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"The Samaritan Paradox" is a point-and-click adventure game where you play as a retired professor trying to solve a mystery surrounding a dead friend and a controversial ancient artifact. Using your wits and the help of questionable characters, you'll explore a world of intrigue, moral dilemmas, and dangerous consequences. The game features challenging puzzles, a rich narrative, and multiple endings based on your choices.

The Samaritan Paradox screenshot
The Samaritan Paradox screenshot
The Samaritan Paradox screenshot
The Samaritan Paradox screenshot
The Samaritan Paradox screenshot
The Samaritan Paradox screenshot
The Samaritan Paradox screenshot
The Samaritan Paradox screenshot
The Samaritan Paradox screenshot
The Samaritan Paradox screenshot
The Samaritan Paradox screenshot
+1

73%
Audience ScoreBased on 150 reviews
story54 positive mentions
grinding4 negative mentions

  • Engaging and original story with unexpected twists that keep players invested.
  • Challenging puzzles that require critical thinking and problem-solving skills.
  • Retro pixel art style and atmospheric music that enhance the overall experience.
  • Horrible saving system that can lead to lost progress, causing frustration.
  • Frequent technical issues, including crashes when alt-tabbing or pressing escape.
  • Some puzzles are overly obscure or illogical, leading to confusion and reliance on walkthroughs.
  • story
    167 mentions Positive Neutral Negative

    The game's story is a mixed bag, with many players appreciating its intriguing and original narrative that intertwines two timelines, but others criticizing it for plot holes, rushed conclusions, and inconsistent character development. While some found the dark themes and unexpected twists engaging, others felt the execution was lacking, leading to a disjointed experience. Overall, the story has moments of brilliance but is often overshadowed by gameplay issues and uneven pacing.

    • “I wanted to like this game as there is clearly a strong story and you can tell a lot of thought has gone into the plot and characters.”
    • “The story is amazing.”
    • “Fantastic, gripping story that leaves you eager to see what will happen next.”
    • “The Samaritan Paradox is an okay game that got rushed at the end and left some big plot holes.”
    • “I think SP is meant to have a sort of dark and gritty tone, but it never shone through, making some of the story beats feel horribly out of place, especially the 'twist' ending, which was utterly unpredictable and came entirely by surprise with no foreshadowing of any kind at all.”
    • “Sadly, this point & click is plagued with all the classic issues of its genre...mediocre graphical design, arbitrary puzzles and very bad story.”
  • graphics
    51 mentions Positive Neutral Negative

    The graphics of the game are predominantly described as retro pixel art, which evokes nostalgia for old-school gaming but often falls short in quality and clarity. While some players appreciate the charming visuals and atmospheric design, many criticize the graphics for being mediocre, lacking detail, and contributing to gameplay frustrations, such as pixel hunting and unclear interactions. Overall, the visuals are seen as a mixed bag, appealing to fans of retro aesthetics but disappointing for those expecting modern graphical standards.

    • “Nice pixel artwork, fitting music, suitable sound effects and a thrilling and unique story!”
    • “Charming retro graphics and point-and-click gameplay.”
    • “The story was pretty interesting, complete with a sick twist; the puzzles were fairly challenging and varied; and the graphics, though pixelated to bring old point-and-clicks to mind, have fairly fluid movement that makes sense.”
    • “There are lots of pixel-graphics games out there that look way better than this.”
    • “This is a basic Scumm engine-like point-and-click adventure game with a paint-dryingly boring, badly written mystery/intrigue storyline and some incredibly mediocre pixel 'art' used instead of proper graphics.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the lackluster 2D visuals.”
  • music
    34 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its haunting quality and emotional resonance, while others noted that it sometimes doesn't fit the game's themes. Some players found the soundtrack exceptional and fitting for the game's atmosphere, enhancing the storytelling experience, while a few criticized it as tedious or unremarkable. Overall, the music is generally regarded as a strong aspect of the game, contributing positively to the overall experience.

