- December 22, 2016
- Construct Studio
The Price of Freedom
Platforms
About
"The Price of Freedom" is a Room-Scale VR narrative game set in 1960 during the Cold War. As a CIA agent, you must assassinate a man who stole valuable Chemical Weapons research, but the mission takes a dark turn as you uncover the truth behind his motives. With voice actors from popular shows like "The Walking Dead" and "Dragon Ball" and full support in English and Chinese, experience an immersive and thought-provoking story. This is the first episode in an episodic series and is also available for arcades on SpringboardVR.









- Engaging and thought-provoking story inspired by real historical events, with a surprising twist at the end.
- Well-crafted VR experience with good atmosphere, voice acting, and intuitive interactions, making it suitable for newcomers to VR.
- Short but impactful gameplay that effectively utilizes room-scale VR, providing a unique narrative experience.
- Extremely short playtime (around 10-30 minutes), leaving players wanting more and feeling like the experience is incomplete.
- Limited interactivity and simplistic puzzles that may not provide enough challenge for seasoned gamers.
- Some technical issues, such as awkward hand positioning and occasional glitches, detracting from the overall immersion.
story
186 mentions Positive Neutral NegativeThe game's story is a compelling and immersive experience, drawing inspiration from real events in the 1950s-1960s USA, and is praised for its engaging narrative and atmosphere despite its short length of about 15-30 minutes. While some players noted the simplicity of the puzzles and the linearity of the gameplay, many found the storytelling to be powerful and thought-provoking, often leaving a lasting emotional impact. Overall, it is recommended for those seeking a brief yet impactful narrative-driven experience in VR.
“The story is interesting and engaging; as I progressed through the story, I started to say to myself, 'What have I done?' but the twist at the end left me almost speechless.”
“Incredible storytelling and narrative. The developers tell an amazing story with a profound impact in first person, and it's nearly perfect in VR.”
“This is a story-driven experience and a good one at that, providing a solid 15-20 minutes of all-around interesting content.”
“The puzzles generally just involve finding a hidden object and the story feels really heavy-handed.”
“Extremely short story that's a bit too convoluted and not too interesting.”
“Very short but I would happily pay for a much longer story; I was a bit caught out when the credits rolled as I was really looking forward to finding out what happened next.”