Bladed fury Game Cover
Bladed Fury is a game carried by its sumptuous art style.
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An action game set in the Ancient China, bringing players addictive experiences with its unique Chinese traditional art-style and sound design.

  • iPad
  • iPhone
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Steam Deck
  • Windows
  • Xbox One
  • Mobile Platform
  • Play​Station
  • Xbox

Reviews

80%
Audience ScoreBased on 499 reviews
story72 positive mentions
grinding7 negative mentions
  • Stunning art style and visuals that bring the game to life.
  • Fast-paced and enjoyable combat mechanics with a satisfying parry system.
  • Interesting story inspired by Chinese mythology, providing a unique setting.
  • The game is very short, typically completed in around 3-5 hours.
  • Storytelling can be confusing and lacks depth, with some dialogue feeling unnecessary.
  • Difficulty spikes in boss fights can be frustrating, with some mechanics feeling clunky.
  • story238 mentions

    The story of the game is generally perceived as shallow and simplistic, often feeling disjointed and poorly translated, which detracts from its potential depth rooted in Chinese mythology. While some players appreciate the art and the brief narrative, many find it generic and lacking in emotional impact, with unresolved plot threads and tedious cutscenes. Overall, the story serves primarily as a backdrop for the gameplay rather than a compelling narrative experience.

    • “The story uses ancient Chinese historical and mythical figures throughout, with those characters' backgrounds serving thematic significance.”
    • “The story is straightforward, delivered primarily through cutscenes that look like they’ve been taken straight out of a book of classic fairytales.”
    • “The story starts off as a simple revenge deal, but alludes to greater individualistic themes, though it is a bit bare and leaves some loose ends.”
    • “The story is brief, with very little actually explained in detail.”
    • “The whole plot was trying to get your sister, so why do we never actually find out what happened to the sister?”
    • “The story is generic, short, sweet, and extremely linear - Ji is framed for killing her father, she escapes the palace, and sets out to find out the truth.”
  • graphics177 mentions

    The graphics of the game have received widespread acclaim for their stunning and unique art style, heavily inspired by traditional Chinese aesthetics and mythology. Many reviewers noted the beautiful, hand-painted visuals and fluid animations, which enhance the overall experience, despite some criticism regarding the gameplay's depth. Overall, the artwork is considered a standout feature, elevating the game and making it visually captivating.

    • “The art style is absolutely gorgeous.”
    • “Bladed Fury is a game carried by its sumptuous art style.”
    • “The artwork is simply amazing; it's beautiful and mesmerizing.”
    • “The skills aren't spectacular either and the graphics of the game leave so much to be desired, in spite of having decent level design... I'd assume some people would enjoy art like that, but it just isn't my cup of tea.”
    • “But when I bought it, I found that aside from the artwork, there is not much else that stood out about the game.”
    • “The story was not the strong point of the game, as well as the poor graphics.”
  • gameplay149 mentions

    The gameplay of the game is a mixed bag, with many players noting its simplicity and lack of depth, often feeling repetitive and lacking challenge. While some appreciate the fluid mechanics and responsive controls, others criticize the combat for being too basic and the level design as uninspired. Overall, the game is visually stunning and offers enjoyable moments, but it may not satisfy those seeking a more complex or challenging experience.

    • “The gameplay is fun and tight but a lot more forgiving than a game like Dead Cells.”
    • “Gameplay is smooth as well.”
    • “It's a well put together 2D hack and slash game with some platforming and 'metroidvania' elements to break the gameplay up.”
    • “There's a metric ton of cutscenes and dialogue to click through, which can get tedious especially if you don't understand Chinese or care about the story and just want gameplay.”
    • “The general gameplay feels sluggish after a certain point and it is an overall not too enjoyable experience.”
    • “The action and gameplay is pretty bad... the enemies are pretty simple and repetitive... in a bad way.”
  • music70 mentions

    The music in the game is generally well-received, with many reviewers praising its fitting and atmospheric qualities that enhance the overall experience. While some describe the soundtrack as beautiful and immersive, others find it to be somewhat generic or forgettable. Overall, the music complements the game's stunning art style and engaging gameplay, contributing positively to the player's experience.

    • “The traditional Chinese art style looks so fire and the soundtrack is awesome too.”
    • “The music is very nice, fits the tone and setting of the story, and is a great accompaniment to the action on screen.”
    • “The music is superb and really does a great job of pulling you in.”
    • “The music is sometimes abrupt and annoying.”
    • “The music is forgettable, the plot is incoherent.”
    • “I couldn't remember any of the music after playing, which means it was neither spectacular nor horrible.”
  • replayability13 mentions

    The game's replayability is generally viewed as limited, primarily appealing to those interested in achievement hunting or tackling higher difficulty levels and challenge modes. While some players find value in replaying for these reasons, many feel the game lacks substantial content for repeated playthroughs, especially given its short length. Overall, it offers some replay value, but expectations should be managed based on individual preferences for challenge and completion.

