- September 15, 2021
- Anshar Studios
- 7h median play time
Gamedec
Platforms
About
"Gamedec is a single-player, non-combat cyberpunk mystery RPG set in the 22nd century. As a game detective, you solve crimes and explore virtual worlds, adapting to your choices with no judgement. The game boasts stunning graphics, immersive soundtrack, and intriguing plot, but can be very grinding and buggy."
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- Unique premise and engaging narrative that immerses players in a cyberpunk detective role.
- Interesting deduction mechanics that allow for multiple approaches to solving cases.
- Beautiful visuals and well-designed environments that enhance the overall experience.
- Limited character development and shallow RPG mechanics that detract from the role-playing experience.
- Inconsistent writing and translation issues that can confuse players and disrupt immersion.
- The ending feels rushed and unsatisfying, with choices made throughout the game not having a significant impact on the conclusion.
story
526 mentions Positive Neutral NegativeThe story in "Gamedec" is a mixed bag, with many players appreciating its intriguing premise and cyberpunk setting, but criticizing its execution and pacing. While the narrative offers engaging themes and branching paths that can lead to different outcomes, many reviewers noted a lack of meaningful impact from player choices, leading to a sense of linearity despite the illusion of freedom. Overall, the storytelling is seen as having potential, but it suffers from convoluted plot developments, inconsistent character motivations, and a disappointing conclusion that undermines the player's investment in the narrative.
“The storytelling is compelling, exploring themes of identity, morality, and the consequences of technology in society.”
“The story is well-written and engaging; the world is intricately fleshed out and detailed.”
“Gamedec is a fantastic game with a deep and immersive story.”
“The story is a huge letdown, stale plot twists, amateur writing, which was disappointing for a detective game.”
“Unfortunately, the story of the game is very clearly demarcated into two halves - and the second half of the game where the 'real story' begins is far less of the above model and a far more linear affair rather than an investigative one.”
“The game progressed whether I wanted it to or not and I was thrown into that story against my will.”