base game with no DLCs yet added I had to look up the plot on what the game's world/story was about).”
    • “Every run feels like a mini-roguelike story: the desperate scramble, the moment you find your build’s groove, and the inevitable final stand when the reaper comes for you.”
    • “The flow of the game is so chill and fun and rewarding, and the powerups, characters and enemies are interesting and all aesthetically pleasing, and with lore that is surprisingly detailed and hilarious that can be found on the official wiki for the game that includes backstory and lore for literally every single character, level and power-up in the game..it is quite impressive how much time and energy was spent on perfectly fleshing out a $5 game.”
    • “There doesn't even seem to be an attempt at conveying a coherent story.”
    • “Any semblance of a story is absent.”
    • “If you want a complex story and thrilling graphics, look elsewhere...”
  • grinding

    825 mentions Positive Neutral Negative
    1% positive mentions, 11% neutral mentions, 88% negative mentions

    Grinding in the game is a significant and polarizing aspect; many players find the early progression slow and grind-heavy, requiring repeated runs to unlock characters, weapons, and achievements. However, this grinding loop is often described as addictive and satisfying, with some enjoying the dopamine-driven buildup and incremental improvements. While the gameplay becomes easier and sometimes repetitive as builds max out, the extensive unlockables and frequent updates provide ongoing reasons to keep grinding, though it may feel tedious or monotonous for those less fond of repetitive gameplay.

    • “Excellent arcade feel, well designed, just hard enough that you need multiple runs to advance but not tedious.”
    • “There’s no grinding that feels like a chore — everything you do pushes you toward more insanity, more upgrades, and more fun.”
    • “Not too grindy, just rewarding enough to keep you hooked and "complex" enough to keep you exploring.”
    • “If cheap enough, it may be worth buying to play a few maps until you get bored, unless you're a completionist in which case I definitely don't recommend this game because they keep adding grindy achievements so you'll have to suffer the repetitive gameplay once in a while to stay at 100% completion.”
    • “The game just becomes a grinding dopamine simulator.”
    • “It becomes obvious early on that you're going to be grinding the same levels and characters for hours just to get the gold you need for basic upgrades before you can venture further into unlocking more content.”
  • humor

    721 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    The humor in the game is widely praised for its clever, quirky, and often Italian-inspired wit, full of puns, references, and amusing bestiary entries that add charm and character without overwhelming the gameplay. Many players find the comedic tone, alongside the exaggerated power fantasies and absurd situations, keeps the experience lighthearted and engaging, with laughter sparked by both subtle and over-the-top moments. However, some non-Italian speakers find parts of the humor less accessible, and a few consider the humor immature or cringe-worthy, but overall it is viewed as a strong, integral element that enhances the game's addictive, fun nature.

    • “The bestiary is great, many of the entries are laugh-out-loud funny.”
    • “Every character, enemy and powerup in the game has amazing and often times hilarious lore!”
    • “The game doesn't take itself seriously at all, everything is humorous, from the items, to what they do, to the monsters and their bestiary descriptions.”
    • “Sorry devs, I'm not in on the joke and it's not funny...”
    • “If God is real, He is not funny.”
    • “There's no real story or proper end-boss, and the writing is unfunny ironic unjokes about something being in another castle.”
  • monetization

    305 mentions Positive Neutral Negative
    19% positive mentions, 45% neutral mentions, 36% negative mentions

    The monetization of the game is widely praised for its ethical approach, featuring no ads, no microtransactions, no pay-to-win elements, and a low, one-time purchase price with optional DLCs that are fairly priced. The game delivers addictive gameplay reminiscent of mobile "dopamine-farming" titles but without predatory practices commonly seen in the market, offering great value and continuous content updates. This model is considered a refreshing contrast to the prevalent aggressive monetization strategies in many modern games.

