- March 3, 2016
- OKAM Studio
- 4h median play time
The Interactive Adventures of Dog Mendonça & Pizzaboy®
Platforms
About
"The Interactive Adventures of Dog Mendonça & Pizzaboy" is a point-and-click game based on the comic "The Incredible Adventures of Dog Mendonça & Pizzaboy." As Eurico, assist Dog Mendonça in solving otherworldly puzzles and interacting with classical monsters in hand-drawn environments. Uncover supernatural mysteries in this humorous and bizarre adventure game.







- The game features beautiful hand-drawn graphics and a charming art style that captures the essence of the original comic series.
- The story is engaging and filled with humor, making it a fun experience for fans of point-and-click adventures.
- The puzzles are generally intuitive and not overly difficult, allowing for a smooth gameplay experience.
- The voice acting is inconsistent, with some performances feeling flat or poorly delivered, detracting from the overall experience.
- The game is relatively short, taking around 4-5 hours to complete, which may leave players wanting more content.
- There is a lack of interactivity in the environments, with very few objects to interact with, leading to some pixel-hunting frustrations.
story
186 mentions Positive Neutral NegativeThe game's story is generally well-received, featuring an engaging narrative with a monster theme and elements inspired by film noir and graphic novels. While some players appreciate the humor and character development, others find the pacing too fast and the dialogue lacking depth. Overall, it is recommended for fans of point-and-click adventures, though it may not appeal to everyone due to its simplistic quests and occasional reliance on existing comic book lore.
“Great storytelling, good voice work, and very decent artwork and animations.”
“The overall story itself is pretty fun and engaging — writing is certainly another strong point of this game.”
“The story follows a big and blustery werewolf/private eye who is contracted by a beautiful young woman to investigate a gypsy curse.”
“I also found it rather annoying that Pazuul is a mute, and thus really adds nothing of value to the story.”
“The game is short (4 hrs with no walkthrough), the objects can be hard to find and there’s no highlight option that I could find, but the biggest issue for me is that the pacing for the story was too fast.”
“The story is lackluster and the gameplay quickly goes from mediocre to terrible.”