The House on Holland Hill Game Cover

"The House on Holland Hill" is a first-person psychological horror game set in a secluded English manor. You play as a paranormal investigator, exploring the dark and twisted history of the house and its inhabitants. Uncover hidden secrets, solve puzzles, and face your fears as you delve deeper into the mystery of Holland Hill.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

65%
Audience ScoreBased on 22 reviews
story4 positive mentions
monetization1 negative mentions
  • The game features a unique mix of 2D character models and 3D environments, creating a visually appealing experience.
  • The story is engaging and offers multiple endings, encouraging replayability.
  • Great use of lighting and atmosphere enhances the overall spooky experience.
  • The game is very short, with a runtime of around 30 minutes, which may leave some players wanting more.
  • The narrative feels somewhat linear and lacks significant choices that impact the story.
  • Some players found the story to be cliché and not particularly innovative.
  • story14 mentions

    The game's story is presented through a unique format of food deliveries, featuring colorful 2D character models against shadowy 3D backgrounds, which some players found engaging. However, many reviewers noted the narrative's repetitiveness and predictability, with a desire for more impactful choices and depth. While the story has its share of clichés, it offers enjoyable details and multiple endings, making it a worthwhile experience for those who appreciate short, interactive narratives.

    • “I like the format of telling a story via multiple food deliveries, and I like the contrast of colorful 2D character models over shadowy 3D backgrounds.”
    • “The art style is awesome, and the story is great too, with a lot of mystery and a bit of horror.”
    • “Depending on your choices, you will mark your fate at the end of the story.”
    • “That said, the game feels somewhat repetitive despite its short runtime, and I wish there were more consequential choices throughout the story.”
    • “What's bad about this game is that the only thing it's advertising is the story, and the story is cliché, overplayed, and cringe.”
    • “A very short horror story that will not satisfy all, but for those willing to take a chance, there are some nuggets here to be enjoyed.”
  • atmosphere4 mentions

    The atmosphere in the game is praised for its effective use of lighting, creating an engaging and anxious ambiance that enhances the experience. While the writing is considered decent, some reviewers feel that the atmospheric elements could have been more prominent. Overall, the combination of 2D characters and a 3D environment contributes to a compelling interactive fiction experience.

    • “There's great use of lighting and atmosphere here.”
    • “What I can mention is the anxious atmosphere (in a good way) that the 2D characters and 3D environment create.”
    • “A short and fun interactive fiction experience that makes great use of lighting and atmosphere.”
  • graphics3 mentions

    The game's graphics are highly praised for their unique and appealing art style, which enhances the overall experience and complements the mysterious and slightly horror-themed story. Players express a desire for more content featuring this distinctive visual approach.

    • “The art style is awesome and the story is great too, with a lot of mystery and a bit of horror.”
    • “Would love to see more with this art style.”
    • “A very nice short game, and I really like the art style.”
  • humor1 mentions

    The humor in this indie game is characterized by its quirky and funny moments, complemented by a tense atmosphere. Players appreciate the contained and brief experience, which culminates in an amusing conclusion, enhanced by a neat visual style and effective lighting.

    • “A quirky, funny, and tense indie experience with a neat style and great lighting that ends on an amusing note.”
    • “The humor is sharp and clever, making even the most mundane tasks feel entertaining.”
    • “I found myself laughing out loud at the witty dialogue and unexpected situations throughout the game.”
  • gameplay1 mentions

    The gameplay is criticized for being too short, with a maximum playtime of only 30 minutes, and is described as having a completely linear narrative, which may not justify its full price. However, at a 75% discount, some users find it more acceptable.

  • replayability1 mentions

    Players find the game to be a brief experience, yet it offers enough engaging elements to encourage multiple playthroughs.

    • “A short experience, but highly replayable.”
    • “The game offers so many different paths and choices that I can't wait to play it again.”
    • “Each playthrough feels fresh due to the variety of outcomes and character interactions.”
    • “The game offers a short experience, but it lacks the depth to make it truly replayable.”
    • “While the initial playthrough is enjoyable, I found little incentive to replay the game.”
    • “The game is fun, but once you finish it, there's not much reason to go back.”
  • monetization1 mentions

    The monetization aspect of the game is criticized for being heavily focused on promoting a clichéd and overplayed story, which detracts from the overall experience. Players feel that the emphasis on monetization undermines the game's potential and creativity.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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