- January 11, 2019
- ackehallgren
- 4h median play time
What Never Was
Platforms
About
In "What Never Was," explore your late grandfather's attic as Sarah Elizabeth Wright, discoving hidden adventures, relics, and an unexpected magical world. This story-driven game features puzzles and a control scheme similar to classics like Myst, with influences from Norse mythology and H.P. Lovecraft's folklore. Delve into your family history and uncover the secrets of your ancestor's past.
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- Beautiful graphics and atmosphere that create an engaging experience.
- Intriguing story that leaves players wanting more and hints at a larger narrative.
- Fun and simple puzzles that are enjoyable without being overly challenging.
- Extremely short gameplay, often completed in under 30 minutes.
- Some repetitive voice lines and interactions that can detract from immersion.
- Movement controls can feel sluggish and imprecise at times.
story
1,431 mentions Positive Neutral NegativeThe story of "What Never Was" is a charming and engaging narrative centered around a granddaughter exploring her late grandfather's attic, uncovering memories and mysteries through puzzles. While the game is notably short, lasting around 20-40 minutes, it effectively sets up a larger story that many players are eager to see expanded in future installments. The combination of beautiful graphics, good voice acting, and a heartfelt storyline leaves players wanting more, making it a promising introduction to a potentially deeper narrative.
“The story was interesting enough to keep me hooked until the end.”
“What never was is a charming and thought-provoking experience that's well worth playing for its compelling story and immersive atmosphere.”
“The story is engaging and the visuals are really beautiful.”
“The story was very thin since the developer simply didn't provide enough screen time for it to unfold.”
“The story was well done, but I really didn't like the controls (playing on a computer).”
“I was disappointed that the story stopped so abruptly.”