- October 26, 2023
- RocketBrush Studio
- 8h median play time
The Unliving
Platforms
About
In "The Unliving," play as a powerful Necromancer bringing a storm of death to a corrupted realm. Raise undead armies, utilize strategic spells, and explore a dark pixel-art world while turning enemies into your own tools of destruction. Meet unique characters and unlock the secrets of necromancy on your quest to change the world order.
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- The game has a fantastic concept of commanding an undead horde, which is both unique and engaging.
- The art style and graphics are beautiful, creating an immersive atmosphere.
- The gameplay offers a good mix of strategy and action, allowing for various builds and playstyles.
- The AI for the minions is poor, often causing them to get stuck or not respond to commands effectively.
- The progression system feels unbalanced, with upgrades not providing a significant sense of improvement between runs.
- There are numerous bugs and performance issues that detract from the overall experience.
gameplay
228 mentions Positive Neutral NegativeThe gameplay of this necromancer-themed game has received mixed reviews, with many players praising its core mechanics and engaging concept of building an undead army. However, significant issues such as clunky controls, poor AI behavior, and a lack of clarity in mechanics have led to frustration, making the experience feel unpolished and sometimes tedious. While the game shows potential and offers a unique take on necromancy, it requires further refinement and balancing to fully realize its promise.
“There's a lot of great lore, there's a ton of upgrades and the gameplay is how you'd want a necromancer game to go.”
“Interesting story, beautiful art and music, super fun gameplay, and despite what the other reviews will say the AI is excellent.”
“The main game mode, which consists of traversing your way through different procedural maps as you gather your own army from the bodies of those who die by your hand, is cool and engaging, and the mechanics and visuals of the game do honor the ‘epic’ intent.”
“The main mechanic - building an army of undead and using them to cut down waves of the living - is broken in that your army just stands around idling in the middle of combat regardless of how many attack commands you've issued.”
“A lot of the time I wasn't even really dying to any mistakes I was making and was just dying to the horrible AI, allies getting stuck on each other, having to try and hit allies to get them to the front, etc. There's no commands but 'go here, attack this', so there's no ways to create proper formations, even flanking is hard, etc. The game is incredibly unfinished from a gameplay perspective, all the visuals are there but none of the actual game.”
“The concept and art style is great on paper, but the execution and general gameplay of the game just doesn't keep up.”