The Last Cargo
- March 4, 2017
- Ehnenu
The Last Cargo is a top-down exploration survival horror where your road to independence leads through the hell of imprisonment.
Reviews
- The game features interesting mechanics and offers a well-dosed difficulty, making it manageable for players who choose simplified controls.
- It has a mysterious story and a nice ambience, providing a refreshing originality with multiple endings and perks for replayability.
- The game respects player efforts by providing permanent rewards for each run, enhancing the overall experience.
- Controls are clunky and slow, leading to frustrating gameplay experiences, including glitches and difficulty in maneuvering.
- The game lacks clear direction and explanations for its mechanics, leaving players feeling lost and aimlessly wandering.
- Some objectives are bizarre and poorly communicated, which can detract from the overall enjoyment and immersion.
- gameplay13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The gameplay features interesting mechanics but lacks clear explanations for the user interface and gameplay elements, which can lead to confusion. Players have noted frustrating moments, particularly with a flying sphere that can drain health and energy, especially in dark environments where visibility is poor. Additionally, character movement can feel cumbersome due to environmental interactions, detracting from the overall experience.
“Good game with interesting mechanics!”
“So if you think you'll like it based on how you treat old-school horror, I'd say it's worthy of your time if not for the gameplay, then to see how unique and genuine the whole concept truly is.”
“Here is a few minutes of solid gameplay; it might help you guys out in determining whether you want to make this purchase or not.”
“The game does not explain any of the user interface or gameplay features.”
“The only element of gameplay that felt closest to being frustrating is the flying sphere that drains your energy and health if you're not careful enough, since it's very hard to see it in the dark as it's patrolling some undetermined route and it might just corner you long enough for other enemies to finish you off, not to mention removing your already snail-paced mobility.”
“Your character ends up getting stuck on the environment, and not in a gameplay 'I'm in a wheelchair, it's hard to maneuver' way.”
- story5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The game features a captivating and mysterious story set in a unique universe, praised for its originality. However, players find the narrative somewhat unclear and challenging to grasp, especially given the game's difficulty. Additionally, the developers' journey to release the title adds an impressive layer to the overall story.
“Really nice ambience and mysterious story; these kinds of games have their own universe and bring a refreshing originality!”
“Also, the story of how the devs got this title out and how they've been screwed is something to look at. It's impressive that they managed to finally release the game.”
“But the game is really hard, and the mystery of the background story is still not clear yet.”
“Also, the story of how the devs got this title out and how they've been screwed is something to look at; it's impressive that they managed to finally release the game.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, as it combines random objectives and generation with slow controls and micromanagement, making exploration feel laborious and unenjoyable.
“Exploration in this game can be a bit tedious, considering it's a mix of random objectives, random generation, horror, and slow tank controls combined with a bit of micromanagement.”
“This game is just tedious.”
- music2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game is described as "intense," which effectively heightens the tension during gameplay, particularly when encountering formidable enemies. However, this intensity can also contribute to frustration, as players may feel overwhelmed by the sudden appearance of lethal foes that undermine the health system.
“After 30 minutes of wandering around aimlessly, I hear 'intense' music, and figure out that activating the console spawns an enemy that can insta-kill you, making the entire health system useless, and is (as far as I know) unkillable, after pulsing him and shooting him two times with missiles before being killed.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is praised for being immersive and enjoyable, offering a unique experience that goes beyond the conventional "survive and escape" theme.
“It is atmospheric, fun, and more than just your typical 'survive and escape' game.”