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Frontier Hunter: Erza’s Wheel of Fortune

Frontier Hunter: Erza’s Wheel of Fortune doesn’t do anything particularly new, but fans of Metroidvanias will find it well worth their time.
Frontier Hunter: Erza’s Wheel of Fortune Game Cover
81%Game Brain Score
story, gameplay
grinding, stability
83% User Score Based on 324 reviews
Critic Score 75%Based on 1 reviews

Platforms

PCPlaystation 5Mac OSWindowsPlayStation
Frontier Hunter: Erza’s Wheel of Fortune Game Cover

About

Frontier Hunter: Erza’s Wheel of Fortune is a single player open world hack and slash game with fantasy and anime themes. It was developed by IceSitruuna and was released on February 1, 2022. It received mostly positive reviews from critics and positive reviews from players.

After the empire invented the airship, people finally became able to fly across float continents and islands. And thanks to that, the empire expands rapidly.The top hunter, Erza, leads an exploration team to explore the savage frontier where the empire can’t reach.

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83%
Audience ScoreBased on 324 reviews
story37 positive mentions
grinding16 negative mentions

  • Engaging combat system with character-switching mechanics allowing for varied strategies and combos.
  • Beautiful anime-inspired visuals and colorful, immersive environments.
  • Expansive world with many areas, hidden secrets, and a high variety of enemies and bosses.
  • Robust character progression and customization with a unique gear and core system.
  • Smooth, responsive controls and satisfying combat animations.
  • Multiple playable characters with distinct playstyles and weapon varieties.
  • A rich RPG element with cooking, crafting, and equipment upgrades.
  • Frequent save points and functional map system aid navigation.
  • Good soundtrack enhancing atmosphere and gameplay experience.
  • Story is generic, cheesy, poorly localized, and often awkward or cringe-worthy.
  • Gameplay suffers from repetitive, linear level design with little meaningful backtracking or exploration.
  • Combat can be clunky, unbalanced, and occasionally janky with input registration issues.
  • Difficult to manage inventory and upgrade systems; equipment socketing is cumbersome.
  • Many bosses are trivialized by overpowered moves or can be stun-locked, reducing challenge.
  • Some UI elements and subtitle texts are poorly formatted or cut off.
  • Performance issues on some PC configurations; occasional crashes and bugs reported.
  • Fanservice and sexualized dialogue may feel excessive or immature to many players.
  • Jarring animation quality in cutscenes and NPC models, sometimes lacking facial expressions.
  • Some gameplay mechanics (like dodge and platforming) feel awkward or sluggish.
  • Enemy respawns on room re-entry can break immersion and cause frustration.
  • Inconsistent difficulty curve, with some enemies becoming overpowered mid-game.
  • No English voice acting; dialogue is only in Japanese or Chinese with subtitles.
  • Certain minigames and puzzles feel unpolished or uninspired.
  • The map design can be confusing, large but with repetitive room layouts.
  • Lack of a meaningful new game plus or postgame content limits replayability.
  • story
    157 mentions Positive Neutral Negative

    The story in this game is generally seen as serviceable but uninspired and often cliché, with a slow pace and anime-style fanservice that some find cringy or distracting. While the narrative provides a basic framework and occasional humor, many reviewers describe it as forgettable, occasionally nonsensical, and not central to the game's appeal. Overall, players recommend focusing on the engaging gameplay and exploration rather than expecting a deep or memorable storyline.

    • “A high variety of zones, many different enemy types, lots of bosses and a slowly unraveling story.”
    • “The storyline in 'Frontier Hunter' is engaging and well-crafted. The narrative unfolds through compelling quests and character interactions, offering a mix of intrigue and adventure.”
    • “The story itself is cheesy, quite cute at times, accompanied by crudely animated but at the same time charming cutscenes.”
    • “The plot is nonsense told in a completely awkward and nonsensical way, the characters are cookie-cutter anime trope characters, and the whole thing is told in such a hamfisted and banal way as to boggle the mind.”
    • “The story is flat out bad.”
    • “Story is complete brain rot.”
  • gameplay
    108 mentions Positive Neutral Negative

    The gameplay of this metroidvania action RPG is generally praised for its solid combat, engaging customization, and smooth movement, with mechanics blending RPG elements and combo-based fighting. While some find it grind-heavy and occasionally clunky or underexplained, many appreciate the depth, variety, and anime-inspired style, though the large map and some design quirks may cause it to wear on players over time. Overall, it offers a fun, accessible, and mechanically rich experience that stands out despite some rough edges and inconsistencies.

