- May 12, 2021
- Broken Arms Games
- 19h median play time
Hundred Days
78%Game Brain Score
story, gameplay
grinding, replayability
78% User Score 347 reviews
Platforms
About
Winemaking could be your best adventure. Make the best wine interacting with soil and nature and take your winery to the top. Your beautiful journey into the winemaking tradition starts now.











+8
Audience ScoreBased on 347 reviews
story44 positive mentions
grinding30 negative mentions
- The game offers a unique and engaging winemaking experience, combining management and puzzle elements effectively.
- The art style and music create a relaxing atmosphere, enhancing the overall gameplay experience.
- The game provides educational insights into the winemaking process, making it enjoyable for both enthusiasts and newcomers.
- The story mode is poorly written and feels unnecessary, with characters that are often rude and unlikable.
- The user interface can be cumbersome and unintuitive, making navigation and gameplay frustrating at times.
- Progression can be slow and grindy, with high costs for upgrades and limited feedback on how to improve wine quality.
story
244 mentions Positive Neutral NegativeThe story mode of the game is widely criticized for being overly short, often described as a mere tutorial rather than a fully developed narrative. Many players find the writing to be lackluster and the characters unengaging, with dialogue that feels forced and repetitive. While some appreciate the atmospheric setting and the basic introduction to winemaking mechanics, the consensus is that the story lacks depth and fails to provide a compelling experience, leaving players wanting more.
“The story mode gives you a nice sense of the atmosphere of a European vineyard, and escaping corporate life, but without fooling you into thinking running a vineyard is a holiday.”
“As a complete novice in the industry, I felt the story brought the whole winemaking process alive to me.”
“I loved the animation, storytelling, and real wine knowledge that went into making this game.”
“The story mode is absurdly worded, and whose idea was it to insert the annoying typewriter sounds as they chat?”
“The story mode is too short and you can't really change the course of it; you have absolutely no power in this storyline, so much that you could skip everything and avoid feeling empty after you read each 'chapter' unfolding before your eyes.”
“The story is weak and also got on my nerves at times.”
19h Median play time
15h Average play time
5-24h Spent by most gamers