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The Mims Beginning Game Cover

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The Mims Beginning is a single player casual real-time strategy game with a fantasy theme. It was developed by The End of The Sun Game Team and was released on May 18, 2016. It received mostly positive reviews from players.

In "The Mims Beginning," players foster a civilization of small, cute creatures known as Mims, guiding them through challenges like resource management and external threats. The game features both peaceful and combat-focused scenarios, with a focus on strategy and planning. Players must ensure the survival and prosperity of their Mims colony across various planets and environments.

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71%
Audience ScoreBased on 178 reviews
story25 positive mentions
grinding7 negative mentions

  • The Mims Beginning features charming graphics and a cute art style that enhances the overall experience.
  • The gameplay is engaging and offers a mix of strategy and god-like mechanics, allowing players to manage their colony effectively.
  • The game has a humorous narrative and enjoyable character interactions that add to its charm.
  • The lack of a save option during missions can lead to frustration, as players must complete levels in one sitting.
  • Some gameplay mechanics, such as AI pathfinding and resource management, can feel clunky and lead to unnecessary challenges.
  • The game can become repetitive over time, with some players feeling that the difficulty spikes are not well-balanced.
  • story
    139 mentions Positive Neutral Negative

    The game's story is generally well-received, featuring a whimsical narrative that follows the mims on their journey across floating islands, filled with quirky characters and humorous cutscenes. However, many players express frustration over the lack of mid-mission save options, which can lead to repetitive gameplay and the need to restart lengthy missions. While the story introduces new elements and challenges throughout the campaign, some reviewers feel that the plot lacks depth and coherence, with abrupt transitions between missions.

    • “The story is well presented both visually and in terms of narrative, right at the start it kind of teases you what happened that led the mims to have to flee their planet, which kept me interested in going on, and it also introduces you to some unique characters that help shape the story and add character to these little folks.”
    • “The mims beginning starts with an awesome little story and I found myself captivated right away.”
    • “Expect a well-balanced economic system, a rich story to tie the campaign missions together nicely, an assortment of interesting buildings and units to build as you establish your camps, and a variety of research.”
    • “This game was created for over 6 years by an inexperienced 5-person team, and you can tell it even if you only played once without knowing the backstory of this game.”
    • “Each mission was just chores and waiting, with only a hint of story in a big picture I don't really care about.”
    • “The developers have clearly made an effort to give the game a semblance of plot, although the transitions between missions feel a bit sudden with no real explanation of why the little aliens are choosing the next landmass or what happened to everything you left behind on the last one.”
  • gameplay
    78 mentions Positive Neutral Negative

    The gameplay of "The Mims Beginning" is characterized by its cute art style and simple mechanics, making it accessible yet engaging for players. While the game offers a variety of innovative features and a rich resource management system, some users express frustration over the lack of a save option and certain awkward mechanics, which can detract from the overall experience. Despite these issues, many find the gameplay enjoyable and addictive, with a good balance of challenge and creativity, particularly in its campaign and free-play modes.

    • “There's a decent level of depth to the gameplay that makes the game compelling.”
    • “The mims beginning is an adorable-looking god-like game that does what it must do with interesting real-time strategy elements and cleverly designed mechanics.”
    • “The gameplay mechanics at work here are intricate.”
    • “This game in one word: awkward - gameplay, interface, movement, buildings, graphics, broken-English story, lack of mid-level saves.”
    • “The AI and some game mechanics feel poorly optimized, which leads to more frustration than fun.”
    • “The plot is meh, the humor is of the terrible Teletubbies variety, and the gameplay is largely about resource management with little reward.”
  • graphics
    65 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players appreciating the cute, colorful art style and character designs, which evoke a charming, family-friendly vibe. However, several critiques point out that the graphical fidelity feels outdated, reminiscent of games from the mid-2000s, and some users noted issues with camera angles and map sizes. Overall, while the visuals are generally considered satisfactory and well-executed for an indie title, they fall short of modern standards in terms of detail and polish.

    • “The game has a lovely vibe, characters are cute, animals are adorable, artwork is great.”
    • “The graphics are very detailed, the artwork is beautiful, the mechanics are flawless.”
    • “Beautiful graphics, runs very well, cute, entertaining and fills a niche in a genre which is sadly devoid of recent titles.”
    • “Graphics look like they are from 2005, half of the sound effects were taken from Minecraft, and the camera is only tolerable unless you try to see anything up close.”
    • “Unfortunately, the game is not what it seems; under the veneer of sweetness and 90s graphics lies something broken.”
    • “The graphics could be better; they resemble those from 6 years ago and are reminiscent of Spore.”
  • humor
    34 mentions Positive Neutral Negative

    The humor in the game is generally well-received, characterized by charming dialogue, funny cutscenes, and a lighthearted tone that appeals to players of all ages. While many find the humor cute and engaging, some feel it can become repetitive or overly simplistic, particularly for adult players. Overall, the game's whimsical characters and comedic elements contribute positively to the gameplay experience, making it enjoyable for those who appreciate a playful narrative.

