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The Descendant

The Descendant offers a fascinating sci-fi tale intertwined with interesting puzzles, breathing fresh air into a genre that can feel stagnant at times.
The Descendant Game Cover
85%Game Brain Score
story, gameplay
stability, grinding
88% User Score Based on 2,553 reviews
Critic Score 77%Based on 3 reviews

Platforms

PCMac OSSteam DeckWindows
The Descendant Game Cover

About

The Descendant is a single player action game with horror, mystery, post-apocalyptic and science fiction themes. It was developed by Gaming Corps AB and was released on March 24, 2016. It received mostly positive reviews from critics and positive reviews from players.

In THE DESCENDANT, the end of the world is only the start. With what remains of humanity protected in underground Ark facilities, your mission is to keep survivors alive, while discovering a far greater conspiracy buried within Ark-01.

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88%
Audience ScoreBased on 2,553 reviews
story424 positive mentions
stability31 negative mentions

  • Engaging and intriguing story with branching choices and a strong narrative focus.
  • Atmospheric post-apocalyptic setting with well-designed environments and good voice acting.
  • First episode is free and the game offers reasonable length for a story-driven indie adventure, making it a good value on sale.
  • Clunky and frustrating point-and-click controls with awkward camera angles hinder gameplay experience.
  • Puzzles are generally very simple, with some repetitive and uninspired mechanics.
  • Multiple reports of bugs and crashes, including game-breaking issues and an inability to skip dialogue or cutscenes, which diminishes replayability and enjoyment.
  • story
    855 mentions Positive Neutral Negative

    The story of "The Descendant" is widely praised for its intriguing, suspenseful, and well-written post-apocalyptic sci-fi narrative featuring twists and dual timelines that keep players engaged. Although the storytelling is its strongest element, some find it slow-paced with a forgettable or abrupt ending, and minimal impact from player choices. Despite technical and gameplay issues, the story’s atmosphere, voice acting, and moral dilemmas make it appealing to fans of narrative-driven games.

    • “The descendant is an interactive story with a strong focus on choices and dialogue.”
    • “The duality of fixing things in the past and investigating the ruins in the present is a brilliant storytelling mechanic.”
    • “The story is exceptionally good and thought-provoking.”
    • “The story is inconsistent, the characters are stupid cutouts, the voice acting is nothing short of horrid.”
    • “The story in this game is bland and derivative through most of it, and then it makes no sense in the final batch of overheated monologues you have to sit through in the last episode.”
    • “The story was average, just your ordinary post-apocalyptic survivor sorta thing.”
  • gameplay
    243 mentions Positive Neutral Negative

    The gameplay primarily consists of point-and-click mechanics and simple puzzles, offering a linear and sometimes repetitive experience that many find clunky and slow due to awkward controls and camera issues. While it supports the narrative-driven adventure style and appeals to fans of such games, it often lacks challenge and polish, with some players considering it tedious filler between cutscenes rather than engaging interactivity. Overall, the gameplay is serviceable mainly as a vehicle for the story but falls short in depth and player engagement.

    • “The gameplay is mostly long scripted sequences and point and click adventure, with a fixed 3rd person camera.”
    • “The point & click mechanics with the mouse are less than bearable; you try to get to the place you clicked on but your character doesn't move because you clicked on empty space which you can't see.”
    • “Gameplay: there is no gameplay at all aside from some puzzles and challenges (most of them really easy, as in primary school easy) and walking, a ton of walking around with the clunky controls, slow movement and frustrating camera angles.”
  • graphics
    180 mentions Positive Neutral Negative

    The graphics are generally described as decent to good, often characterized by a cel-shaded, comic or Telltale-inspired art style that provides a stylish, atmospheric experience despite some technical glitches and occasional dated visuals. While not cutting-edge, the visuals contribute positively to the game’s immersive storytelling, though some players noted minor graphical flaws and performance hiccups. Overall, the graphics are serviceable and complement the narrative, making the game visually appealing for fans of the genre.

