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Alone in the Dark

Alone In The Dark is a loving remake, as well as an epic stand-alone.
Alone in the Dark Game Cover
73%Game Brain Score
story, gameplay
optimization, stability
78% User Score Based on 1,959 reviews
Critic Score 66%Based on 66 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxWindowsPlayStation
Alone in the Dark Game Cover

About

Alone in the Dark is a single player survival action adventure game with a horror theme. It was developed by Pieces Interactive and was released on October 25, 2023. It received mostly positive reviews from both critics and players.

Return to Derceto Manor in this reimagination of Alone in the Dark, a love letter to the 1992 cult classic horror game.

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78%
Audience ScoreBased on 1,959 reviews
story469 positive mentions
optimization145 negative mentions

  • Rich and immersive story with intriguing Lovecraftian and noir atmosphere
  • Engaging puzzles and exploration reminiscent of classic survival horror
  • Strong voice acting performances, especially from lead actors David Harbour and Jodie Comer
  • Combat mechanics are clunky, stiff, and frustrating especially melee and boss fights
  • Technical issues including frequent stuttering, bugs, and crashes hurt the experience
  • Short game length with limited variation between character playthroughs and sometimes confusing or rushed story elements
  • story
    1,277 mentions Positive Neutral Negative

    The story of "Alone in the Dark" (2024) is a Lovecraftian, noir-inspired mystery revolving around investigating eerie happenings at Derceto Manor, featuring two protagonists with largely overlapping narratives offering slightly different perspectives. While its atmosphere, setting, and voice acting are praised, many find the plot confusing, convoluted, and sometimes rushed or disjointed, requiring multiple playthroughs and engagement with extensive lore to fully grasp. The storytelling is seen as the game's strongest element, but uneven pacing, weak character development, and some frustrating narrative choices hinder its overall impact.

    • “The story is gripping, blending mystery and horror in a way that keeps you hooked until the very end.”
    • “The great atmosphere, created by the incredibly detailed design of the environments, the extremely good dialogue, and the excellent soundtrack, along with the well-crafted story, which is also told in an exciting way through refreshing flashbacks, is better than one might expect.”
    • “The story unfolds far too slowly for such a short runtime, making the pacing feel off, but the story and atmosphere are really solid most of the time, with well-crafted riddles and a dark atmosphere.”
    • “The story was all over the place, and just not written well.”
    • “The story is a confusing mess, lost in exposition dumps and contradictory plot points that make little sense.”
    • “The story is forgettable, with pacing issues and a rushed, confusing finale that leaves many plot holes.”
  • gameplay
    443 mentions Positive Neutral Negative

    The gameplay of "Alone in the Dark" (2023) blends exploration, puzzle-solving, and combat, drawing heavy inspiration from titles like Resident Evil 2 remake. While puzzle elements and atmospheric exploration are praised for engagement, combat mechanics suffer from clunky controls, awkward animations, and poor AI, leading to frustration and repetitiveness. Technical issues and performance hiccups further detract from the experience, making the gameplay feel dated and less polished compared to modern survival horror standards.

    • “The gameplay is overall very similar to Silent Hill 2 remake, so if you want more of that, this game really scratches that itch.”
    • “In terms of gameplay, the puzzles were fun, albeit quite easy, and the map design and exploration kept me hooked right the way through.”
    • “The gameplay and the character's animations are beautifully done and so smooth.”
    • “On the other hand, the gameplay is a bit rough; combat is pretty bad, I had to load a few saves due to characters getting stuck on the environment, and the engine is abysmally optimized.”
    • “After having to reload the game and getting set back 10+ minutes for the 6th time because my character got stuck mid climbing animation, I just didn't want to finish the game unfortunately; I was about 80% through one casual playthrough at about 4 hours of gameplay.”
    • “The gameplay itself is awful; combat is a complete slog, there's about 5 or so enemy types, and there's even a horrid stealth mechanic that you're better off never engaging with (seriously, running from enemies is the best option).”
  • atmosphere
    424 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its rich, immersive, and eerie ambiance, successfully combining film noir, Lovecraftian horror, and 1920s southern gothic elements. Reviewers highlight the detailed environments, haunting soundtrack, and strong voice acting as key contributors to its compelling mood, often outweighing criticisms of clunky combat and technical issues. Overall, atmosphere is considered the standout feature, making the experience engaging and memorable for fans of narrative-driven, atmospheric horror.

