The Last Worker Game Cover
The Last Worker features a well-written story and some smart ideas in regards to its gameplay, offering a solid narrative experience.
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"The Last Worker" is a narrative adventure game about a lone worker named Kurt, who must choose between loyalty to his corporate employer and activism for workers' rights. Set in a vast, automated retail fulfillment center, Kurt's job is to dispatch products using his JüngleGun while accompanied by his co-bot, Skew. When approached by a group of activists called S.P.E.A.R., Kurt is faced with a difficult decision that could change his life and the world around him.

  • Nintendo Switch
  • PC
  • Play​station 5
  • Steam Deck
  • Virtual Reality
  • Windows
  • Xbox Series X|S
  • Play​Station
  • Play​Station VR2
  • Xbox

Reviews

63%
Audience ScoreBased on 37 reviews
story14 positive mentions
monetization3 negative mentions
  • Great story with engaging pacing and humor that keeps players entertained throughout.
  • Effective use of VR to create an immersive atmosphere, complemented by excellent voice acting and unique character interactions.
  • Creative gameplay mechanics and a humorous take on dystopian themes, with a variety of amusing in-game products.
  • Inconsistent pacing and poorly designed stealth levels that lead to frustrating gameplay experiences.
  • Technical issues and bugs, particularly in the VR version, detract from the overall experience and can lead to immersion-breaking moments.
  • Underwhelming and disjointed endings that leave players feeling unsatisfied with their choices and the overall narrative.
  • story45 mentions

    The game's story receives mixed reviews, with some praising its engaging narrative, well-developed characters, and strong voice acting, particularly highlighting the character of a foul-mouthed robot assistant. However, others criticize the pacing and coherence, noting that the plot loses focus and becomes rushed towards the end, detracting from the overall experience. Despite these criticisms, many agree that the story effectively addresses contemporary themes and enhances the gameplay, making it a significant aspect of the game.

    • “The last worker is an excellent story-driven game, with amazing voice acting, narrative, and plot that keeps you wanting more.”
    • “The story is well written and could be a movie itself.”
    • “The tone really captures the feeling of being ground down by capitalism and smoothly shifts between ennui, emotional vulnerability, despair, and cautious optimism as the story progresses.”
    • “Crummy story, obnoxious main character, and the most atrocious difficulty spikes you'll ever see in a narrative game.”
    • “However, as the game progresses, the story becomes less coherent, too rushed and doesn't really have a satisfying ending.”
    • “To sum up the story, it's rather meh.”
  • gameplay16 mentions

    Gameplay in this title is a mixed bag, with some players praising its creative mechanics, engaging puzzles, and VR integration, while others find it slow, clunky, and at times frustrating, particularly during stealth and delivery sections. The game features a charming narrative and unique elements that keep players hooked, but some aspects can feel tedious or poorly executed. Overall, while the gameplay has its flaws, it is often seen as enjoyable and fitting within the context of the story.

    • “The mechanics are creative, the plot is solid, and I love the controls. They did a great job of harnessing the best parts of VR along with everything else going on.”
    • “It has a lot of charm and personality, as well as some solid and unique gameplay that keeps you hooked.”
    • “The gameplay is great; there are multiple items to keep in mind when dispatching products, and you need to be careful, as your boss enforces a zero tolerance policy!”
    • “Probably a good game if you're using VR, although the gameplay is slow and clunky.”
    • “As with many narrative tales, gameplay is limited, being split between timed delivery runs (with various mechanics) and some stealth selections.”
    • “There are some gameplay elements that take some time to get used to - it is easy to fail the delivery and stealth sections and at times the controls can feel a little clunky.”
  • humor11 mentions

    The humor in the game is widely praised, with players finding it absolutely hilarious from start to finish. The witty dialogue, amusing characters, and comical in-game items contribute to a lighthearted experience, even amidst the game's more serious themes. Overall, the humor is a standout feature that enhances the enjoyment of the gameplay and narrative.

    • “Tl;dr: great game, hilarious from beginning to end.”
    • “The humor combined with the 'is this the future we are all heading towards' feeling makes it a great experience.”
    • “If you like games with great humor, sarcasm, and want to be a delivery service all the time, then this is your game!”
  • graphics11 mentions

    The graphics are generally praised for their beautiful hand-drawn and cel-shaded aesthetic, which enhances the game's immersive and nihilistic tone. While some players feel that graphics are not the main focus, many appreciate the captivating art style and impressive visual details that complement the storytelling. Overall, the visuals contribute positively to the game's atmosphere and character design.

