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The Indie Mixtape Game Cover

About The Indie Mixtape

The Indie Mixtape is a single player and multiplayer role playing game. It was developed by Daniel Linssen and was released on April 23, 2015. It received mostly positive reviews from players.

From laser-jousting deathmatches to bird-noir crime thrillers, The Indie Mixtape contains five of the most interesting and exciting games from the best indie talent out there.

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Games Like The Indie Mixtape

Looking for games like The Indie Mixtape? Here are top role playing recommendations, selected from player-similarity data — start with Out There Somewhere, One Gun Guy or Indivisible.

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Reviews

65%Audience ScoreBased on 69 reviews
gameplay5 positive mentions
grinding2 negative mentions

  • Roguelight is widely praised as the standout game in the collection, offering enjoyable roguelike platforming with unique light and darkness mechanics and satisfying progression.
  • The collection features a diverse range of games with distinct gameplay styles, art directions, and experimental ideas that celebrate indie creativity and variety.
  • Test Chamber and Detective Chirpums are seen as more complete and polished entries, with Test Chamber providing interesting puzzle mechanics and Detective Chirpums delivering a charming noir-style visual novel experience.
  • Overall lack of polish and depth across the collection, with some games feeling like rough sketches, demos, or incomplete projects rather than fully developed titles.
  • Controls issues and lack of standardization, including no control configuration options and inconsistent input schemes, detract from the gameplay experience in several games.
  • The menu and launcher experience is clunky and slow, requiring players to restart the entire collection to switch games, which interrupts pacing and usability.
  • gameplay

    28 mentions Positive Neutral Negative
    18% positive mentions, 71% neutral mentions, 11% negative mentions

    The gameplay is characterized by a diverse anthology of distinct mechanics and styles, ranging from arcade action and puzzles to exploration and storytelling, emphasizing creativity and originality over technical polish. While some segments like "Test Chamber" and "Detective Chirpums" offer more refined and engaging gameplay, others can feel simplistic, flawed, or frustrating, with short playtimes limiting depth. Overall, the variety keeps the experience fresh and unpredictable, though not all gameplay components meet traditional standards of fun or complexity.

    • “Each section introduces its own mechanics, visual style, tone, and gameplay philosophy, creating a constantly shifting experience that reflects the unpredictable and imaginative nature of independent game development.”
    • “Some sections focus on arcade-style action and reflex-heavy gameplay, while others emphasize exploration, strange storytelling, or atmospheric puzzle mechanics.”
    • “Choosing whether to draw an arrow to light the way or to brave the dark blindly, or whether to kill an enemy or dodge them to preserve the ammo is a constant worry, which keeps the gameplay fresh and engaging on every run.”
    • “The games aren't much better; each one has its unique flaw that makes the game annoying to play and very boring within the first minute of gameplay.”
    • “Gameplay is basically just standard platformer gameplay.”
    • “Not being able to see is one of the worst mechanics devs like to put in their roguelike games; the second worst is permanent upgrades that require grinding to unlock.”
  • graphics

    17 mentions Positive Neutral Negative
    47% positive mentions, 35% neutral mentions, 18% negative mentions

    The graphics across these games vary from minimalist pixel art inspired by retro styles to surreal, colorful, and atmospheric aesthetics, often praised for their charm and unique artistic choices. While some players appreciate the vibrant, clean visuals and creative art styles, others find certain effects like excessive screen shake or dark lighting to hinder gameplay or visual enjoyment. Overall, the graphics are generally well-received for their creativity and appeal, though they may not suit everyone’s taste.

    • “Some entries embrace minimalist pixel art inspired by classic retro games, while others rely on more surreal or atmospheric aesthetics.”
    • “Very interesting puzzles that require seeing things from different angles, nice Fez-looking characters and clean, cool graphics.”
    • “Roguelight: really nice rogue-like game, which has a very interesting play with light, nice Gameboy-like graphics and many upgrades.”
    • “The visuals are pretty colorful, but with the excessive shake on, playing this is simply unbearable and headache inducing.”
    • “I personally don't like the aesthetic.”
    • “The art style really isn’t my cup of tea, as such I didn’t spend a lot of time with this one.”
  • story

    11 mentions Positive Neutral Negative
    27% positive mentions, 46% neutral mentions, 27% negative mentions

    The story aspect is characterized by unconventional, abstract, and sometimes experimental narratives that blend strange humor and gameplay styles. While some players appreciated the detective-themed point-and-click segments for their intrigue, others found the overall storytelling messy, disjointed, or lacking in polish and coherence. Overall, the storytelling is hit-or-miss, with certain segments standing out amid generally uneven narrative quality.

