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The Origin: Blind Maid

The Origin: Blind Maid Game Cover
33%Game Brain Score
story, graphics
gameplay, atmosphere
41% User Score Based on 22 reviews
Critic Score 45%Based on 1 reviews

Platforms

Nintendo SwitchPCPlaystation 4Xbox OneXboxWindowsPlayStation
The Origin: Blind Maid Game Cover

About

The Origin: Blind Maid is a single player open world shooter game with horror and violence themes. It was developed by Waraní Studios and was released on July 22, 2021. It received neutral reviews from both critics and players.

Play the role of a corrupt politician who fled from justice who has searched a place to hide himself in an area full of old and dark legends. A first person terror adventure that will take you to find the dawn of evil. Will you survive to the Blind Maid and being able of find out her terrible Origin?

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41%
Audience ScoreBased on 22 reviews
story6 positive mentions
atmosphere3 negative mentions

  • Compelling story with multiple endings and a meaningful corruption system that adds replay value.
  • Strong atmosphere supported by good graphics, ambient sound, soundtrack, and decent voice acting.
  • Interesting gameplay mechanics including character upgrades and crafting elements.
  • Numerous game-breaking bugs and glitches including freezes and issues that prevent progress.
  • Poor controls and combat system with unresponsive aiming, inconsistent hit detection, and awkward movement.
  • Bad usability elements such as unrebinding controls, poor localization, intrusive camera effects, repetitive backtracking, and flawed checkpoint system.
  • story
    18 mentions Positive Neutral Negative

    The story is generally praised for being compelling, well-written, and engaging, with a particularly impressive ending that ties everything together. However, some users note issues with storytelling clarity, possible localization problems, and a slow start that may deter some players. Overall, it offers an intriguing narrative focused on political themes, despite occasional technical and presentation flaws.

    • “The story is compelling and completely addictive.”
    • “The ending of this videogame, the story, is so well written, my jaw dropped when I was almost at the end of this game and all the story came together. Damn, it's so beautiful.”
    • “The plot follows a corrupt politician on his way out of the country, looking for political asylum.”
    • “The game does a bad job of explaining the story, but that might be due to localization issues.”
    • “I could only tolerate playing 11 minutes; the story is lacking, the characters' voices are so-so, and the graphics are outdated.”
    • “I can't comment beyond the graveyard part since I encountered a bug that doesn't allow me to continue the story.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics are generally good and occasionally impressive, with detailed visuals that enhance the atmosphere, though they can be inconsistent, featuring occasional glitches, camera issues, and some simpler or rushed-looking models. Performance may require lowering settings on certain hardware, especially when multitasking. Overall, the visuals adequately support the game but show noticeable fluctuations in quality.

    • “The graphics are generally very good, though some parts could be improved.”
    • “Aesthetically, the game complies quite well in terms of graphics, showing good work comparable to other high-quality productions.”
    • “The graphics are good and pleasant to watch, with a lot of detail; the strongest points of the game are music and voice acting.”
    • “The visuals often fail, such as when the camera swung skyward and wouldn't return, forcing me to navigate blindly.”
    • “I had to lower some graphics settings because streaming the game caused FPS drops, especially during intense moments like demon attacks.”
    • “The graphics feel outdated, which makes it hard to tolerate playing beyond 11 minutes.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay features interesting mechanics inspired by titles like Resident Evil and Silent Hill but is currently hindered by control issues, awkward dodge and crouch mechanics, and inconsistent sound mixing. While the core concepts are engaging, bugs and usability glitches disrupt the flow, suggesting that further polishing and updates could significantly improve the overall experience.

    • “The developers have managed to combine the mechanics and playability of various games such as Resident Evil and Silent Hill.”
    • “The story and concepts in the game are interesting and there are also a few gameplay mechanics that are interesting (like the corruption one). The gameplay mechanics are interesting, yes, but the controls could feel better if they keep polishing them. For example, I have a controller connected to my PC and the game only shows the gamepad controls in the inventory when I'm using a keyboard and mouse to play. This will probably be fixed soon, but it leaves room for the controls to be improved.”
    • “Given the protagonist's relative weakness, the game also offers a dodge mechanic, but if you have to use it there's a decent chance you'll get hit either way, as the dodge shakes your camera like crazy and leaves you stationary for a good second—the same happens when you get hit, so both are not only disorienting but often leave you open for more punishment.”
    • “Whenever you crouch, your equipped gun is invisible and you cannot aim down the iron sights, so another useful mechanic is unavailable to you until you stand up, exposing yourself.”
    • “There are some small details that could be polished—for example, when you get into the inventory or evade an attack with the map turned on, the game turns the map off and then you need to turn it on again. If it worked independently and stayed on during those actions, the gameplay flow would be a little better.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally praised for its quality and immersive atmospherics, often considered a standout feature alongside voice acting. However, some users criticize inconsistent sound choices and poor audio mixing, which can create jarring moments and detract from the overall experience. Better mastering and balanced sound levels would improve the audio presentation.

