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Blue Rose Reprise Game Cover

About

"Blue Rose Reprise" is a visual novel adventure game where players uncover the mysteries of a small, secluded town. As the new doctor in town, players will interact with various characters, investigate supernatural events, and make decisions that impact the story's outcome. With its beautiful art style, intriguing plot, and character-driven narrative, "Blue Rose Reprise" offers a captivating and immersive gaming experience.

Blue Rose Reprise screenshot
Blue Rose Reprise screenshot
Blue Rose Reprise screenshot
Blue Rose Reprise screenshot
Blue Rose Reprise screenshot
Blue Rose Reprise screenshot
Blue Rose Reprise screenshot
Blue Rose Reprise screenshot
Blue Rose Reprise screenshot
Blue Rose Reprise screenshot

58%
Audience ScoreBased on 89 reviews
story29 positive mentions
stability3 negative mentions

  • The story is well-written and interesting, focusing on plot development rather than just romance, which is a refreshing change for an Otome game.
  • The characters, including the protagonist Lena, are diverse and fun, each with their own unique personalities and growth throughout the game.
  • The art and music are well-crafted, enhancing the overall experience and atmosphere of the game.
  • The romance aspects are often dull and lack depth, with some routes feeling predictable and underdeveloped.
  • There are numerous typos and grammatical errors throughout the game, which detract from the overall quality and immersion.
  • The pacing can be slow, with repetitive dialogue and limited choices that may lead to a tedious experience for some players.
  • story
    137 mentions Positive Neutral Negative

    The story of the game is a mixed bag, with some players appreciating its well-written and engaging narrative, particularly for fans of visual novels and fantasy themes. However, many reviewers criticized the pacing, character development, and lack of originality, noting that the plot often meanders without significant progression or depth. While some routes and characters offer intriguing moments, overall, the story fails to fully capitalize on its promising premise, leaving players wanting more in terms of emotional impact and world-building.

    • “The story is certainly not the most original plot ever written, but it certainly isn't the worst.”
    • “I could tell a lot of effort went into the story, and it's obviously a labor of love.”
    • “The story is comfort food for a regular fan of visual novels and also displayed the potential of English otome games.”
    • “Some characters should be the most interesting but lacked development, especially Tobias's route, whose entire backstory can be figured out from the first scene.”
    • “The story just feels long and drawn out for the sake of it, and I feel like spending less time just meandering about and more time actually progressing the plot and characters would have made this game more interesting.”
    • “While there is plenty of potential here, the unpolished writing, underdeveloped characters, and lifeless world prevent the story from leaving any emotional impact on the reader.”
  • music
    24 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating its fitting and pleasant nature that enhances the atmosphere. While some describe it as generic or repetitive, others highlight its orchestral quality and ability to capture the mood of various scenes. However, there are occasional criticisms regarding awkward transitions between tracks that can disrupt the overall experience.

    • “I would not mind listening to this OST just by itself.”
    • “The orchestral soundtrack is a highlight which features enchanting themes that give off an air of fantasy and adventure.”
    • “The music was very nice and fitting to the different scenes.”
    • “The soundtrack captures the mood of the moment, but sometimes it transitions into a different one awkwardly and abruptly, which can ruin the mood.”
    • “The music felt like a decent choice, but it's nothing I will want to hear again.”
    • “Sound: the background music was okay.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the charming anime art style and attention to detail, while others feel that certain scenes could have been presented more clearly. Overall, the artwork is considered pleasant and fitting for the game's tone, though some players noted that character designs, particularly the romantic interests, may not appeal to everyone.

    • “Beautiful artwork.”
    • “Graphics: for what seems like an independent group of developers putting this together, I was rather pleased with the attention to detail.”
    • “The graphics are good, I loved the art style and the soundtrack was very fitting.”
    • “That said, our protagonist could've been a bit more likable, in my opinion, and visually there were a lot of scenes that I thought should have been shown more clearly, not simply glossed over in text.”
    • “While the art style was pretty charming, the story lacked originality.”
    • “Although the artwork isn't incredible, it's pleasant enough with some nicely drawn CGs and character sprites.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay of "Blue Rose" is criticized for its unevenness and lack of meaningful choices, which detracts from its otherwise impressive art and music. While the game offers five distinct routes and a total playtime of around seven and a half hours, many players find the linear map system and typical visual novel mechanics disappointing, leading to a perception that it could have been much better with more balanced gameplay elements. Overall, the gameplay is seen as a missed opportunity, especially given the high price point.