    • “The great atmosphere, created by the incredibly detailed design of the environments, the extremely good dialogue, and the excellent soundtrack, along with the well-crafted story, which is also told in an exciting way through refreshing flashbacks, is better than one might expect.”
    • “The atmosphere is phenomenal, the music sets the mood, the story is captivating and the puzzles are quite nice.”
    • “The atmosphere, voice acting, survival horror – the entire film noir feel is polished – 9/10.”
    • “The atmosphere starts well but inevitably goes downhill: from a psychological horror where no camera turn is safe to just being annoying; it's like the game couldn't decide if it was a horror or a clunky FPS.”
    • “Game is basically broken because any time you enter a room the FPS will drop by 20 frames or more then stabilize, it totally kills any immersion in a game that mainly relies on atmosphere.”
    • “I was expecting something like the classic 'Alone in the Dark - New Nightmare' but this game is completely lacking any atmosphere (walking around a well-lit house in the middle of the day with lots of other characters to keep you company) no jump scares, really basic AI enemies that seem to completely ignore you right in front of them if you are crouching.”
  • graphics
    349 mentions Positive Neutral Negative

    The graphics of the game receive mixed but generally positive feedback, praised for their atmospheric, detailed environments and strong art direction that captures a rich 1920s gothic aesthetic. While some users note visual stuttering, occasional texture pop-ins, and dated or inconsistent character animations, many highlight the impressive use of lighting and environmental design that enhances immersion. Overall, the visuals effectively support the horror ambiance and story, though performance and polish issues occasionally detract from the experience.

    • “The visuals are stunning — dark, atmospheric, and detailed enough to immerse you completely.”
    • “The graphics are a standout, with stunning Unreal Engine 5 visuals bringing the atmospheric mansion and otherworldly locales like Egyptian tombs and foggy New Orleans docks to life, though some animations and character models can feel unpolished.”
    • “The game excels in its visuals, which are absolutely stunning and create an immersive atmosphere.”
    • “This game looks graphically outdated.”
    • “They messed up this remake so badly in so many ways that nothing I see is good, it looks like an indie game in early access, the jankiest gameplay I have ever seen, graphics from a PS3 game, worst combat and of course the price. At a sale it is worth this mediocre game, but full price, no thanks.”
    • “The graphics are dreadful, and the game design issues are even worse.”
  • optimization
    315 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, including frequent stuttering, frame drops, and load-time hitching, particularly when transitioning between rooms, which negatively impacts the overall experience. While performance improves after shader caching and on higher-end systems, many players still encounter persistent bugs and glitches that detract from immersion. Despite these technical flaws, the game's strong atmosphere and voice acting encourage some to overlook its rough performance.

    • “As far as performance is concerned, it ran flawlessly other than when the game had not finished shader caching which caused the game to stutter significantly, however once it finished it ran smoothly.”
    • “Optimized well with only minor, occasional stuttering and bugs, such as getting stuck on random assets.”
    • “The performance of the game is very good, played for 2 hours and didn't encounter a crash, it suffered from heavy traversal and shader lags but currently they fixed it with the latest 2 gb patch and the game runs great!”
    • “Technical mess - not optimized at all, crashes, fps drops and stutter fest, character sometimes doesn't follow controller commands (ex. you press "down" and he goes "right" etc).”
    • “The game is a mess, stutter every time you open a door and transition to the next room and you will transition a lot in this game, I narrowly missed out on the 2-hour refund period, would have refunded if I got a choice; it's a shame because it plays a bit like Evil Within but the constant stuttering made the game absolutely unplayable.”
    • “Well, what can I say... the game's combat is a bad joke, the optimization is next-level bad: I get 165 fps without any issues, but the game stutters every time I open a door, turn a corner, or during fights; the camera angle in combat is incredibly annoying and makes it hard to fight; the mouse sensitivity is ridiculous even if you set it to 1 it feels like you're moving at 300 km/h.”
  • music
    197 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric, jazz-inspired soundtrack that perfectly complements the 1920s noir and southern gothic setting, enhancing immersion and tension. While some find it subtle and fitting, others feel it occasionally overused or lacking memorability, but overall, the soundtrack is considered a standout element that significantly contributes to the game's eerie and engaging mood.

