Deliver Us The Moon Game Cover
Deliver Us The Moon Review – Love And Loss In Space

"Deliver Us The Moon" is a Sci-Fi thriller set in a depleted Earth, where you are Earth's last astronaut on a mission to the moon to investigate a lost energy source and save humanity. Accompanied by a sinister small robot named ASE, you'll explore abandoned facilities, gather clues, and uncover secrets to determine the fate of mankind. The game tackles real-world themes, including the energy crisis and topical issues.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

82%
Audience ScoreBased on 5,703 reviews
story2,559 positive mentions
optimization74 negative mentions
  • Engaging and emotional story that keeps players invested.
  • Beautiful graphics and immersive atmosphere, especially with ray tracing.
  • Simple yet satisfying puzzles that enhance the narrative experience.
  • Short gameplay duration, typically around 5-7 hours, which may not justify the price.
  • Clunky controls and mechanics, particularly during timed sequences and platforming sections.
  • Lack of keybinding options, making it difficult for players with different control preferences.
  • story5,024 mentions

    The story of "Deliver Us The Moon" is widely praised for its engaging narrative and emotional depth, often described as captivating and immersive. Players appreciate the way the story unfolds through environmental storytelling, audio logs, and holographic recordings, which enhance the overall experience. However, some critiques highlight its predictability, linearity, and a somewhat abrupt ending, leaving many eager for a sequel or additional content to further explore the narrative. Overall, the game is recommended for those who enjoy story-driven experiences, despite its relatively short playtime.

    • “The story-driven game of a female astronaut's do-or-die mission to head to the moon base to unravel the mystery behind the failure of earth's last hope of preventing extinction of the human race and get it operational, dealing with simple linear puzzles that are logically solved and not obtuse so as to take away from the story, playing out to a hauntingly atmospheric underscore helping to amplify the emptiness and desolation that welcomes your arrival.”
    • “The story is engaging and well-crafted, appealing to players who appreciate depth and complexity in their gaming experiences.”
    • “Deliver us the moon excels in its cinematic drama, weaving a compelling narrative set in a post-apocalyptic universe.”
    • “The story is bland, cliché, and boring.”
    • “The story lacks excitement and the puzzles are unimaginative, overly simple, and disconnected from the game's world.”
    • “The game abruptly concludes seemingly halfway through the story, with no resolution given for most of the plot or different characters' motivations.”
  • graphics1,340 mentions

    The graphics of "Deliver Us The Moon" have received widespread acclaim for their stunning visuals and attention to detail, particularly when utilizing ray tracing technology. Many players noted the game's ability to create an immersive atmosphere, with beautifully rendered lunar landscapes and environments that enhance the storytelling experience. However, some critiques mention occasional graphical glitches and performance issues, particularly on lower-end hardware, which can detract from the overall experience.

    • “The graphics are stunning and the design of the moonbase looks quite realistic, but the layout of the base and a lot of what happens is less realistic than most of what Hollywood churns out.”
    • “The graphics are absolutely stunning and I liked the plot but completing tasks in a limited time ruined it for me.”
    • “The graphics are gorgeous and there isn't a single part of the game that looks like a copy and paste.”
    • “The story is important, but the graphical representation of the characters feels very cheap and undeveloped - all protagonists are represented only as orange holograms.”
    • “Here I have to add a caveat to my recommendation as I understand I'm not the only person to have had graphical issues as the game progressed - from about halfway through, the stuttering and lag started to make it unplayable.”
    • “Unfortunately, the graphics were pretty lackluster.”
  • gameplay1,068 mentions

    The gameplay of "Deliver Us The Moon" has received mixed reviews, with many players noting its simplicity and linearity, often likening it to a walking simulator with basic puzzle-solving elements. While some appreciate the atmospheric storytelling and unique zero-gravity mechanics, others criticize the repetitive tasks, clunky controls, and lack of depth, leading to a somewhat tedious experience. Overall, the game is seen as more focused on narrative than innovative gameplay, making it enjoyable for those who prioritize story over complex mechanics.

    • “The gameplay changes made it feel fresh, not just puzzles and collectibles after another.”
    • “The gameplay and mechanics are smooth and simple, allowing players with less experience to have a challenging but simple playthrough.”
    • “Amazing storyline with immersive gameplay and a nice blend of atmosphere.”
    • “Unfortunately, the gameplay is awfully tedious and nowhere near fun.”
    • “The gameplay is very light, so just watch the story on YouTube and save yourself all the frustration.”
    • “I found it to be a chore to get through the gameplay.”
  • atmosphere613 mentions

    The atmosphere of "Deliver Us The Moon" is widely praised for its immersive and haunting qualities, effectively capturing the loneliness and desolation of space. Players appreciate the game's stunning visuals, atmospheric music, and sound design, which enhance the storytelling and emotional depth. While some critiques mention gameplay issues and predictable plot elements, the overall consensus highlights the game's ability to evoke a strong sense of isolation and wonder, making it a compelling experience for fans of atmospheric and narrative-driven games.