    • “The game's developers knew exactly how to trigger dopamine in the human brain in every possible way and delivered this to us for an incredibly affordable price with zero predatory microtransactions attached.”
    • “A $5 game that sells like gangbusters, no predatory monetization, and has more replay value than a lot of AAA games should be applauded especially by today's slipping standards.”
    • “Its better than Diablo 4 and costs 70x less with no microtransactions!”
    • “Not everyone plays these types of games, and certainly, with all the content and many DLC, which is a constant cash grab from reviews... this team could have given some direction in the slightest.”
    • “There's an alternate reality where this wasn't a priced title with an endless stream of DLC since releasing that has in many cases radically redesigned and rebalanced the game, characters, etc., but such monetization schemes are doubling-down the dark pattern rabbit hole just far enough for me to leave this negative review here, warning you of this game's enrapturing stimuli and casino parlor tricks.”
    • “Now due to its success, it just became a cash grab for the creator who pumps out easy DLCs by doing asset swaps and adding achievements... just sad.”
  • optimization

    248 mentions Positive Neutral Negative
    28% positive mentions, 64% neutral mentions, 8% negative mentions

    The game is generally praised for its excellent optimization, running smoothly on a wide range of systems including low-end PCs and the Steam Deck, with stable performance even amid heavy on-screen action. However, many reviews note significant late-game performance drops, including frame rate issues and occasional stuttering during intense moments with many effects and enemies, which the developers are actively addressing through updates and a new engine. Overall, it offers outstanding price-to-performance value with continuous improvements but could benefit from further optimization, especially for late-stage gameplay and co-op modes.

    • “Super cheap, well made, and super optimized.”
    • “Performance is excellent, stable, and glitch-free, which is what you'd expect from a game with these visuals, but still appreciated.”
    • “The performance with the new engine is insane compared to before; even with high VFX and gold bonus active, the Steam Deck is just chilling at 60fps in hyper games.”
    • “My laptop exceeds recommended specs, but I have to watch the items I pick up because some combinations can destroy performance or even crash the game.”
    • “Since release, Steam overlay integration has required many updates, and large amounts of on-screen activity can severely impact performance, sometimes dropping FPS into single digits.”
    • “Game crashed and stopped launching; after verifying files and restarting, problem persisted. Despite having a top 0.1% performance PC, I still get sub-5 FPS in late game, indicating poor PC optimization compared to other games.”
  • stability

    152 mentions Positive Neutral Negative
    42% positive mentions, 3% neutral mentions, 55% negative mentions

    The game generally runs smoothly and stably across platforms, especially on the Steam Deck, with most players experiencing few to no crashes or major glitches. However, some users report occasional freezing, bugs—particularly in online co-op or late-game scenarios—and progression-related issues, though these do not widely detract from the overall stable performance. The developers' ongoing support has helped reduce many earlier bugs, resulting in a mostly polished and enjoyable experience.

    • “The developers continue to stay involved, it's not buggy at all, and is a perfect Steam Deck game.”
    • “Now the game runs great, content is added considerably and the DLC adds a lot of replayability.”
    • “This only has one edition, has been bug free and has excellent performance.”
    • “Freezes when we open treasure chests, and sometimes crashes teammates' game.”
    • “It's been broken for a while, computer freezes randomly which is annoying if you've been playing for 30 minutes or so just to see your achievements are not counted.”
    • “In the current build the game freezes and crashes 100% of the time once all upgrades for gear have been completed in a run.”
  • atmosphere

    124 mentions Positive Neutral Negative
    60% positive mentions, 38% neutral mentions, 2% negative mentions

    The atmosphere across these reviews is consistently praised for its immersive, haunting, and gothic qualities, largely driven by a standout, eerie soundtrack and atmospheric pixel art that effectively evoke tension and mood. Many compare the game’s ambiance favorably to classic Castlevania titles, highlighting its blend of nostalgic visuals and audio design that perfectly complement fast-paced, addictive gameplay. While some note simplicity in graphics, most agree this enhances rather than detracts from the richly atmospheric, dark, and compelling world that keeps players engaged.