    • “The music is absolutely phenomenal and fitting for this kind of atmosphere.”
    • “The great atmosphere, created by the incredibly detailed design of the environments, the extremely good dialogue, and the excellent soundtrack, along with the well-crafted story, which is also told in an exciting way through refreshing flashbacks, is better than one might expect.”
    • “Every corner of the mansion seems to conceal a secret, and the music, which I consider exquisitely curated, not only complements the atmosphere with its jazz notes, but also enhances the period and setting it seeks to evoke.”
    • “The music and sounds are mediocre (yes, the two main characters are too), yet despite all its flaws, the thing generally works and I didn't find it to be a disappointment.”
    • “The music choices in parts felt too calm for something that is trying to build suspense and the game gives you plenty of ammo so it never feels too difficult to beat enemies, leaving very little challenge.”
    • “Music too loud, final boss made no noise, and the music being too loud completely drowned out any sound effects.”
  • stability
    110 mentions Positive Neutral Negative

    The game suffers from frequent and severe stability issues, including numerous bugs, glitches, stuttering, freezing, and performance inconsistencies that often disrupt gameplay and progression. While some players note the issues are manageable or fixed in patches, many report game-breaking bugs and optimization problems that significantly detract from the overall experience.

    • “Runs great on my PC, no issues here playing from start to finish.”
    • “No bugs, no glitches, even on the top graphics settings.”
    • “The performance of the game is very good; played for 2 hours and didn't encounter a crash. It suffered from heavy traversal and shader lags, but they fixed it with the latest 2 GB patch and the game runs great!”
    • “Unfortunately the stutters and freezes were so horrendous and so frequent that I had to give up no matter what setting I adjusted.”
    • “Was not able to even play for half an hour before I had to stop because the game just completely freezes randomly for a good 15-20+ seconds every 2-3 minutes no matter what settings I use.”
    • “Constant stuttering, and game breaking glitches that fail to allow the player to progress.”
  • replayability
    43 mentions Positive Neutral Negative

    The game offers moderate replayability primarily through its dual protagonist system, featuring two characters with different dialogues, perspectives, and some unique sections, as well as multiple endings including secret ones. However, many reviews note that the core gameplay and story remain largely similar between playthroughs, limiting the depth of replay value. Overall, it's seen as decent but not exceptional in replayability, with additional playthroughs mainly appealing to players interested in uncovering the full story.

    • “There's replayability—both characters have different dialogues, cutscenes, collectibles, and a section of the game that is different based on who you choose.”
    • “With two main character storylines and multiple endings, Alone in the Dark 2024 remake offers decent replay value, especially for those interested in unravelling the full story.”
    • “Whether you play as Edward or Emily, the dual-protagonist design adds strong replay value, with meaningful variations in pacing and dialogue across both campaigns.”
    • “If you're a fan of classic survival horror games and can get this game at $30 or less, I think you'll enjoy your time with this game, but it's a very short, limited game with nearly no replay value.”
    • “That said... $59.99 is way too steep for an 8-12 hour experience with little replay value, especially when compared to other games such as Alan Wake that launched with a $49.99 price tag.”
    • “Extremely linear and scripted enemy encounters remove any sense of dread you would normally expect from the genre…not to mention its almost complete lack of replayability.”
  • humor
    34 mentions Positive Neutral Negative

    The humor in the game/film is largely seen as unintentionally funny, with campy writing, quirky dialogue, and awkward acting that often elicits laughter despite—or because of—its flaws. Many reviews highlight a charm in its B-movie style, with moments of subtle wit mixed with silliness, making it entertaining even if not seriously good. Overall, the humor is a key part of its appeal, whether from intentional jokes or accidental hilarity.