    • “It's a surprisingly competent metroidvania and the RPG/combat mechanics have a lot more depth than I expected them to have, despite being a little clunky.”
    • “The crafting system further enriches gameplay, enabling the creation of powerful gear and items that aid in exploration and combat.”
    • “The gameplay loop of combat, exploration and fetch quests is fun and moreish while the relatively large map is an easily readable tile-based affair with pins for marking treasures and such.”
    • “This mechanic basically negates everything you did just 5 seconds ago, meaning it felt like I had no impact in the world I was playing in.”
    • “Mechanics are introduced and then forgotten (using fire/ice to clear obstacles, creating ladders from potted plants).”
    • “It may be kind of possible to ignore the story, but the gameplay is not really spectacular, with many of the systems feeling like the developers were ticking boxes ('do we have this system, do we have that system?') more so than doing something extremely good in any particular direction.”
  • graphics
    70 mentions Positive Neutral Negative

    The game's graphics are widely praised for their beautiful anime-inspired visuals, colorful and distinct environments, and polished character designs, contributing to a strong overall aesthetic. However, some reviewers note inconsistencies such as janky character models, occasional graphical glitches, and dated 3D elements that contrast with the otherwise vibrant art style. Performance is generally smooth on modern hardware, though graphical customization is limited and older machines may experience lag.

    • “The game's visuals are beautiful, the characters are well designed, both the protagonists and enemies, but the environments and backdrops are where the game really shines.”
    • “The anime-inspired art style is one of the game's standout features.”
    • “Graphics and art style: the game shines with its breathtaking graphics and art style.”
    • “This game's bigger flaws are aesthetic, with some of the human characters looking downright nightmarish (looking at you, chef), and the dissonance of having the game decorated with realistic textures and paintings in places, while the characters themselves are as painfully anime as they come.”
    • “The sound is about the same, story is worse, graphics much worse... actually wonder how something for a Nintendo Switch can have better graphics than a PC... guess Frontier Hunter was developed for smartphones.”
    • “The art design is nice, with distinct and colorful environments, but the dated 3D graphics really don't help.”
  • music
    38 mentions Positive Neutral Negative

    The music across these games is generally praised, with many noting great, dynamic soundtracks that enhance atmosphere, emotional impact, and gameplay. Some criticisms include occasional abrupt cuts, repetitive or bland tracks, and a few lacking transitions. Overall, the soundtracks are regarded as a strong point, often compared to high-quality industry standards, complementing visuals and gameplay effectively.

    • “Soundtrack and audio: the soundtrack of 'frontier hunter' is a highlight, featuring a dynamic score that complements the game's various moods and settings.”
    • “The music enhances the emotional impact of key moments and intensifies the excitement during combat.”
    • “The initial tracks are soothing or cheerful, reflecting the initial mood of the game but the music turns gradually more dramatic and foreboding as the scale and nature of the real threat are being unveiled.”
    • “The music and cutscenes often end abruptly with no transition.”
    • “The soundtrack is bland and repetitive, making me want to turn down the volume.”
    • “Stuff like the OST tracks being too short and sometimes totally out of place detracts from the overall experience.”
  • grinding
    17 mentions Positive Neutral Negative

    Grinding in this Metroidvania is generally manageable and not strictly necessary for story progression, though some players find higher-tier upgrades and resource farming tedious due to low drop rates and slow modification processes. Exploration often offsets the need for grinding, but certain bosses or stat boosts may require extra effort. Overall, grinding exists mainly in gear crafting and stat improvement, but it remains fair and occasional rather than excessive.

    • “Drop rates are abysmal for higher tier upgrades, making progression frustrating, and finding some secret passages can be tedious (looking at you lever hidden behind a bush)! If you can get it on sale, by all means.”
    • “A cooking, crafting, and 2 modification system for gear and consumable items can require some grinding, which may feel time-consuming.”
    • “As far as farming resources for modifying, it takes forever, making the upgrade process very slow and tedious.”
  • humor
    15 mentions Positive Neutral Negative

    The humor in the game is predominantly lighthearted and anime-inspired, featuring playful, sometimes immature jokes with sexual undertones and fan-service elements that may not appeal to everyone. While it keeps a consistently funny tone that prevents the story from being taken too seriously, many players find the characters charming and the comedic style entertaining, especially if they appreciate anime humor. Overall, the humor adds a fun, casual vibe to the gameplay experience.

    • “The game has funny humor, smooth and engaging combat and moving around in the levels feels nice and smooth.”
    • “If you are looking for a lighthearted and funny metroidvania type of game with a bit of puzzle solving, you can have a lot of fun with Frontier Hunter.”
    • “Nice and light story with a lot of humor round it up.”
  • stability
    9 mentions Positive Neutral Negative

    The game is generally playable and balanced, but stability issues such as graphical glitches, buggy hitboxes, silent audio cues, and freezing or black screen crashes are frequently reported. Although these bugs affect gameplay at times, especially in cutscenes and certain mods, ongoing updates are addressing many of these early access problems.

