Predynastic Egypt
- October 10, 2016
- Clarus Victoria
- 8h median play time
"Predynastic Egypt" is a historical simulation game that allows players to experience the evolution of early Egyptian civilization. Witness and manage events such as wars, natural disasters, migrations, and technological advancements to guide your chiefdom through challenges and toward establishing the first Egyptian state. Discover 48 historically accurate technologies and cultural achievements as you delve into the mysteries of Egyptian religion and culture.
Reviews
- Engaging gameplay that combines resource management with historical events, providing a unique experience.
- Beautiful art style and sound design that enhance the immersive atmosphere of ancient Egypt.
- Challenging yet rewarding, with multiple difficulty levels that encourage replayability to improve scores.
- Limited replayability due to a linear storyline and fixed map, making subsequent playthroughs feel repetitive.
- Random events can be frustrating, as they may derail carefully planned strategies, leading to unexpected failures.
- The game can feel overly punishing, especially on higher difficulties, requiring precise execution of strategies to succeed.
- gameplay145 mentions
- 30 % positive mentions
- 66 % neutral mentions
- 4 % negative mentions
The gameplay is characterized by its simplicity and accessibility, making it easy to learn yet challenging to master, with a mix of worker-placement and resource management mechanics. While many players appreciate the thematic depth and historical accuracy, some find the gameplay repetitive and linear, limiting replayability. Overall, it offers engaging mechanics and a satisfying core loop, appealing to both casual gamers and strategy enthusiasts, despite some criticisms regarding its depth and complexity.
“Worker-placement mechanics are kept fresh by a changing map as you scout and build, trade and raid.”
“The gameplay is another case of easy to learn, hard to master.”
“The gameplay follows the march of history with some allowance for variation but all the mechanics make a historical playthrough feel natural and accurate, and the quests give you direction as you pursue victory rather than, as in many games, being a mere distraction.”
“The gameplay is again where I'll say this: this is a learning tool and a puzzle game, more so than a strategy game.”
“The narrow margin for error is a downside, restricting the gameplay to a limited selection of defined historical paths, effectively making it a puzzle to find that path.”
“Long story short, it's a very casual take on the grand strategy genre with you dragging and dropping the icons of your workers on different regions of the map being most of the gameplay.”
- replayability100 mentions
- 18 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
Overall, the game exhibits limited replayability, with many reviewers noting its linear progression and scripted events that diminish the incentive for multiple playthroughs. While some players find enjoyment in optimizing strategies or achieving higher scores, the consensus is that the game lacks the depth and variability typically associated with more replayable titles. Despite its educational value and engaging gameplay, most agree that it is best suited for a few playthroughs rather than extensive replay.
“I got it solely for that reason, and soon discovered a challenging but fun and replayable game.”
“The replayability doesn't come from random maps, but rather from improving your performance on each set event and finally winning the game.”
“I really like the ambiance of the game, background music, voices, the way upgrades are applied on the map, the way your tribe evolves from meager beginnings to a powerful state, the paintings that are shown when a major event happens, etc. There is a lot of replayability in it too because there's always a new strategy you would like to try out to better the results and maybe delve into higher difficulties and see how your strategic wisdom (or its lack) will bode for the people you guide.”
“Therefore, all the runs are very similar to each other, and the game does not offer much replayability after completion.”
“The way the game progresses is very linear, which dims replayability.”
“The replayability value is lower because there is no randomly generated map - you will start in the same place, with the same resources and the same tribes.”
- graphics63 mentions
- 46 % positive mentions
- 49 % neutral mentions
- 5 % negative mentions
The graphics of the game are generally described as simplistic yet charming, effectively capturing the theme of ancient Egypt through stylized artwork and hieroglyphic-inspired visuals. While some players note the graphics are basic and limited in animation, many appreciate the aesthetic appeal and historical accuracy, which enhance the overall gameplay experience. The art style is often praised for its beauty and ability to evoke a sense of immersion, making it a pleasant sensory experience despite its simplicity.
“The graphics, while somewhat tilted towards the functional end of the spectrum, are still very pretty and evocative of the theme and do exactly what they need to do while still being interesting and nice to look at.”
“The graphics are charming, beautiful, and their style serves the gameplay and historical background well.”
“Great game, very atmospheric, very meditative, with cool hand-drawn graphics and a clear UI.”
“Very simple graphics, with very few animations.”
“It's simplistic, the graphics are basic, the game seems to involve hitting 'next turn' a lot.”
“The graphic expression is really too limited.”
- story46 mentions
- 15 % positive mentions
- 78 % neutral mentions
- 7 % negative mentions
The game's story is linear and heavily influenced by historical context, providing a captivating narrative that unfolds through unique missions and timed events. While it offers educational elements about ancient Egypt, the gameplay can feel repetitive due to its structured nature, requiring players to follow specific strategies to succeed. Overall, the story serves as a framework for the challenges, but its limited depth and lack of variability may leave some players wanting more.