    • “The environments of the arks are well designed, with a cold, sterile aesthetic that mirrors their function as life-supporting tombs.”
    • “It features stunning Unreal Engine 5 visuals, great gunplay reminiscent of Destiny and Gears, and a diverse cast of characters each with unique abilities that keep gameplay engaging.”
    • “Graphics are excellent - easily on par with the likes of The Walking Dead and The Wolf Among Us.”
    • “The graphics are mediocre and bland, with no real atmosphere or immersion.”
    • “Story is somewhat interesting but poorly told, the writing is childish, the voice acting is really below average, the graphics and animations are really bad... this 'game' isn't even close to other great choice matters games.”
    • “Graphics look old..1st episode for free still didn't entice me to want more.. mediocre at best.. they could have given a player more to do (the few things you do are weak).. story isn't even interesting enough to care about these cliff hanger (pay more for episodes) BS that seem to be the norm in game development these days... save your money.. try the free sample and you'll probably spit it out too.. bad cheese.”
  • music
    46 mentions Positive Neutral Negative

    The music is generally praised for its atmospheric, haunting, and suspenseful qualities that enhance the game's eerie ambiance and storytelling, though some find it too subtle or inconsistently audible. While the soundtrack effectively builds tension without relying on jump scares, occasional audio glitches and imbalance with voice acting have been noted. Overall, the music is considered a strong element that significantly contributes to the game's mood and immersion.

    • “It's like binge-watching a dystopian soap opera where every episode ends with someone making an ominous face and dramatic music.”
    • “The story is very well told, the characters very solid, the graphics are comics style, sharp and colorful, the voice over are top notch and the music perfectly sets the eerie ambiance.”
    • “The way the stories from three different timelines are interwoven, the fantastic script, the awesome sound effects and music, everything about this game is quality.”
    • “The soundtrack (all 1,000 MB) consists almost completely of slow background drones.”
    • “Music and audio badly leveled so you can barely hear what they're saying while the music plays.”
    • “The music is rather annoying.”
  • atmosphere
    39 mentions Positive Neutral Negative

    The game's atmosphere is consistently praised for its chilling, immersive, and suspenseful qualities, effectively enhanced by moody lighting and a haunting soundtrack that evoke a strong post-apocalyptic tension. While graphics receive mixed opinions—from dated or mediocre to visually stunning—the overall ambiance remains a standout feature that deeply engages players. Despite some technical and pacing flaws, the compelling atmosphere often elevates the emotional impact and storytelling experience.

    • “Lighting is used effectively to emphasize isolation—flickering corridors, sealed chambers, and computer-lit control rooms help sustain the atmosphere.”
    • “Visually stunning and backed by a haunting soundtrack, the descendant creates an atmosphere that's as captivating as it is chilling.”
    • “You can feel the tension and the atmosphere with the choice-conclusive concept, and the brilliant soundtrack to it.”
    • “The graphics are mediocre and bland, with no real atmosphere or immersion.”
    • “Its technical and pacing issues prevent it from reaching the emotional heights it strives for, but its ambition and atmosphere make it worth experiencing for players drawn to moral storytelling and post-apocalyptic mysteries.”
    • “Good game so far - I do enjoy the storyline, the voice acting, and the whole atmosphere; what I do not enjoy is the somewhat quirky camera and sometimes I can't seem to be able to pick the choices I am presented.”
  • stability
    33 mentions Positive Neutral Negative

    The game's stability is inconsistent, with many users reporting frequent bugs, glitches, crashes, camera and control issues, occasional freezes, and graphical problems that sometimes require reloading saves or restarting. While some find these issues manageable and not game-breaking, others describe the experience as frustrating and buggy, impacting overall playability. However, a minority of reviews mention the game being technically flawless, indicating mixed experiences.

    • “Technically, the game is mostly bug free although I did encounter one in the last puzzle that required me to reload a save to get through, but the save was nearby so there wasn't any major loss of time.”
    • “Forced to sit through entire cutscene every time I retry it, then it just freezes.”
    • “Across various detail settings it repeatedly freezes or crashes sometimes during the intro animation.”
    • “Has some problems: cinematics running at very low framerate, camera is buggy in some places and makes travel difficult, in final episode model spawned outside world requiring game restart to fix it.”
  • grinding
    22 mentions Positive Neutral Negative

    Grinding in the game is widely described as tedious, repetitive, and overly time-consuming, often feeling like a monotonous chore with little player agency or meaningful engagement. While some find it manageable after repetition, many highlight slow pacing, basic mechanics, and frustrating controls that detract significantly from the overall experience.