    • “Overall, the game may not be the longest, but it definitely has replay value.”
    • “There's some replay value with higher difficulties and a boss rush mode.”
    • “If you enjoy playing a game again on a harder difficulty, then there is a lot of replayability.”
    • “Quick game to complete, not much replayability to factor in unless you're maybe going to collect all the achievements.”
    • “I'm recommending it because what's here is good and it's cheap, but just for the record, I don't like games that don't have any replay value, and that's the case with this one.”
    • “Once you beat the game, there isn't much replay value unless you want to earn all the achievements.”
  • grinding8 mentions

    Reviews indicate that while some players find the extensive cutscenes and dialogue tedious, particularly if they are not invested in the story, the actual gameplay does not feel overly grindy. Players appreciate that ability unlocks are impactful and do not require excessive grinding, although some may find the repetition in boss fights and exploration tedious. Overall, the grinding aspect is seen as manageable, with a focus on gameplay rather than prolonged grinding sessions.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “There's a metric fuckton of cutscenes and dialogue to click through, which can get tedious especially if you don't understand Chinese or care about the story and just want gameplay.”
    • “I had a few boss fights I’d die on a few times, come back to it and I’d be fine, but I just can’t be bothered with the last one; the repetition got too tedious to continue.”
    • “Well, you know the rest (for those who almost finish the halfway game or just started) don't rush out, recheck your achievements and yeah, keep grinding (get all, don't miss anything including monsters).”
  • character development8 mentions

    Character development in the game is primarily highlighted through its stunning and varied character designs, which are praised for their beauty and artistic direction. While the story may lack depth, the visual representation of characters, including painted portraits during conversations, enhances the overall experience and contributes to a rich aesthetic appeal. Overall, players appreciate the artistic elements more than the narrative complexity.

    • “The character design is varied and well done, and the painted portraits used during conversations between the characters are quite beautiful.”
    • “Art direction is superb; the bold colors and character designs are really out of this world.”
    • “The story is just kind of there, even though it is seemingly steeped in Chinese lore, and I really like the Chinese voice acting and character designs.”
    • “I would say that I was happy that I picked it up, for the character designs alone.”
  • emotional7 mentions

    Reviews indicate that "Bladed Fury" struggles to evoke genuine emotional engagement, with players feeling frustration rather than connection due to clunky controls and a lackluster story. The game fails to create characters or narratives that inspire attachment or curiosity, leading to a monotonous experience devoid of emotional impact. Overall, the emotional aspect is marked by disappointment and irritation rather than any meaningful resonance.

    • “☐ heart touching”
    • “I'd give this game 5/10; it's a monotonous platformer with some mild RPG elements and a boring story.”
  • optimization4 mentions

    Overall, players report a positive experience with the game's optimization, noting solid performance and the absence of significant technical issues during gameplay. Many users found the performance to be fantastic, contributing to their enjoyment of the game.

    • “All in all, I had fun and experienced no performance issues.”
    • “Solid performance, and I found no fatal technical issues during my playthrough.”
    • “Regarding the game’s performance, it’s fantastic.”
    • “The game suffers from significant optimization issues, leading to frequent frame drops and stuttering.”
    • “Despite the solid performance overall, there are still areas where optimization could be greatly improved.”
    • “I experienced long loading times and occasional lag, which detracted from the overall gameplay experience.”
  • humor3 mentions

    The humor in the game is highlighted by its unexpected and amusing moments, such as comical traps and ironic outcomes during boss battles. Players find the blend of slapstick elements and absurd situations to be genuinely entertaining, contributing to an overall lighthearted experience.

    • “Or they give you a trap to hurt the boss, but they bounce you off a wall into it as you're pulling the lever, which I'll admit was kind of hilarious.”
    • “Funny thing is the final boss killed me and I killed him at the same time and still got the ending.”
    • “Pretty funny game.”
  • atmosphere2 mentions

    The atmosphere of the game is highly praised, with users highlighting its stunning graphics, immersive sound design, and overall breathtaking ambiance that enhances the gaming experience.

    • “Solid game with great art, music, and atmosphere.”
    • “The graphics, sounds, and overall atmosphere are breathtaking.”
  • stability1 mentions

    While the game features appealing visuals and solid gameplay, users have reported frustrating freezes that detract from the overall experience.

    • “The freezes were frustrating, but the overall game is nice to look at (reminds me of Vanillaware stuff) and the gameplay is solid.”
    • “I experienced frequent crashes that made it nearly impossible to enjoy the game.”
    • “The game is plagued by stability issues, with constant lag and unexpected shutdowns.”
  • monetization1 mentions

    Reviewers note that monetization in the game is viewed positively, as players are willing to support the developers due to the challenges of obtaining game licenses in China, where many licensed games tend to be mobile titles laden with microtransactions.

    • “I appreciate the monetization model because it allows me to support the developers directly, especially considering how challenging it is to get a game license in China.”
    • “It's refreshing to see a game that doesn't rely heavily on microtransactions, especially when so many licensed games in China do.”
    • “I feel good about spending money on this game, knowing that it helps the developers create more content without resorting to aggressive monetization tactics.”
    • “It's frustrating to see a game that could be great, but is bogged down by aggressive monetization tactics.”
    • “The constant push for in-game purchases ruins the overall experience and makes it feel like a cash grab.”
    • “I feel like I'm being nickel-and-dimed at every turn, which takes away from the enjoyment of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-4hSpent by most gamers
*Based on 3 analyzed playthroughs

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