The Hundred Year Kingdom Game Cover
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"The Hundred Year Kingdom" is a narrative-driven simulation game where players help Kaeru-san, a former human turned frog, rebuild his kingdom over the course of a century. Gather resources, make important decisions, and interact with various characters to shape the kingdom's future. The game offers multiple endings based on player choices and a charming, immersive world to explore.

  • Nintendo Switch
  • PC
  • Windows

Reviews

72%
Audience ScoreBased on 41 reviews
music3 positive mentions
gameplay4 negative mentions
  • The game offers a relaxing and engaging experience, combining city-building and puzzle elements that require strategic planning.
  • It features cute waifus and charming visuals, enhancing the overall enjoyment and appeal of the gameplay.
  • There is a significant amount of content and replayability, with various goddesses and unique buildings to unlock and level up over multiple runs.
  • The game lacks clear explanations of its mechanics, making it difficult for new players to understand how to play effectively.
  • There are design flaws, such as limited building options on tiles and repetitive dialogue from the goddesses, which can detract from the experience.
  • The game feels somewhat unfinished, with a lack of procedural generation for maps and missed opportunities for deeper strategic elements.
  • gameplay20 mentions

    The gameplay revolves around a turn-based system on a 6x6 grid, where players take one action per turn over 100 turns to maximize resource collection. While the mechanics are straightforward, the game lacks clear explanations, leading to a steep learning curve and requiring careful planning to avoid significant mistakes. Despite its simplicity, the gameplay remains engaging, though it may appeal more to those who enjoy strategic, solo experiences without conflict.

    • “The gameplay consists of taking one action per turn on a 6x6 grid of tiles (each turn representing one year, hence the name).”
    • “Despite the gameplay loop being so simple and unchanging over 100 turns, I never really felt bored in the 3 hours I played it.”
    • “The game doesn't do a great job explaining its mechanics, but they're simple enough to figure out once you realize you just want as many resources as you can get in those 100 turns.”
    • “While cute at first, this is irrelevant to the gameplay beyond providing some tips at the start, and the novelty wears off after your first run with each of the five oracles.”
    • “Finally, it should be noted that there is some learning curve to this game; not so much because the game rules themselves are complex, but the game does a poor job at explaining its mechanics and details. The degree of planning ahead requires you to thoroughly understand the game systems and values involved to avoid being blindsided by technicalities or small misunderstandings.”
    • “The pure solo gameplay and lack of conflict may have some casual appeal, but if you want to actually get good results rather than just placing buildings haphazardly for 100 turns, the game is rather hardcore and unforgiving and requires a lot of thought and planning.”
  • music8 mentions

    The music in the game is generally well-received, with many praising its relaxing quality and appealing soundtrack, particularly highlighting standout tracks. However, some users feel that while the music and art are promising, they lack a certain level of polish. Overall, the combination of enjoyable music and visuals contributes positively to the gaming experience.

    • “Relaxing music, cute goddesses, and lets me optimize my build order.”
    • “- Soundtrack is a banger (thank you Frejya).”
    • “Otherwise it's a good light take on the genre with appealing visuals and music.”
    • “While the art and music go in the right direction, they are also missing polish.”
    • “While the art and music go in the right direction, they are also missing polish.”
  • graphics5 mentions

    The graphics are characterized by appealing pixel art that exudes a retro charm, contributing to a relaxed and comfortable atmosphere. Overall, the visuals enhance the lighthearted nature of the game, making it visually engaging alongside its musical elements.

    • “Otherwise it's a good light take on the genre with appealing visuals and music.”
    • “It's got a nice retro charm, given the pixel art style, and the general comfort of the game really makes you feel relaxed.”
    • “If you completely remove the aesthetic, it's a tile placement board game that feels like a variant of 2048 without the swipe combine.”
    • “The graphics are so bland and uninspired that they detract from the overall experience.”
    • “The visual design lacks detail and creativity, making the game feel lifeless.”
  • grinding4 mentions

    Players note that while the leveling process can feel grindy due to the limitation of upgrading only one goddess and her building per run, grinding is not essential for success, as achieving high ranks is possible even with low-level characters.

    • “That process might get a little bit grindy since for each run you can only level up the currently assisting goddess and one of her unique buildings.”
    • “(Grinding is, however, not mandatory; S ranks are very feasible with low-level oracles and legacies.)”
  • replayability4 mentions

    While the game offers high replay value due to the challenge of achieving top ratings on each level, some players feel that the lack of randomness or setbacks may limit its long-term replayability, as there appears to be an optimal solution for each scenario.

    • “High replay value.”
    • “I foresee it taking a good while before I get the highest rating on each level.”
  • emotional2 mentions

    Many users feel that the game's emotional elements rely on cheap manipulation, leading to frustration and a desire to stop playing.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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