- September 25, 2014
- AlphaNuts
The Sacred Tears TRUE
The Sacred Tears True hits the mark for fans of the genre. However, unexplained game systems and anime tropes will keep those curious from appreciating it as much as the diehard doujin fans.
Platforms
About
In Sacred Tears TRUE, players follow the story of Seil and Seana, childhood friends and part-time thieves in Genoseed City. As they balance their daytime private investigator work with nighttime Thieves Guild missions, players will explore the city, engage in a unique card battle system, and enjoy high-quality art and music. The game features 48 chapters with distinct stories and challenges.











- The game features charming characters and a captivating storyline that enhances the overall experience.
- The artwork and music are beautifully designed, contributing to an engaging atmosphere.
- The card-based combat system, while random, offers a unique twist that can be enjoyable for players who appreciate strategic elements.
- The combat system heavily relies on RNG, leading to frustrating moments where player skill feels diminished by luck.
- Input issues and bugs have been reported, causing significant gameplay interruptions for some players.
- The writing and character development can feel shallow, with many storylines ending abruptly and leaving players wanting more.
story
68 mentions Positive Neutral NegativeThe story is characterized as a generic yet engaging "slice of life" narrative that follows the main character's daily experiences and goals, enriched by lovable characters and episodic missions. While some plotlines are interesting and not overly predictable, others feel abruptly concluded, leaving players wanting more depth and resolution. Overall, the game offers decent character development and a visually appealing presentation, making it enjoyable for those who appreciate a more humble storytelling approach.
“The story flows nicely with an episodic system, keeping me wanting to advance and finish the game.”
“Instead, this is more of a 'slice of life' RPG story where, as the days progress and more jobs are done, you learn more about all the characters in the city.”
“It has excellent characters, an interesting setting, and nice storytelling with story missions and smaller, more inane side missions just for character development.”
“The story is nothing groundbreaking as it is fairly generic; it follows the day-to-day happenings of the main character and how they go about achieving their goals.”
“You'll start a mission or side story and just as things begin to seem interesting, or you're invested in a cause, it immediately ends.”
“The conclusion of the situation isn't even brought up in the ending; I simply return to my home and then can continue to the next part of the story where I learn the company closed down.”