- May 13, 2021
- brokenarmsgames
- 15h median play time
Hundred Days - Winemaking Simulator
Platforms
About
In "Hundred Days - Winemaking Simulator," you manage a new winery, controlling everything from vine cultivation to wine sales. Choose the vine type, learn how to grow and harvest, and create wine according to market demands or your preference. Every decision impacts the quantity and quality of the wine, influencing your winery's reputation and expansion. Realistic and educational, it's suitable for new and seasoned players, and features various vine types, soil analysis, vineyard work management, and targeted vine treatments.
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- The game offers a unique and engaging winemaking experience, combining strategy and puzzle elements.
- The art style and sound design are beautiful, creating a relaxing atmosphere for players.
- The game provides educational insights into the winemaking process, making it enjoyable for both wine enthusiasts and casual players.
- The story mode is poorly written and feels like a tedious tutorial, with unlikable characters and excessive dialogue.
- Gameplay can become repetitive and grindy, with slow progression and high costs for upgrades.
- The user interface is clunky and unintuitive, making navigation and management cumbersome.
story
317 mentions Positive Neutral NegativeThe story mode of the game is generally viewed as short, often described as a mere tutorial that lacks depth and engagement, with many players finding the dialogue tedious and the characters uninteresting. While some appreciate the charming art and the basic introduction to gameplay mechanics, the overall narrative is criticized for being clichéd, abrupt, and disconnected from the more enjoyable endless mode. Many players suggest that the game would benefit from a more developed story or a streamlined tutorial that doesn't detract from the core gameplay experience.
“The art, storyline, and play style of this game are amazing, and it's super fun to play!”
“The story mode is short but cute, with a warm 'support local community' message, but the main fun is in endless and challenge modes.”
“The story is a nice introduction to most mechanics, and the game is easy to get into.”
“The story mode of this game is so rough and unnecessary; it's annoying and cluttered with obnoxious characters but doesn't actually teach you about the game.”
“The story mode is too short and you can't really change the course of it; you have absolutely no power in this storyline, so much that you could skip everything and avoid feeling empty after you read each 'chapter' unfolding before your eyes.”
“The story is weak and also got on my nerves at times; it felt like the story didn't go anywhere and the writing is not that good.”