“The best part of the game is that this is more than window dressing -- enough research has been put into the setting to turn what scanty sources we have about the period into a coherent, believable story.”
“The game course is well designed to constantly give you the good feeling of development and achievement while pushing you forward with timed story events.”
“While the game is short and may get repetitive fairly quickly, it still offers an interesting story of the colonization of Egypt and a variety of different game mechanics.”
“There's no story, there's no set of pre-made missions with certain goals, there's nothing like that.”
“Really the gameplay is very limited, short, lacks depth and story.”
“Although the replayability isn't about changing the story - the story and the flow of the game do not change.”
- music30 mentions
- 43 % positive mentions
- 47 % neutral mentions
- 10 % negative mentions
The music in the game is generally praised for its relaxing and fitting ambiance, enhancing the overall experience with a beautiful soundtrack that complements the game's theme and art style. While some users noted a lack of variety in music tracks and occasional simplicity in sound design, the majority found the music to be enjoyable and well-integrated into the gameplay, contributing to a charming and immersive atmosphere. Overall, the soundtrack is considered a strong point, adding depth to the educational and strategic elements of the game.
“The art, music, and animations are gorgeous.”
“This game is a lot of fun, beautiful soundtrack, and great empire mechanics.”
“The music is relaxing and unobtrusive, and the sound effects are well done.”
“Individual sounds are often very simple, but also sound like they've been compressed one too many times, and there is a distinct lack of music tracks for the game.”
“Game just loads to a blue screen with music.”
“Good concept, I enjoyed the artistic style quite a bit, the historical accuracy, the music and so forth but it's far too short, too restrictive, not enough choices, limits you to 200 turns (which go by fast) and holds the players' hand far too much.”
- atmosphere12 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The atmosphere of the game is widely praised for its immersive and relaxing qualities, enhanced by subtle sound effects and appealing graphics. Players appreciate the nostalgic feel reminiscent of classic titles, contributing to a magical and addictive experience that encourages continued play. Overall, the game successfully creates a captivating environment that complements its simple mechanics.
“Great game, very atmospheric, very meditative, with cool hand-drawn graphics and a clear UI.”
“The sound effects are not overbearing and also help set the atmosphere of the game.”
“A simple game, but it manages to create this magical atmosphere.”
“The management of civilizations (albeit without the multiple ways of 'winning the game') and the atmosphere & nostalgia of Pharaoh 1999 + the others in that series is what made this fun for me!”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players appreciate the game's relaxing nature and diverse campaign options, allowing for a mix of farming, military, and exploration. However, many find the grinding aspect tedious, as progress feels slow and success seems elusive, detracting from the overall enjoyment.
“Really, I thought this was a game up my alley, but since you can never get through it with what appears to be any amount of success, it becomes tedious.”
“A city in each of the areas could add some interesting gameplay, instead of farming them like a regular tile.”
“Moving them from farming to, for instance, worship when you need the favor of a god to overcome a trial/mission more easily.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with players appreciating its funny take on achievement hunting and its entertaining approach to a lesser-known historical period. However, some critics note that while the game is amusing, it is relatively short and lacks replayability, which may limit its long-term appeal. Overall, it offers a lighthearted experience for fans of micromanagement and strategy genres.
“Funny achievement hunting.”
“It is a very funny way of learning something about a not-so-well-known period.”
“A funny game if you like micromanagement and strategy.”
- optimization5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The game is heavily focused on optimization and resource management, appealing to players who enjoy refining their strategies to achieve better performance and faster completion times. Replayability is driven by the challenge of improving past results rather than random map generation, making it ideal for those who thrive on achieving gold victories in each scenario.
“If you like the building aspect of civilization games and are all about optimization, you'll probably enjoy this game.”
“Predynastic Egypt is a resource management and optimization game in which you overcome trials and ordeals to establish Egypt as a unified kingdom.”
“That's not even counting optimizations for finishing the game faster, going for achievements, and learning what best makes the game tick.”
“It is about bettering one's previous performance, trying to get gold victories at every challenge and so forth.”
“The replayability doesn't come from random maps, but rather from improving your performance on each set event and finally winning the game.”
- stability4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
Overall, the game is praised for its stability, with users reporting minimal to no issues such as glitches, freezes, or crashes. It is described as remarkably well-polished and functioning smoothly throughout gameplay.
“I didn't really have that many issues with this game - no glitches even, it's remarkably well polished for what it is.”
“Everything works well enough and I experienced no glitches.”
“It's stable; I had no glitches, freezes, crashes to desktop, or bugs I could see.”