    • “Somewhere between total badass and just being jolted along a ride he couldn't control, all while occasionally landing subtle but hilarious sarcasm or quick wit remark.”
    • “The plot and storytelling are surprisingly decent, but the voice acting is just hilarious.”
    • “[*]campy writing — b-movie charm and quirky dialogue give the game personality and humor.”
  • emotional
    20 mentions Positive Neutral Negative

    Emotional reactions to the game are highly polarized, with some players praising its heartfelt tribute, intriguing characters, and unique, emotionally engaging story, while others found the narrative boring, struggled to connect with characters, and felt the tension and immersion were frequently broken by technical issues. The game evokes nostalgia and genuine emotional moments for fans of the genre, though its impact is diminished for those encountering clunky storytelling and presentation.

    • “This was a heartfelt revival with a strong story, fantastic horror atmosphere, and clear love for the source material.”
    • “This game excels through its intriguing characters and emotionally engaging storyline.”
    • “For in the end, Alone in the Dark (2024) is the ultimate love letter to a genre-defining classic: it is a touching, beautiful tribute to all of us who hold the original game dear in our hearts.”
    • “Technical mess, clunky, boring story, low budget animations, combat is horror, linear.”
    • “Boring story - is there a story at all?”
    • “Very boring story.”
  • grinding
    19 mentions Positive Neutral Negative

    Grinding in the game is widely criticized as tedious, unbalanced, and lacking depth, turning combat encounters into dull and frustrating experiences. While puzzles occasionally strike a balance, forced repetitive battles and extensive backtracking diminish overall enjoyment, making the gameplay feel more tedious than challenging.

    • “You'll need a second life for grinding.”
    • “It feels unbalanced and lacks the depth you would expect from a game of this genre, turning battles into tedious experiences rather than engaging challenges.”
    • “They feel unnecessarily tedious, often requiring extensive backtracking for key items or digging through files for small clues.”
  • monetization
    10 mentions Positive Neutral Negative

    The game is praised for its respectful and well-crafted approach to monetization, notably offering a complete experience without microtransactions or in-game stores. Unlike many modern titles seen as cash grabs, this survival horror release is appreciated for delivering value without exploitative monetization practices.

    • “Very good survival horror and great AA release with no suspect monetization.”
    • “Support a fun survival horror game without microtransactions and no bloat to increase runtime.”
    • “It's refreshing to play a title clearly made with love, with respect for the IP it's based on, that comes to you complete with no microtransactions and no in-game store.”
    • “Alone in the Dark is my true introduction to this 'franchise' which mostly consists of a single success in 1992 and a whole slew of failed cash grab reboots.”
    • “Considering most games these days are absolute cash grab garbage.”
    • “It's not Alone in the Dark: A New Nightmare or the crap movie that was made as a cash grab / tax break.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is weak, with uninspired dialogue and lackluster performances, particularly from David Harbor, whose character design feels out of place. The emphasis on action over plot results in minimal character growth or meaningful engagement.

    • “The general animations in this game are bad; at times, the facial animations look like they were animated by Tim and Eric. The dialogue is mostly uninteresting, David Harbor's performance is lackluster, his character design looks goofy, and he just doesn't fit the role in my opinion.”
    • “When a movie starts off with a big action sequence, it sets up an expectation of all action, no plot or character development.”
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6h Median play time
6h Average play time
4-8h Spent by most gamers
*Based on 15 analyzed playthroughs
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Frequently Asked Questions

Alone in the Dark is a survival action adventure game with horror theme.

Alone in the Dark is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 6 hours playing Alone in the Dark.

Alone in the Dark was released on October 25, 2023.

Alone in the Dark was developed by Pieces Interactive.

Alone in the Dark has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its optimization.

Alone in the Dark is a single player game.

Similar games include Fort Solis, While 1: [WIP], Alan Wake, Dead Reset, New Tales from the Borderlands and others.