    • “The art style is beautiful, with a hand-drawn aesthetic that creates a contrast between the bleak setting and the colorful details.”
    • “The world is stunning with its cel-shaded graphics and feels very immersive.”
    • “Graphics don't matter in this game.”
    • “The main character of this story has - and his reward: he gets to keep sacrificing his health and mental well-being, but is given a 20 second lightshow while a holographic projection of the CEO of Jüngle commands him to 'dance!'.”
    • “With its cel-shaded comic book-style aesthetic, the game is able to really hammer home its intended nihilistic tone.”
  • music5 mentions

    The music in the game is highly praised for its quality, featuring a haunting string ensemble that enhances the atmosphere, transitioning from calm to intense as shifts progress. Overall, it effectively complements the game's themes and adds to the immersive experience.

    • “The music is also very good, being nice and calm at the start of shifts, to pushing and loud when your shift is about to end.”
    • “Complementing its themes is its haunting string ensemble soundtrack, delightfully eerie in just the right moments.”
    • “Great voice acting and music.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged.”
    • “I found the soundtrack to be uninspired and forgettable, which detracts from the overall experience.”
    • “The audio quality is subpar, and the sound effects often clash with the music, creating a jarring experience.”
  • monetization3 mentions

    Players feel that the game's advertising effectively piqued their interest with its anti-establishment and pro-human themes; however, there is a disconnect between the promotional messaging and the actual content of the game, leading to disappointment in its monetization approach.

    • “Playing the game, I'm getting the impression that the advertising does not match the message of the game.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and unenjoyable, comparing it to a frustrating combination of a visual novel and repetitive mini-games. The overall experience is marred by poor stealth mechanics, contributing to the sense of monotony.

    • “The stealth mechanics are terrible and the grinding is incredibly tedious.”
    • “This game feels more like a visual novel with some frustratingly tedious mini-games.”
  • emotional2 mentions

    The Last Worker delivers a poignant emotional narrative that skillfully blends comedy and drama, effectively portraying the struggles of capitalism. The story navigates a range of feelings, including ennui, vulnerability, despair, and cautious optimism, creating a resonant experience for players.

    • “The last worker tells a poignant and emotional tale, filled with comedy as well as drama.”
    • “The tone really captures the feeling of being ground down by capitalism and smoothly shifts between ennui, emotional vulnerability, despair, and cautious optimism as the story progresses.”
  • replayability2 mentions

    Users highlight that the game offers infinite replayability, suggesting that players can enjoy it repeatedly without losing interest.

    • “The game is infinitely replayable, offering new experiences with each playthrough.”
    • “I love how every run feels different, making it a game I can come back to time and time again.”
    • “The variety of choices and outcomes ensures that no two playthroughs are ever the same.”
    • “Once you've completed the game, there's little incentive to go back. The lack of meaningful choices makes replaying feel pointless.”
    • “The game offers a linear experience with no real variations in outcomes, which severely limits its replayability.”
    • “After finishing the main story, I found that the side quests were repetitive and didn't add much value, making it hard to justify a second playthrough.”
  • stability2 mentions

    While the game generally runs well, players report frequent interruptions due to numerous short load screens that disrupt immersion. Additionally, issues such as softlocking, map phasing during interactions, and buggy scene restarts significantly detract from overall stability.

    • “The game runs smoothly without any crashes.”
    • “I haven't experienced any bugs or glitches during my playthrough.”
    • “The performance is consistent, making for a seamless gaming experience.”
    • “There are too many load screens which, while short, are a startling jump out of the game’s immersion. It's painfully easy to softlock the game when messing up a task. Phasing out of the map when interacting with the game’s various moving objects is almost a guarantee during a stealth mission, and scene restarts are unbearably buggy.”
    • “The game frequently crashes, making it impossible to progress without constant saves. It's frustrating to lose hours of gameplay due to stability issues.”
    • “I encountered numerous glitches that caused the game to freeze or crash, ruining the overall experience and making it hard to enjoy the story.”
  • atmosphere1 mentions

    The atmosphere is effectively enhanced by VR technology, immersing players in a lonely, desperate, and grim environment that heightens the overall emotional experience.

    • “The effective use of VR creates an atmosphere that feels lonely, desperate, and grim.”
    • “The haunting sound design and visuals immerse you in a world that feels both beautiful and unsettling.”
    • “Every corner of the environment is filled with details that enhance the eerie and immersive atmosphere.”
    • “Effective use of VR to create an atmosphere that feels lonely, desperate, and grim.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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