    • “A funny and cute god/strategy game with missions and a survival mode, clearly made with a lot of love.”
    • “The dialogue throughout the game is both charming and humorous, and the cutscenes give the mims substance rather than just being 'things' you control like it is in most god games.”
    • “The mims have some silly one-liners during cut-scenes that let me know this game has a good humor about itself.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game receives largely positive feedback, with many players praising its beauty, relaxation, and ability to enhance the gameplay experience. While some find the soundtrack to be generic and lacking in uniqueness, the overall composition is described as well-crafted and fitting for the game's atmosphere. The combination of enjoyable sound effects and a pleasant soundtrack contributes to a satisfying auditory experience, despite a few criticisms regarding its originality.

    • “The game has a very nice soundtrack and excellent animation.”
    • “The music in the game is really beautiful; I just gotta say 10/10 for that, classic type of music that stimulates the need to play this beautiful strategy game.”
    • “The soundtrack is relaxing and interesting.”
    • “The slow-paced gameplay and the almost non-existing soundtrack do cause a heavy sense of lack, but the game shows plenty of potential thanks to great and well-used mechanics, allowing for more than decent gameplay.”
    • “On the negative side, the music seems quite generic, which simply shouldn’t be the case on an alien world.”
    • “The soundtrack is passable, mostly because I’m largely distracted by the beauty of my adorable alien empire.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly as levels progress, with the need for constant micromanagement of resources and stamina detracting from the overall experience. The addition of disasters increases the grinding required to advance, making gameplay feel repetitive rather than varied. While there are multiple tasks to manage, the necessity of frequent farming and resource management can lead to a sense of monotony.

    • “After a few levels, it begins to feel tedious.”
    • “Instead of adding variety, disasters just add more necessary grinding to be able to complete a level.”
    • “While the overall gameplay is fairly simple, the tactics aren’t; advancing in the game feels like a tedious task.”
  • stability
    6 mentions Positive Neutral Negative

    Overall, the game's stability is commendable, especially for an early access title, with users reporting no significant bugs, glitches, or crashes. It runs smoothly on low system requirements, earning positive feedback for its consistent performance despite some control issues.

    • “System requirements are low, and it runs great.”
    • “Solid and bug-free so far; let's see what happens to it.”
    • “Even more amazing is that this is still an early access game, so bugs and glitches are normally accepted and typically expected.”
    • “No glitches in gameplay, no graphics hiccups or units falling through maps, no game crashes.”
    • “But it is consistent and it is not especially buggy.”
  • replayability
    3 mentions Positive Neutral Negative

    Players note that the game offers significant replayability, especially with the option to increase difficulty, though some feel it currently lacks variety. Anticipation for future updates, such as a survival mode, suggests that replay value may improve in the final version. Overall, it has received a positive score for its aesthetic and innovative elements, contributing to its replayability.

    • “Final score: 8/10 for aesthetic, replayability, and innovation.”
    • “Currently, there is not a lot of replay value (likely to change in the final version with survival mode).”
    • “And you can make it unbearably hard on yourself, so there's definitely a lot of replay value here.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game is described as inconsistent, with players experiencing varying performance levels. Many have noted the need for extensive micromanagement to maintain smooth gameplay, alongside some camera control issues; however, developers are actively addressing these concerns.

    • “I found that I had to do a lot more micromanaging than I wanted, which means selecting mims one by one and turning off their autonomy so that they'd do as I instructed, just to ensure things would run smoothly.”
    • “The optimization in this game allows for a smoother gameplay experience, making it easier to manage resources and tasks effectively.”
    • “I appreciate how the developers have focused on optimization, as it significantly enhances the overall performance and enjoyment of the game.”
    • “One thing I must say is that performance is somewhat of a hit or miss.”
    • “The only two issues are: not perfect camera controls and optimization of gameplay, but the developers are working on it.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a vibrant and enjoyable ambiance, enhanced by a colorful soundtrack and abundant ambient sounds that contribute significantly to the overall experience.

    • “A very enjoyable game with a colorful tune and atmosphere.”
    • “Ambient sounds are plentiful and add to the atmosphere.”
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2h Median play time
5h Average play time
2-10h Spent by most gamers
*Based on 3 analyzed playthroughs
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The Mims Beginning is a casual real-time strategy game with fantasy theme.

The Mims Beginning is available on Nintendo Switch, PC, Mac OS, Windows and others.

On average players spend around 5 hours playing The Mims Beginning.

The Mims Beginning was released on May 18, 2016.

The Mims Beginning was developed by The End of The Sun Game Team.

The Mims Beginning has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

The Mims Beginning is a single player game.

Similar games include Driftland: The Magic Revival, Aven Colony, The Universim, Cliff Empire, Rise to Ruins and others.