    • “The soundtrack is incredible.”
    • “The graphics are just good and pleasant to watch, there's a lot of good details, but I think the strongest point in this game is the music and voice acting.”
    • “The music and ambientation (with sound effects) is quite good.”
    • “There are sadly some very odd sound choices: high-pitched, undefinable noises near the lake and silly, childlike monster screams ruin the atmosphere. Combined with poor audio mixing—where voices are sometimes barely audible over the music, while struggles and gunshots are almost deafening—it makes for a very jarring experience.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is generally well-crafted and engaging, supported by decent story and graphics, but it is undermined by odd sound effects and poor audio mixing that create a jarring and inconsistent experience.

    • “If it wasn't for some very odd sound effect choices, I'd even say the atmosphere is excellent.”
    • “As I mentioned above, there are sadly some very odd sound choices: high-pitched, undefinable noises near the lake and silly, childlike monster screams ruin the atmosphere. Combined with the poor audio mixing, where voices are sometimes barely audible over the music, while struggles and gunshots are almost deafening, it makes for a very jarring experience.”
    • “Decent story, atmosphere, and graphics.”
    • “One aspect where the game almost shines is the atmosphere.”
  • optimization
    3 mentions Positive Neutral Negative

    The game achieves a consistent 60 FPS at maximum settings, delivering smooth performance; however, its poor rendering distance causes significant pop-in issues that detract from the experience. Additionally, optimization for both controller and mouse/keyboard controls is lacking, resulting in subpar responsiveness across input methods.

    • “Performance runs at a butter-smooth 60 fps at highest settings, providing a very smooth experience despite some minor rendering distance issues.”
    • “The game maintains a stable 60 fps even on highest settings, ensuring consistent performance.”
    • “Optimization allows for smooth gameplay without noticeable frame drops in most scenarios.”
    • “OBM runs at a butter-smooth 60 fps at highest settings, although the rendering distance is pathetic, with assets popping in and out of existence at roughly ten meters away (even in the intro cinematic), so the performance, while positive, is hardly surprising.”
    • “I tried it with both controller and mouse/keyboard to see if the game just wasn't optimized for one of the two control schemes, but no - both suck.”
  • stability
    3 mentions Positive Neutral Negative

    The game shows promising story and graphics but is hindered by frequent graphical glitches and occasional UI issues. While major bugs were addressed with day-one patches, some visual inconsistencies, such as object icons appearing through walls, persist. Overall, stability remains a concern impacting the experience.

    • “There are bugs and glitches; some of the bigger ones seem to have been solved after the 'day one fixes', but issues remain such as seeing icons of pickable objects through walls without having visual contact.”
    • “There are many graphical glitches present and minor UI issues that occur from time to time.”
    • “Although the graphics were excellent at times, the game suffers from graphical glitches that impact stability.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers solid replayability through multiple endings and a unique "corruption" system, encouraging players to revisit and experience different outcomes. This feature adds meaningful variety and enhances the overall value for its price.

    • “There are multiple endings, so with the replayability, it could be worth the current price.”
    • “I really loved the new 'corruption' system implemented in the game, which gives you a way to redeem yourself and offers multiple endings, enhancing the replay value.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game can feel tedious due to lengthy backtracking between distant areas, causing players to repeatedly retrace their steps if they don't find the needed items. This frequent travel can disrupt pacing and lead to a somewhat frustrating experience.

    • “Sometimes the feeling of being lost (even if we have a map) or rather, that we have to go back to an area we left quite far behind, is a bit tedious because you have to go quite far and it can take quite long. If you don't find what you are looking for, maybe you go somewhere else to look for it, and then realize you have to go back to where you were, and so on.”
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45%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

The Origin: Blind Maid is a open world shooter game with horror and violence themes.

The Origin: Blind Maid is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.

The Origin: Blind Maid was released on July 22, 2021.

The Origin: Blind Maid was developed by Waraní Studios.

The Origin: Blind Maid has received neutral reviews from both players and critics. Most players liked this game for its story but disliked it for its gameplay.

The Origin: Blind Maid is a single player game with local co-op support.

Similar games include Eternal Evil, Beyond Hanwell, Roots of Insanity, Tormented Souls 2, The Beast Inside and others.