    • “With 5 distinct routes, the total gameplay would amount to seven and a half hours, still considerably okay.”
    • “I am, admittedly, a harsh critic when it comes to visual novels because I have high expectations and prefer games with good gameplay elements.”
    • “The gameplay is just like your typical visual novel: choices are presented to you at different points in the story and the choices you make determine the character you romance.”
    • “In terms of gameplay, Blue Rose has potential, but unfortunately the choices are uninteresting because most of them aren't meaningful, and the map system is a bit too linear.”
    • “The gameplay is just like your typical visual novel: choices are presented to you at different points in the story, and the choices you make determine the character you romance.”
    • “Yes, the price is way too high - max 5 hours of gameplay, and the average visual level is wiped out with cheaper productions.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is generally viewed as lacking, with only a few characters, like Gavin, receiving notable backstory and growth. While some players appreciated the emotional connection to the characters, many felt that the overall development was insufficient, leading to a less engaging narrative experience. Additionally, there were calls for more variety in character designs to enhance the fantasy theme.

    • “Gavin's was the most interesting, as he had a bit of character development and backstory that paired very well with Lena's.”
    • “More character development could've made it better, but I did like the characters, and I did feel something when things went bad/good for them.”
    • “The colors and character designs are suitable to its fantasy theme and the shading is very good.”
    • “However, the game is not only ruined by human errors but also by the lack of character development.”
    • “Can't you at least do a little bit more variety in character designs?”
    • “It ended up being a very boring game, with a story that doesn't go anywhere and a risible character development.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its touching story that appeals to players seeking romance; however, some reviews criticize the unpolished writing, underdeveloped characters, and a lifeless world, which diminish its overall emotional impact.

    • “Still, the story is quite touching and will satisfy the heart of any player looking for romance in their stories.”
    • “A very nice and touching game.”
    • “Even with all these intriguing elements, the developers managed to present a boring story.”
    • “The emotional moments felt forced and lacked genuine impact.”
    • “I expected to feel something, but the game left me completely indifferent.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is described as lacking in memorable or entertaining moments, with the writing failing to deliver anything particularly good or bad. While some characters have intriguing backgrounds and potential for humor, the overall execution leaves much to be desired, resulting in a mix of unintentional laughs rather than intentional comedy.

    • “It made me laugh.”
    • “Gavin is quite the seductive and funny guy but with a secret that could kill him.”
    • “Each character has a good background, with humorous dynamics that add depth to their interactions.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is noted to exist due to side stories unlocked by achieving different endings, but many players find the experience tedious, as much of the content remains repetitive across playthroughs. Overall, while there are elements that encourage replay, the lack of significant variation in gameplay can diminish the incentive to revisit the game.

    • “The game offers significant replayability, especially with the side stories that unlock after achieving both good and bad endings.”
    • “There is replayability, but reading the same text can become tedious.”
    • “Including the side stories that unlock after achieving both good and bad endings, the replay value is there, but I lost my patience for it.”
    • “Another boring thing is that the replayability of the game is lacking: most of the game parts will be pretty much the same if you decide to start a new route after completing your first one.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is generally well-received, with players appreciating the music and art, which contribute positively to the overall experience. However, some find the music to be somewhat repetitive, slightly detracting from the immersive quality.

    • “I liked the music in the game, and the atmosphere was nice.”
    • “The art is pretty good, and the music adds to the atmosphere, though it can be a little repetitive.”
    • “The art is pretty good and the music adds to the atmosphere, but it is perhaps a little repetitive.”
  • stability
    1 mentions Positive Neutral Negative

    The stability of the game is significantly undermined by numerous typos, incorrect name placements, mismatched backgrounds, and glitches, particularly in the gallery, leading to a disjointed and frustrating experience for players.

    • “There are way too many typos, incorrect name placements, and wrong backgrounds that don't fit into the dialogue.”
    • “Weird scenery and annoying glitches with the gallery make the experience frustrating.”
    • “The overall stability of the game is severely impacted by these issues.”

Buy Blue Rose Reprise

4h Median play time
3h Average play time
1-5h Spent by most gamers
*Based on 2 analyzed playthroughs

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