    • “It successfully evokes the atmosphere of a wondrous, unfathomable and terrifying cosmos, while at the same time telling a mysterious, fantastic story about humanity's effort to seek its future among the stars.”
    • “The music throughout the gameplay significantly enhances the atmosphere, infusing it with mystery and a sense of solitary adventure.”
    • “Deliver Us the Moon captures the atmosphere of space perfectly.”
    • “Disappointing and simply annoying game design, braindead puzzles and dead atmosphere.”
    • “The atmosphere is creepy and you definitely feel alienated throughout most of the game.”
    • “2) The game's greatest failing is despite all the interesting mechanics, and a great story, the game completely lacks atmosphere.”
  • music598 mentions

    The music in the game has received widespread acclaim for its ability to enhance the overall atmosphere and emotional depth of the experience. Many reviewers noted that the soundtrack is beautifully composed, often evoking feelings of isolation and wonder, reminiscent of cinematic scores like those from *Interstellar*. Overall, the music is described as immersive, fitting seamlessly with the game's narrative and visuals, making it a standout feature that significantly contributes to the player's engagement and enjoyment.

    • “The music throughout the gameplay significantly enhances the atmosphere, infusing it with mystery and a sense of solitary adventure.”
    • “The soundtrack in this game is top notch and I genuinely can see myself playing it again even though there isn't much else in the way of playability.”
    • “The music is so well done that some scenes were almost emotional for me.”
    • “The sound could have used some love, the effects are fine, but the music is just some ambient music, nothing memorable.”
    • “Music is forgettable, there's no real atmosphere, you never feel involved (even when out of oxygen, on a timer, I surprised myself yawning).”
    • “While the musical score isn't that memorable, it does add to the atmosphere especially when you're scratching your head figuring out a puzzle and then the music subtly starts playing in the background.”
  • emotional246 mentions

    The emotional aspect of the game is highlighted by its poignant storytelling, immersive atmosphere, and impactful music, which together create a deeply engaging experience that resonates with players. While some found the protagonist's lack of dialogue hindered emotional connection, many praised the game for its touching moments and the ability to evoke strong feelings, particularly towards the end. Overall, it is described as a heartfelt journey that successfully draws players into its emotional narrative, despite some criticisms regarding character development and pacing.

    • “This emotionally charged and thought-provoking journey to the moon is an experience you won't want to miss.”
    • “The story is great and has a lot of emotional depth; this is one of the best single-player games that I played lately.”
    • “It's a touching, emotional tale that I will be thinking about for some time.”
    • “Simple and boring story”
    • “Boring story, moving mechanics are slow and the gameplay is boring”
  • optimization229 mentions

    The game's optimization has received significant criticism, with many players reporting severe performance issues, including drastic frame drops and stuttering, particularly in the later stages. While some users experienced stable performance on high-end systems, others found the game unplayable even on lower settings, especially when ray tracing was enabled. Overall, the consensus indicates that the game is poorly optimized, leading to a frustrating experience for many players.

    • “Could be more optimized, but what an experience!!”
    • “Great performance optimization with a stable 60 fps on everything high including the RTX.”
    • “Well optimized, beautiful, and riveting.”
    • “Poorly optimized, started on 60fps and ended on 5.”
    • “I played at native 4k and used all epic quality settings, also ray-tracing at epic most of the time, but near the ending I turned ray-tracing off because of terrible stuttering in a large open environment.”
    • “The only criticism I have really is that there was a clear performance drop in the last quarter; I have no idea, but no matter how much I turned the settings down, I still got frame drops.”
  • replayability106 mentions

    Overall, the game has very limited replayability, with most players noting that it offers a short, linear experience that can be completed in about 5 to 9 hours. While some may return for achievements or to collect hidden items, the lack of alternative paths or modes significantly diminishes the incentive to replay. Many reviewers suggest that the game is best enjoyed as a one-time experience, particularly if purchased on sale.

