The Hundred Year Kingdom Game Cover
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"The Hundred Year Kingdom" is a narrative-driven simulation game where players help Kaeru-san, a former human turned frog, rebuild his kingdom over the course of a century. Gather resources, make important decisions, and interact with various characters to shape the kingdom's future. The game offers multiple endings based on player choices and a charming, immersive world to explore.

Reviews

55%
Audience ScoreBased on 20 reviews
music3 positive mentions
grinding2 negative mentions
  • The game offers a relaxing and engaging experience, combining city-building and puzzle elements that require strategic planning.
  • There is a good amount of content and replayability, with unique buildings and goddesses that evolve over multiple runs.
  • The visuals and music create a charming atmosphere, making it a pleasant game to play during downtime.
  • The game lacks clear explanations of its mechanics, making it difficult for new players to understand how to play effectively.
  • Some design flaws, such as limited building options on tiles and repetitive dialogue from the goddesses, detract from the overall experience.
  • The game feels somewhat shallow and may not provide enough depth or variety for players seeking a more complex strategy experience.
  • gameplay10 mentions

    The gameplay features a straightforward turn-based mechanic on a 6x6 grid, where players take one action per turn over 100 turns to gather resources. While the game lacks clear explanations of its mechanics, players can eventually grasp the systems, though it requires careful planning and strategy due to the absence of an undo feature. The solo gameplay may appeal to casual players, but achieving optimal results demands significant thought and understanding of the game’s intricacies.

    • “The gameplay consists of taking one action per turn on a 6x6 grid of tiles, with each turn representing one year, hence the name.”
    • “Despite the gameplay loop being so simple and unchanging over 100 turns, I never really felt bored in the 3 hours I played it.”
    • “The game doesn't do a great job explaining its mechanics, but they're simple enough to figure out once you realize you just want as many resources as you can get in that 100 turns.”
    • “While cute at first, this is irrelevant to the gameplay beyond providing some tips at the start, and the novelty wears off after your first run with each of the five oracles.”
    • “Finally, it should be noted that there is some learning curve to this game; not so much because the game rules themselves are complex, but the game does a poor job at explaining its mechanics and details, and the degree of planning ahead requires you to thoroughly understand the game systems and values involved to not get blindsided by technicalities or small misunderstandings.”
    • “The pure solo gameplay and lack of conflict may have some casual appeal, but if you want to actually get good results rather than just placing buildings haphazardly for 100 turns, the game is rather hardcore and unforgiving and requires a lot of thought and planning.”
  • music4 mentions

    The music in the game is generally well-received, with many praising its relaxing quality and appealing soundtrack, particularly highlighting standout tracks. However, some users feel that while the music aligns well with the game's aesthetic, it lacks a certain polish. Overall, it contributes positively to the gaming experience.

    • “Otherwise, it's a good light take on the genre with appealing visuals and music.”
    • “Relaxing music, cute goddesses, and it lets me optimize my build order.”
    • “The soundtrack is a banger (thank you, Frejya).”
    • “While the art and music go in the right direction, they are also missing polish.”
    • “The soundtrack is a banger (thank you Frejya).”
  • grinding2 mentions

    Players note that while the game involves some grinding to level up the assisting goddess and her buildings, it is not mandatory, as achieving S ranks is possible even with low-level characters.

    • “The process can become quite grindy, as you can only level up the currently assisting goddess and one of her unique buildings with each run.”
    • “Grinding is not mandatory; achieving S ranks is very feasible even with low-level oracles and legacies.”
  • replayability2 mentions

    While the game offers high replay value and can keep players engaged for a significant time as they strive for top ratings on each level, some users feel that the lack of randomness or setbacks may limit its long-term replayability compared to more dynamic titles like Civilization or SimCity.

    • “The game has high replay value.”
    • “While there may not be randomness or setbacks, I still foresee it taking a good while before I achieve the highest rating on each level.”
  • graphics2 mentions

    The game's graphics are praised for their appealing visuals and retro charm, featuring a pixel art style that contributes to a cozy and relaxing atmosphere.

    • “Otherwise, it's a good light take on the genre with appealing visuals and music.”
    • “It's got a nice retro charm, given the pixel art style, and the overall comfort of the game really makes you feel relaxed.”
  • emotional1 mentions

    Many users feel that the game relies on cheap emotional manipulation, leading to a negative experience that diminishes their desire to continue playing.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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