- August 4, 2017
- Moral Anxiety Studio
The Tavern
Platforms
About
The Tavern is a single player casual role playing game with fantasy, drama and mystery themes. It was developed by Moral Anxiety Studio and was released on August 4, 2017. It received mostly positive reviews from players.
Interactive as an RPG, complex as a visual novel, The Tavern uses a new approach to role-playing. You play as mercenary named Nalia - a single mother who tries to earn enough coins to survive the winter. Your children need you to come back, but how are you going to act seeing the cruelty and rottenness of the outside world? No fillers, no grinding, only your decisions and the story. All this take…









- Engaging story with multiple meaningful choices and endings that influence the narrative.
- Strong atmospheric presentation with a dark tone, complemented by good music and well-done character interactions.
- Replayability encouraged through branching paths and varied dialogue, offering a unique experience on multiple playthroughs.
- The game is quite short, leaving some story elements underdeveloped and the overall plot feeling incomplete.
- Technical and design issues including typos, grammar errors, occasional inconsistency in writing, and a save system that lacks description features.
- Limited gameplay mechanics with no traditional RPG combat, and some choices that feel superficial or forced, reducing the depth of player impact.
- story34 mentions Positive Neutral Negative
The story is dark, atmospheric, and driven by player choices that shape multiple endings, though it is relatively short and somewhat incomplete with teased but inaccessible content. While praised for its pacing, moral complexity, and unique approach, some find it shallow with underdeveloped characters and a rushed conclusion. Overall, it offers a compelling but brief narrative experience that relies heavily on replayability and player curiosity.
“I enjoyed the pacing, the story, and the characters.”
“It is a story-driven adventure experience where your choices influence the multitude of stories that can happen.”
“However, it doesn't rely on one playthrough, but on its replayability, given that almost every choice influences the story and can lead to unlocking one of the 11 ending achievements.”
“On the downside, you're teased with content, locations, and choices that never materialize – other villages you can't actually go to, missions you can't join, characters you can't reconnect with.”
“It's brief, the third act is very hurried and the story is very convergent after the middle.”
“You will have one major goal with a few branches that are technically multiple endings (as advertised), except those different endings are just the same story ending at earlier points because you made a choice contrary to the one that advances toward that basic goal.”
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Frequently Asked Questions
The Tavern is a casual role playing game with fantasy, drama and mystery themes.
The Tavern is available on PC and Windows.
The Tavern was released on August 4, 2017.
The Tavern was developed by Moral Anxiety Studio.
The Tavern has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its atmosphere.
The Tavern is a single player game.
Similar games include The Necromancer's Tale, Gamedec, Roadwarden, Blue Rose Reprise, Minds Beneath Us and others.