    • “A bit grindy... sometimes.”
    • “You'll need a second life for grinding.”
    • “One long, tedious grind.”
    • “The gameplay's a little too tedious to be enjoyable.”
  • optimization
    21 mentions Positive Neutral Negative

    The game's optimization is generally poor, with frequent performance issues such as stuttering and low frame rates even on powerful systems, significantly impacting enjoyment. While it runs surprisingly well on some older hardware, graphical glitches and high resource consumption remain problematic. Overall, optimization requires improvement to provide a smoother experience.

    • “Optimization god.”
    • “On top of that it runs smoothly on my old laptop in ultra mode.”
    • “On the downside - there are some graphical glitches and could use a bit better optimization on higher end gear, but nothing that makes it unplayable for me.”
    • “I guess the idea is that the game is supposed to help you stay warm in the winter, but if that is not the case, then I don't understand why the optimization in this game is so bad that it makes the fans on my video card fly off into space.”
    • “It uses the Unity engine, so optimization is absolutely terrible.”
    • “But is terribly optimized, and was stuck at 30 fps for my playthrough.”
  • emotional
    15 mentions Positive Neutral Negative

    The game delivers a memorable and ambitious narrative with emotional depth, exploring complex themes and moral dilemmas that resonate with many players. However, technical issues, stiff character animations, and a convoluted structure sometimes hinder emotional engagement and polish, preventing it from fully reaching its emotional potential. Despite these flaws, its story-driven approach offers a compelling experience for those drawn to thoughtful, post-apocalyptic storytelling.

    • “Not gonna lie, I cried at the end.”
    • “This duality of perspective—between responsibility and reflection—provides the narrative with its emotional depth.”
    • “I played the first episodes for free, got hooked and bought the rest, and every episode has just been an emotional trip that I'm enjoying like a great movie.”
    • “Boring story and tedious movement.”
  • replayability
    7 mentions Positive Neutral Negative

    Replayability in the game is mixed, with some players finding value in pursuing different endings and choices that affect outcomes, while others feel the storyline lacks enough variation to encourage multiple playthroughs. Minor annoyances slightly diminish the experience, but trying for a "perfect ending" offers some incentive to replay. Overall, the game's replay value is moderate but not a strong highlight.

    • “It is more numerical because it affects how many of the vault's "descendants" survive, but to some this might give some replayability by trying to achieve a "perfect ending."”
    • “Some minor annoyances keep it from being great but it is still worthwhile and choices give some replayability.”
    • “The story and replay value make it.”
    • “Otherwise, this game has no replayability.”
    • “Replayability?”
    • “Replayability: admittedly, the storyline doesn't have enough variation to warrant replay.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is praised for its clever subversion of RPG tropes, blending heartfelt moments with genuine player agency and witty references. While some found it genuinely funny and entertaining, others experienced mixed feelings, occasionally feeling bored despite the comedic elements. Overall, the humor is a distinctive and enjoyable aspect for many players.

    • “Subverts every RPG expectation with heart, humor, and genuine player agency.”
    • “I personally enjoyed this aspect of the game, as I like collectibles, and found the bio descriptions hilarious and full of humorous references, which describes the game as a whole.”
    • “In the end, all the characters went crazy, and it made me laugh.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is well-executed and effectively addresses the need for deeper character growth.

    • “Character development is on point.”
    • “Much needed character development.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization model heavily favors paying players, offering conveniences that can diminish the experience for free-to-play users. Additionally, the game feels like a cash grab with its use of premade episodic content.

    • “However, the game is hampered by monotonous quests and a monetization model that favors paying players for convenience, which can detract from the experience for free-to-play users.”
    • “Cash grabbing demo, with premade 'episodes' do not want.”
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2h Median play time
3h Average play time
2-6h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

The Descendant is a action game with horror, mystery, post-apocalyptic and science fiction themes.

The Descendant is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 3 hours playing The Descendant.

The Descendant was released on March 24, 2016.

The Descendant was developed by Gaming Corps AB.

The Descendant has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked The Descendant for its story but disliked it for its stability.

The Descendant is a single player game.

Similar games include The Uncertain, State of Mind, Blacksad: Under the Skin, Deliver Us The Moon, The Bunker and others.