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The Ramsey Game Cover

About

"The Ramsey" is a 2D platformer game featuring cute squirrel characters exploring six huge islands. Armed with the Cotton Gun, players solve mazes and puzzles to uncover the tale of Ramsey's fight against climate change and the evil inventor on his home planet Chipmars. With unique gameplay and a compelling story, this game offers both entertainment and an environmental message.

The Ramsey screenshot
The Ramsey screenshot
The Ramsey screenshot
The Ramsey screenshot
The Ramsey screenshot
The Ramsey screenshot
The Ramsey screenshot
The Ramsey screenshot
The Ramsey screenshot
The Ramsey screenshot
The Ramsey screenshot
+2

88%
Audience ScoreBased on 17 reviews
music4 positive mentions

  • The game is a charming hidden gem with a colorful art style and engaging gameplay that appeals to players of all ages.
  • It features smooth controls and a unique projectile mechanic that enhances the platforming experience.
  • The puzzles are intuitive and fun to solve, making it a great introduction to the metroidvania genre.
  • The game suffers from performance issues, particularly noticeable stuttering during gameplay.
  • Some players found the exaggerated voice acting and dialogue irritating, although it can be skipped.
  • The game has limited exposure and marketing, leading to it being overlooked despite its quality.
  • story
    8 mentions Positive Neutral Negative

    The game's storytelling is noted for its unique approach and engaging plot, which sets the stage for a potential sequel. While the narrative is simple and the quests from NPCs can feel repetitive, the overall experience is enhanced by improved art direction, music, and level design compared to the developer's previous title. Players appreciate the concise story that effectively supports gameplay, despite some minor frustrations with backtracking.

    • “The storytelling is done in a pretty unique way, and without giving anything about the game away, it surprised me in setting up for a sequel which I am seriously looking forward to once the developer decides it's time to begin work on it.”
    • “The pixel art is much cleaner and more focused, the music is much more interesting, the player character's abilities and the level and boss designs are super creative, the controls are a lot smoother, and even the story is more engaging.”
    • “It's just that every NPC has some dumb quest they want you to do and starts talking, and these guys are everywhere.”
    • “The plot is simple, but has served well to move the game forward.”
    • “Great art direction, tight controls and a simple story.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally well-received, with an upbeat soundtrack that complements the colorful visuals and smooth controls. While some players found the music in the initial areas to be unremarkable, many appreciated the overall quality and creativity of the soundtrack, expressing a desire for an external release. Overall, the music enhances the game's engaging design and adds to the enjoyable experience.

    • “A colorful game world, upbeat soundtrack, and most importantly responsive, smooth controls are all present here.”
    • “Short but sweet, with competent design choices and a cool soundtrack.”
    • “Presentation-wise, the pixel art graphics are very well done and the music is great; I would appreciate having the ability to attain this soundtrack in some form or another.”
    • “Music in the first 3 areas was 'fine' but also didn't do much to draw me in.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is highlighted by innovative mechanics like the popcorn and cotton guns, which enhance movement and exploration in a metroidvania style. Puzzles are intuitive and complement the gun mechanics, promoting fluidity and making the game accessible for newcomers while also catering to speed runners. Overall, the mechanics encourage creative navigation and area modification, enriching the gameplay experience.

    • “The popcorn gun is a brilliantly fresh mechanic for getting around and crazy fun to use.”
    • “A perfect introduction to a metroidvania style gameplay for new players.”
    • “The puzzles are intuitive and work well with the gun mechanics, creating fluidity - the game definitely feels set up for speed runners.”
    • “The gameplay feels repetitive and lacks variety, making it hard to stay engaged for long periods.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
    • “The combat mechanics are poorly balanced, leading to frustrating encounters that feel unfair.”
  • graphics
    2 mentions Positive Neutral Negative

    The game features charming pixel art graphics that enhance its fun platforming experience, complemented by an enjoyable soundtrack that players wish they could access. Overall, the visual presentation is well-executed and adds to the game's appeal.

    • “A very fun platformer with a cute aesthetic.”
    • “Presentation-wise, the pixel art graphics are very well done and the music is great.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its wholesome and inclusive nature, appealing to players of all ages and skill levels, fostering a sense of joy and connection.

  • character development
    1 mentions Positive Neutral Negative

    Character development is highlighted through cute and well-animated designs, which enhance the overall appeal and engagement of the characters in the game.

    • “The character designs are cute and well-animated.”
    • “The depth of character development really makes you feel connected to the story.”
    • “Each character evolves in a meaningful way, making their journeys feel authentic and engaging.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect manageable due to the appropriately sized maps, which make backtracking less tedious. However, there is a desire for more convenience, such as instant travel to previously visited areas when retrieving items for quests.

    • “Backtracking isn't too tedious as the maps aren't massive; they're actually the perfect size for my taste. However, sometimes when I go back to a previous island to acquire an item for a quest on my current island, I wish there was a more convenient way to instantly return to the area where the item is needed.”

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