    • “The music strikes a personal liking with me as well.”
    • “This attention-grabbing style of storytelling and graphical coolness was supported soundly by a great soundtrack.”
    • “Music: subtle and well-matched for the different sections of the game.”
    • “Worst adventure game I've played in a long time, really bad. Technically the worst one I've ever played (music stops as soon as voice acting starts, controls suck, horrible scrolling, washed out graphics, horrible font, locks up when you alt-tab out of the game to read a walkthrough, almost no sound effects).”
    • “Dialogues and characterization are below average, and the music was so tedious that I turned it off almost immediately.”
    • “Bottom line - I'm all for challenging riddles and what not, but if it requires me to know music theory and Greek mythology and make the right guess, then this game wants me to play with a walkthrough.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players highlighting frustrating elements such as obtuse puzzles, pixel hunting, and inconsistent mechanics that detract from the overall experience. While some appreciate the charming retro graphics and the notebook mechanic, the general consensus points to a lack of polish and clarity in puzzle design, making it difficult for players to engage fully without external guides. Overall, the gameplay is seen as flawed, with potential that remains largely unfulfilled.

    • “The puzzles and gameplay aspects, other than stuff I mentioned above, are actually pretty good.”
    • “Charming retro graphics and point-and-click gameplay.”
    • “I particularly liked the 'two worlds' gameplay, which offsets the rather serious and somber tone of the main story.”
    • “As a first problem, the gameplay features obtuse puzzles, pixel hunting, and frequent quick-timed actions, all of which are extremely frustrating.”
    • “The gameplay is very flawed.”
    • “The Samaritan Paradox is an ambitious point-and-click adventure game that tries its best at political intrigue and some more personal character issues but ultimately fails because of very poor puzzle design (pixel hunting, arbitrary gating, and its basic use/examine mechanics being very inconsistent and just plain unfriendly) and a generally underdeveloped story.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be frustrating and tedious, leading to a loss of immersion. While some puzzles strike a balance in difficulty, the overall experience is marred by repetitive tasks and unresolved plot threads, contributing to a lackluster narrative and character development.

    • “As a result, frustration and tediousness take over and completely break any sort of immersion.”
    • “It also combines tedious pixel hunting with a plethora of forgotten or dropped plot threads to reach its disturbing end.”
    • “Dialogues and characterization are below average, and the music was so tedious that I turned it off almost immediately.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is described as bleak and depressing, effectively enhancing the overall experience, though it may also evoke feelings of sadness in players. While the artwork and puzzles are appreciated, the graphics are considered old school and detailed, contributing to a decent atmosphere but lacking in standout qualities.

    • “It adds greatly to the atmosphere!”
    • “The artwork and puzzles in [i]The Samaritan Paradox[/i] contribute to a nice atmosphere, showcasing the developer's potential.”
    • “The graphics are old school, detailed, and provide a good atmosphere.”
    • “The main characters and general atmosphere are so bleak and depressing that it kind of made me depressed as well.”
    • “Let me reiterate that The Samaritan Paradox does have nice artwork and puzzles, and occasionally, atmosphere, and the quality of these show that the developer is capable of greater things.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with players reporting frequent crashes, numerous glitches, and a long-standing issue where pressing escape freezes the game, which has remained unaddressed since 2014. Additionally, players experience problems with item duplication and malfunctioning achievements, contributing to an overall frustrating gameplay experience.

    • “Pressing escape freezes the game completely. The developers have been aware of this issue since 2014, and it seems they never bothered to actually fix it.”
    • “Boring story, buggy game.”
    • “It is buggy, and achievements do not work properly.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game has received criticism for its shallow characters and a story that feels both boring and forced, lacking depth despite attempts at seriousness. Players have noted issues with the game's interface and voice acting, which detract from the overall emotional experience.

    • “You are looking for a deep emotional story; however, I thought the characters were a bit shallow.”
    • “It feels like the emotional elements have been included primarily for their impact.”
    • “Pixel hunting game with a clunky interface, bland voice acting, and a boring story.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in this game is notably absent, with users comparing it unfavorably to classic titles like Monkey Island. Instead of lightheartedness, the narrative leans towards a dark and twisted tone, resulting in a serious and often boring experience.

  • replayability
    2 mentions Positive Neutral Negative

    Replayability is considered limited, as the main ending remains largely unchanged with only minor variations. The game's point-and-click format contributes to its low replay value, making it less enticing for players seeking diverse experiences.

    • “Replayability is very limited as the main part of the ending is the same every time, but there is one other small thing that can be changed in the ending to give you a slightly different outcome.”
    • “The game is a standard point-and-click affair and has very little replay value.”

Buy The Samaritan Paradox

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs

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