- August 3, 2015
- Justin Nordin
The Logomancer
Platforms
About
Ardus Sheridan and his apprentice John Marrow are negotiators for the dream commodities company Powell-Mercer and have been sent to the seaside city of Ordolus in order to finalize a contract with the region's most recently discovered logomancer, Glenton Dahl. The story begins as the duo reaches the city limits. What is the nature of the dreamworld that everyone is connected to? What is the true n…
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- The game features clever, well-written dialogue and an original plot that engages players intellectually and emotionally.
- The unique combat system based on 'Pathos, Ethos, and Logos' offers a refreshing twist on traditional JRPG mechanics, allowing players to engage in debates rather than standard battles.
- The game has a good amount of content, with optional quests and multiple endings that encourage exploration and provide a satisfying experience.
- The artwork is often criticized as being poorly executed and jarring, detracting from the overall experience.
- Some puzzles are considered overly difficult or confusing, leading to frustration for players trying to progress.
- The combat mechanics are seen as repetitive and lacking innovation, with many players feeling that they do not significantly improve upon standard JRPG systems.
story
4 mentions Positive Neutral NegativeThe game's story is noted for being intriguing and above average for its genre, which often features clichéd narratives about magical schoolboys and girls. Players can experience variations in dialogue and story progression based on their choices, such as when and how characters join the party, adding depth to the narrative experience. However, despite these strengths, some reviewers ultimately do not recommend the game.
“The story is fascinating, though.”
“The third character joins you very soon if you follow the main story path, but you can wander around and do a number of things before getting her to join you, and the dialogue will be a little different than if you'd had her in your party while doing those same things.”
“For example, there's a 'find the journal' side quest at one point.”
“As it is, I cannot recommend this game, even though the dialogues and story are somewhat above average for a genre cursed with endless stories about magical schoolboys and schoolgirls.”
“The 3rd character joins you very soon if you follow the main story path, but you can wander around and do a number of things before getting her to join you, and the dialogue will be a little different than if you'd had her in your party while doing those same things.”