- February 20, 2014
- The End of The Sun Game Team
- 2h median play time
The Mims Beginning
Platforms
About
In "The Mims Beginning," players foster a civilization of small, cute creatures known as Mims, guiding them through challenges like resource management and external threats. The game features both peaceful and combat-focused scenarios, with a focus on strategy and planning. Players must ensure the survival and prosperity of their Mims colony across various planets and environments.
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- The game features cute art and charming characters, making it visually appealing.
- Gameplay is fun and engaging, with a mix of strategy and resource management that keeps players invested.
- The developers are responsive to feedback and have shown commitment to improving the game.
- The lack of a save option during missions is frustrating, forcing players to restart lengthy levels if they need to leave.
- Gameplay can become tedious and repetitive, especially with long mission durations and limited variety in tasks.
- The controls and camera mechanics are awkward, making navigation and unit management cumbersome.
story
138 mentions Positive Neutral NegativeThe game's story is generally well-received, featuring a whimsical narrative that follows the mims on their journey across floating islands, with humorous cutscenes and engaging objectives. However, many players express frustration over the lack of mid-mission save options, which can lead to repetitive gameplay and the need to restart lengthy missions. While the story has its charming moments and introduces new elements throughout the campaign, some reviewers find it lacking depth and coherence, particularly in how missions connect to the overarching plot.
“The story is well presented both visually and in terms of narrative, right at the start it kind of teases you what happened that led the mims to have to flee their planet, which kept me interested in going on, and it also introduces you to some unique characters that help shape the story and add character to these little folks.”
“The mims beginning tells a story about you being an invisible 'god' helping the mims to bring those planets back to life!”
“I really like how the story is expanding and how it's presented to the player; I wish the mims will have the voice acting added to the cutscenes to further fulfill the presentation.”
“This game was created for over 6 years by an inexperienced 5-person team, and you can tell it even if you only played once without knowing the backstory of this game.”
“Each mission was just chores and waiting, with only a hint of story in a big picture I don't really care about.”
“The developers have clearly made an effort to give the game a semblance of plot, although the transitions between missions feel a bit sudden with no real explanation of why the little aliens are choosing the next landmass or what happened to everything you left behind on the last one.”