    • “Some sections focus on arcade-style action and reflex-heavy gameplay, while others emphasize exploration, strange storytelling, or atmospheric puzzle mechanics.”
    • “Many of the included experiences feel intentionally unconventional, embracing strange humor, experimental mechanics, and abstract storytelling rather than trying to imitate mainstream game design trends.”
    • “My personal favorite was the mini-noir-like point and click "Detective Chirpums" which had a smooth and spicy feel to it, with a story intriguing enough to warrant a playthrough.”
    • “The story is a complete mess; I played it last week and have absolutely no memory of what it was about.”
    • “It really is that messy of a story; it also feels unfinished and has typos.”
    • “Detective Chirpums is a story-based point and click, which I didn't bother with since I couldn't get it to work in widescreen and it had no music, so its charming presentation couldn't save it for me.”
  • music

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The music varies significantly across different game segments, effectively enhancing the atmosphere with energetic tracks during action scenes and ambient soundscapes in quieter moments. However, several users noted a lack of consistent music or sound effects, with some experiencing the music stopping early or missing entirely, which detracted from the overall experience. Many also pointed out the absence of sound settings and other audio options.

    • “The soundtrack and audio design shift dramatically between each experience, reinforcing the feeling of moving through separate creative worlds.”
    • “Fast-paced arcade sections are accompanied by energetic music that emphasizes movement and action, while quieter and more atmospheric moments use ambient soundscapes to create mood and tension.”
    • “Bit of a shame the music stops after a bit of time.”
    • “Visually it's pretty mundane, and I just muted the background song after 15 minutes or so of playing.”
    • “I'll be honest, I didn't get much mileage out of this one, as I really don't care for point & click games, but beyond that the game didn't have any music or SFX while I played it, and the controls and menus felt extremely barebones.”
    • “Every single game in the mixtape is lacking proper sounds, music, settings menus, and other various options.”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The atmosphere varies across the series, blending fast-paced arcade action with quieter, exploration-focused segments that feature surreal or minimalist pixel art aesthetics. Energetic music drives intense moments, while ambient soundscapes enhance mood and tension during atmospheric puzzles and storytelling. Some entries deliver a more refined and memorable experience, with their unique mechanics and atmosphere standing out.

    • “Some sections focus on arcade-style action and reflex-heavy gameplay, while others emphasize exploration, strange storytelling, or atmospheric puzzle mechanics.”
    • “Some entries embrace minimalist pixel art inspired by classic retro games, while others rely on more surreal or atmospheric aesthetics.”
    • “Fast-paced arcade sections are accompanied by energetic music that emphasizes movement and action, while quieter and more atmospheric moments use ambient soundscapes to create mood and tension.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is characterized by unconventional, strange, and experimental elements that embrace indie creativity, resulting in a uniquely entertaining and laugh-inducing experience.

    • “Many of the included experiences feel intentionally unconventional, embracing strange humor, experimental mechanics, and abstract storytelling rather than trying to imitate mainstream game design trends.”
    • “I can't stop laughing, it's pure indie bliss!”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in this game is criticized for being necessary to unlock permanent upgrades, which players find frustrating and detrimental to the overall experience.

    • “Not being able to see is one of the worst mechanics devs like to put in their roguelike games; the second worst is permanent upgrades that require grinding to unlock.”
    • “Unfortunately, this game has permanent upgrades that require grinding to unlock.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game collection suffers from stability issues, particularly with its buggy menu and the need to fully restart the app after closing a game. This results in long wait times and a frustrating experience when switching between games.

    • “And the little cherry on top is that these are bite-sized games and you probably would be hopping from game to game, but to do that you need to close the game you're playing, re-launch the collection because apparently it won't open by itself after closing one of its games, and then select the game in that buggy menu just to wait another 5 minutes for the game to actually open properly and let you play it.”
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Frequently Asked Questions

The Indie Mixtape is a role playing game. Common tags for The Indie Mixtape include indie, pixel graphics and roguelike.

The Indie Mixtape is available on PC and Windows.

The Indie Mixtape was released on April 23, 2015.

The Indie Mixtape was developed by Daniel Linssen.

The Indie Mixtape has received mostly positive reviews from players. Most players liked The Indie Mixtape for its gameplay but disliked it for its story.

The Indie Mixtape is a single player game with multiplayer and local co-op support.

Similar games include Out There Somewhere, One Gun Guy, Indivisible, 99 Levels To Hell, Spoiler Alert and others.