    • “Has some replay value because some collectibles are well hidden.”
    • “Due to that last part, replayability is quite good for such a one-off game, if for nothing else, to get answers you've missed.”
    • “It is a short game, taking me just two evenings to finish, but it's still worth every penny of its full price, never mind a sale price, and it does have replay value too.”
    • “The story is very linear and there is little replay value.”
    • “Once you complete the story, the replay value is really limited.”
    • “There is 0 replayability as there is no chance for deviation from the very short linear playthrough as well as no intriguing plot to pull you through again.”
  • stability89 mentions

    The game's stability has received mixed reviews, with many players reporting frequent crashes, glitches, and performance issues that detract from the overall experience. While some users experienced smooth gameplay with minimal bugs, others faced significant frustrations, including the need to replay sections due to crashes and inconsistent controls. Overall, the game is described as enjoyable but plagued by stability problems that may deter potential players.

    • “So far no bugs, no glitches, no crashes.”
    • “I was able to run it at the highest setting with my GeForce 1080 with no glitches.”
    • “The ray tracing looks amazing and runs great.”
    • “2-3 hours of my time on record is troubleshooting and replaying bits from the last checkpoint after a crash.”
    • “I am a very patient gamer with bugs and glitches, but when I can't play the game without a crash between each sector of the base and I'm given no option to save on my own, it forces one to play the same section over and over and over hoping this time it won't crash on the cutscene/transition.”
    • “It has more glitches than most games, and you should figure out how to skip a cutscene quickly because there will be two mandatory ones every time you launch the game.”
  • grinding54 mentions

    Overall, players find the grinding aspect of the game to be tedious and frustrating, with many puzzles and mechanics feeling repetitive and lacking challenge. While some enjoy the variety of gameplay elements, the slow pace and lack of engaging content lead to a sense of monotony. However, the absence of traditional grinding elements like enemies or collectables is noted as a positive, making the experience less burdensome compared to other recent titles.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Unfortunately, the gameplay is awfully tedious and nowhere near fun.”
    • “In most adventure games, they have 3-5 mechanics that they make you use over and over - like shimmy along a ledge, clamber on yellow painted edges, squeeze through a narrow pass, mash E to break down locked doors - and they re-use those mechanics to an absurdly tedious level.”
    • “Many of the puzzles are poorly thought out and more tedious than challenging.”
  • humor12 mentions

    The humor in the game is consistently highlighted, with players finding the main character's "confident toddler" walk amusing and the absurdity of the storyline—such as the urgency of launching to save the moon—hilarious. Additionally, the unexpected moments, like the late introduction of air canisters, contribute to the game's comedic charm, making it an enjoyable experience overall.

    • “By the by, the main character walks like a confident toddler (oh what an accurate description) and it never stops being funny.”
    • “I found it really funny because the story is like: 5 years ago the moon went dark, but if you don't launch in the next 30 seconds all is lost.”
    • “Game looks good - not the sharpest textures but great atmosphere (that actually sounds funny, there's no air on the moon xd) and ray tracing.”
  • character development10 mentions

    Overall, the character development in the game has been criticized for being minimal and lacking emotional depth, leaving players feeling disconnected from the characters and their journeys. Many reviewers noted that the linear storytelling and unexplained narrative elements contribute to a sense of incompleteness in character arcs. While the character designs and unique tools received praise, they were not enough to compensate for the shortcomings in character development.

    • “From the soundtrack to the twists in the story, the character development is impressive.”
    • “The character designs were great, and the tools used for character development were very unique.”
    • “The character development adds depth to the narrative, making the journey more engaging.”
    • “There is no character development and I didn't have any feelings or emotions towards the characters or the outcome of the game.”
    • “It almost feels like there's something missing in the character development, and there are elements of the story that aren't really fully explained as to how they fit into the bigger narrative.”
    • “The story is very linear (so far, I didn't finish) and there's not any surprises or character development.”
  • monetization4 mentions

    The monetization strategy of the game has drawn mixed reactions, with some players appreciating the additional content and lore provided by the developers, while others criticize the marketing of the game as a finished product despite its early access or chapter-based nature. This has led to concerns about the game potentially being perceived as a cash grab in an industry trend of abandoning titles post-release.

    • “Although before that I had thoroughly enjoyed the game, it's just a shame they're advertising it as a finished game when it's clearly an early access or at least chapter-based game.”
    • “In an industry where titles with much potential seem to increasingly degenerate into a simple cash grab, becoming abandonware following release, I would have to say thanks to Keoken for taking the time and effort to give us some extra content and lore to sink our teeth into.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Deliver Us The Moon

Play time

6hMedian play time
7hAverage play time
4-8hSpent by most gamers
*Based on 118 analyzed playthroughs

Videos

Similar Games

Game News