    • “But the game is perfectly playable, not buggy, and balanced enough that you can beat every boss first try if you upgrade your gear before the fight.”
    • “Many enemies have weird or straight-up buggy hit or hurt boxes.”
    • “Cutscenes at times are buggy and models stay completely still; audio cues for characters are sometimes silent when they shouldn't be.”
    • “Game looks great but can't play it for long before the game freezes up or causes a black screen, forcing a hard restart.”
  • character development
    9 mentions Positive Neutral Negative

    Character development in the game receives mixed feedback, with some praising detailed and expressive designs, especially female characters, while others find male character designs and overall development superficial or lacking depth. The story offers a solid foundation, but interactions and growth are often seen as minimal, impacting the emotional engagement. Overall, character design quality varies, influencing players' connection to the narrative.

    • “Character designs are detailed and expressive, and the 2.5d environments are colorful and immersive.”
    • “Graphics are nice, character design is on point and the gameplay is super fun!”
    • “Character designs and ship designs are a juxtaposition of similar ideas which would not be out of place in titles such as BlazBlue, Phantasy Star, Guilty Gear, Wild Arms, Tales of, and Star Ocean.”
    • “The ugly: bland character design, attacks have like no feedback to them.”
    • “While the story provides a solid foundation, character development is somewhat lacking.”
    • “I was able to platinum the game within 14 hours and I recommend this game because the combat is creative, maps are OK, character design is bad, items are mixed feelings, and a lot more quality of life improvements can be added to the game like synthesis to items to make ingots into ore and disassemble what you do not use.”
  • optimization
    6 mentions Positive Neutral Negative

    The game suffers from noticeable stuttering and frame-timing issues despite stable FPS readings, indicating poor optimization compared to other Unity titles. Some performance improvements can be achieved by disabling certain Windows security features, and weapon attachments impact frame stability. Overall, optimization is inconsistent, with rare frame drops but frequent visual glitches and occasional crashes.

    • “Optimization is good, with very rare frame drops.”
    • “Your performance will improve based on your attachments to your weapons and other factors.”
    • “Even with maximum FPS and forced VSync, the game can feel like it's tearing or losing frames, but the Steam performance tool shows everything normal.”
    • “Even with maximum FPS and forced VSync, the game feels like it's tearing or losing frames, but Steam's performance tool shows everything normal.”
    • “This is a very poorly optimized Unity game. Other Unity games I play, like Phoenix Point, do not show this behavior.”
    • “I was able to restore some of the performance stuttering by disabling Control Flow Guard in Windows Defender.”
  • replayability
    5 mentions Positive Neutral Negative

    Replayability is generally low, with repetitive combat limiting long-term engagement, though experimenting with different characters, combat styles, and gear provides some variety. The option to play characters individually could enhance replay value.

    • “It adds a bit of replay value for sure.”
    • “Replayability isn't its strong point, but you are invited to try out all 3 members with their different combat styles and techniques, while also experimenting with gear and core combinations that are more suitable to your playstyle.”
    • “Would be better if you could just play one character at a time, which would add a lot of replayability.”
    • “Replayability 2/10”
    • “Replayability isn't its strong point, but you are invited to try out all 3 members with their different combat styles and techniques, while also experimenting with gear and cores combination that are more suitable to your playstyle.”
    • “Would be better if you could just play 1 at a time, would add a lot of replayability.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is richly crafted through beautifully rendered diverse landscapes and dynamic lighting, complemented by immersive battle sounds and excellent Japanese voice acting. Its unique enemies, power-ups, and abilities further enhance the cohesive and engaging environment. Overall, the visual and auditory elements work seamlessly to create a captivating atmospheric experience.

    • “The diverse landscapes—ranging from lush, verdant forests to rugged, desolate wastelands—are beautifully rendered, and the dynamic lighting effects enhance the overall atmosphere.”
    • “It has a lot of atmosphere; the visuals are great, and the battle sounds plus the superb Japanese voice acting are the icing on the cake.”
    • “This game features tons of power-ups, unique enemies, and abilities that fit the atmosphere perfectly.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect is notably amplified by the music, which enhances key moments and heightens excitement during combat. This synergy effectively deepens player engagement and immersion.

    • “The music enhances the emotional impact of key moments and intensifies the excitement during combat.”
  • monetization
    1 mentions Positive Neutral Negative

    Users feel that the game's monetization appears exploitative, giving the impression that the developers prioritized quick profit over long-term support or quality.

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32h Median play time
31h Average play time
30-42h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Frontier Hunter: Erza’s Wheel of Fortune is a open world hack and slash game with fantasy and anime themes.

Frontier Hunter: Erza’s Wheel of Fortune is available on PC, PlayStation 5, Mac OS, Windows and others.

On average players spend around 31 hours playing Frontier Hunter: Erza’s Wheel of Fortune.

Frontier Hunter: Erza’s Wheel of Fortune was released on February 1, 2022.

Frontier Hunter: Erza’s Wheel of Fortune was developed by IceSitruuna.

Frontier Hunter: Erza’s Wheel of Fortune has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Frontier Hunter: Erza’s Wheel of Fortune is a single player game.

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