- February 7, 2014
- Amaranth Games, LLC
- 5h median play time
Aveyond 3-1: Lord of Twilight
Platforms
About
Chapter 1 in a four-part series! Journey across a massive world on a quest to thwart a power-crazed lunatic who wants to enslave humanity! Two hundred years ago, a sorcerer attempted to fulfill a dark prophecy that would see him rule the world. He died before his goal was realized, but the prophecy lingered on. Today, another maniac stands determined to succeed where the sorcerer failed and he nee…











- The game offers a nostalgic experience for fans of the Aveyond series, with a charming story and likable characters.
- It features well-developed characters and a cohesive storyline that keeps players engaged.
- The graphics and sound design are commendable for an RPG Maker game, enhancing the overall experience.
- The gameplay suffers from tedious backtracking and poorly designed maps, making navigation frustrating.
- Combat mechanics are unbalanced, with difficulty spikes that can lead to a frustrating experience.
- The game is split into multiple parts, which can feel abrupt and incomplete, leaving players wanting more from the story.
- story47 mentions Positive Neutral Negative
The story of Aveyond is a mixed bag, with some players praising its rich narrative, well-developed characters, and engaging twists, while others criticize it for being clichéd, disjointed, and overly reliant on recycled fantasy tropes. Many appreciate the cohesive world-building and the integration of side quests with the main storyline, though some find the pacing slow and the quest design frustrating. Overall, while the story has its strengths, it often feels uneven and can detract from the overall gameplay experience.
“There is a progressive storyline and well thought out characters and mechanics. Totally recommend.”
“I love how cohesive the story is and how well the characters are likable.”
“The game does plenty in each entry to tell its own story, build a unique world, and keep you pretty invested.”
“The story, as it were, feels very bland and one-dimensional.”
“You go to random places with no real compulsion to do so, you do random things for random people, and then thankfully by plot contrivance one of the random people gives you your mcguffin for no real reason.”
“Aveyond looks nice, sounds nice, and had potential at the start, but the story just sort of wanders off halfway through and sadly I found the gameplay to be just flat out boring.”