    • “The music is eerie and atmospheric, fitting well with the horror theme, and the sound design during combat is punchy and satisfying, making each hit feel impactful.”
    • “Special attention should be given to the soundtrack — it fits seamlessly into the atmosphere of the game, creating the right mood, and yet it never becomes repetitive, which is a rare accomplishment for many similar projects.”
    • “The game's graphics and sound design perfectly capture the game's tense and foreboding atmosphere, adding to the overall immersion of the game.”
    • “By the thirty-minute mark, the atmosphere becomes dreadfully boisterous.”
    • “There's no atmosphere or story but it's really addictive and I'm unsure why.”
    • “The only thing lacking is atmosphere—sometimes it’s a bit too silly, and the pixel art feels a bit too simple.”
  • emotional

    122 mentions Positive Neutral Negative
    99% positive mentions, 1% neutral mentions, 0% negative mentions

    Players express a wide range of emotional responses to the game, highlighting its addictive and wholesome nature, nostalgic charm, and surprising emotional depth despite simple gameplay. The heartfelt tribute to Castlevania, captivating soundtrack, and moments of catharsis evoke strong feelings from joy to tears, making it an emotionally resonant experience for many. While some find it emotionally comforting and uplifting, others note the frustration of loss and rage-quitting, underscoring the game's intense emotional rollercoaster.

    • “The amount of love put into this made me cry... 10/10.”
    • “The music, composed by Michiru Yamane, is one of the standout elements of the game, with tracks like "beginning" and "the tragic prince" becoming iconic in the gaming world for their emotional resonance and atmospheric depth.”
    • “The thrill of escaping a perilous situation, the agony of a heartbreaking defeat, and the joy of overcoming insurmountable odds — these emotions are all part of the package.”
  • character development

    40 mentions Positive Neutral Negative
    45% positive mentions, 47% neutral mentions, 8% negative mentions

    Reviews praise Vampire Survivors for its extensive, visually appealing character designs inspired by Castlevania, offering a variety of unique abilities and customization. However, many note the lack of meaningful character development and narrative depth, with characters feeling largely interchangeable beyond their starting attributes. While some find the progression and talent systems engaging, the overall absence of a compelling story or immersive development limits deeper emotional connection.

    • “All of these were enjoyable, and the character designs were cool for the original characters, plus some of the unique transformations or abilities were really nice.”
    • “One of the things I really enjoyed about Vampire Survivors was the character development.”
    • “It's a very nice game with lots of playable possibilities; love the character design and different ways to build!”
    • “Characters are largely interchangeable, with differences primarily in starting items and abilities.”
    • “There isn't much of a story or character development, and some elements can feel repetitive after a while.”
    • “The gameplay mechanics are simple and repetitive, and the lack of a compelling story or character development makes it difficult to become fully immersed in the game world.”
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Play Times

23h Median play time
40h Average play time
14h Main story
49h Completionist
9-60h Spent by most gamers
*Based on 984 analyzed playthroughs
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Frequently Asked Questions

Vampire Survivors is a survival hack and slash game with fantasy and dark fantasy themes. Common tags for Vampire Survivors include indie, score attack, trading, roguelite, gaming and others.

Vampire Survivors is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

The main story can be completed in around 14 hours, while the entire game is estimated to take about 49 hours to finish. On average players spend around 40 hours playing Vampire Survivors.

Vampire Survivors was released on October 20, 2022.

Vampire Survivors was developed by poncle.

Vampire Survivors has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Vampire Survivors for its gameplay but disliked it for its grinding.

Vampire Survivors is a single player game with multiplayer and local co-op support.

Similar games include BALL x PIT, Halls of Torment, Vampire Crawlers: The Turbo Wildcard from Vampire Survivors, Megabonk, Slots & Daggers and others.