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The House in Fata Morgana: A Requiem for Innocence Game Cover

About The House in Fata Morgana: A Requiem for Innocence

The House in Fata Morgana: A Requiem for Innocence is a single player action game with horror, drama, mystery, thriller and others themes. It was developed by NOVECT and was released on May 17, 2018. It received very positive reviews from players.

A collection of several stories that are prequels to The House in Fata Morgana.

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Looking for games like The House in Fata Morgana: A Requiem for Innocence? Here are top action recommendations with a horror, drama, mystery, thriller, anime and violence focus, selected from player-similarity data — start with The House in Fata Morgana, Life is Strange: Before the Storm or Narcissu 1st & 2nd.

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Reviews

94%Audience ScoreBased on 455 reviews
story115 positive mentions

  • Deep and emotionally powerful continuation and expansion of characters, especially Jacopo and Morgana, enhancing the original story experience.
  • Outstanding writing, art, and music consistent with the acclaimed quality of the original game, creating an immersive and haunting atmosphere.
  • Includes meaningful side stories and an epilogue that provide additional context, closure, and emotional depth to the franchise.
  • Certain story elements feel redundant since much of the plot retells known events, which can reduce surprise and impact.
  • Controversial depiction of the relationship between an adult and a child character makes some uncomfortable and has been criticized for its handling.
  • Some dialogue and character language use modern slang inconsistent with the historical setting, affecting immersion for some players.
  • story

    396 mentions Positive Neutral Negative
    29% positive mentions, 70% neutral mentions, 1% negative mentions

    The story of "A Requiem for Innocence" serves as a well-crafted prequel and companion piece to the original "The House in Fata Morgana," providing deeper insight into key characters like Jacopo and Morgana and enriching the main narrative with new perspectives and emotional depth. While the plot largely retreads known events, its strong writing, tragic tone, and additional side stories successfully evoke powerful emotions and expand the lore, though some found parts slow or redundant. Overall, it is highly recommended for fans of the original, as it enhances the experience and rounds out the overarching tragic tale with thoughtful character development.

    • “The key to make Requiem for Innocence work so well is the shift in perspective of who is telling this story compared to the base game. Getting to know more of Jacopo's motivations and actually seeing the events that molded him make him an even better character. By the end, I was more invested in his character than just playing the base game.”
    • “The biggest compliment I can give the writers here is that they managed to make a story the reader already knows the end of still extremely engaging and emotionally devastating. This is elevated by a great OST and stunning visuals. Some tracks became my favorites overall from the series.”
    • “A Requiem for Innocence is mainly an extended and fleshed out version of Morgana's tragic backstory, but also contains a few side-stories that tie into the main game and are very good as well, including what I consider the true epilogue of the story around the cursed mansion, which is also really good.”
    • “The main story killed me but this drove a stake through my soul.”
    • “Out of 10 hours of the main story, only 2-3 of them are new, with the rest just being repeats of a story everyone who played this game already read, and dragged on forever.”
    • “The main story is kind of unnecessary, but I understand why the developers indulged in this prequel.”
  • music

    88 mentions Positive Neutral Negative
    60% positive mentions, 37% neutral mentions, 3% negative mentions

    The music in this game is widely praised for its haunting, beautiful, and emotionally resonant soundtrack that enhances the storytelling and atmosphere, with several tracks becoming favorites among fans. While some reviewers feel the soundtrack is not quite as exceptional or cohesive as the original game’s, it still stands out as a major highlight and a masterful continuation of the franchise’s musical quality. The soundtrack’s blend of somber piano, melancholic vocals, and gothic ambiance deeply supports the game's emotional impact.

    • “With a mixture of somber piano pieces, melancholic vocal tracks, and haunting ambient sounds, the music supports and enhances every emotional beat.”
    • “The soundtrack, composed by Mellok'n, continues to be one of the franchise's strongest features.”
    • “The biggest compliment I can give the writers here is that they managed to make a story that the reader should already know how ends be still extremely engaging and emotionally devastating; this is also elevated by another great OST and stunning visuals, some of the tracks became my favorites overall from the series.”
    • “Lossy soundtrack compression results in background music quality comparable to a YouTube video rather than fully lossless audio as found in other games.”
    • “The musical accompaniment, while quality, falls short of the original game's soundtrack.”
    • “The first game's soundtrack was really something special, mostly vocalized and full of haunting tracks that seemed to play out at a rate matching the text, but this time the music was simply serviceable.”
  • emotional

    72 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a profoundly emotional experience, praised for its heartbreaking, tragic narrative and exceptional storytelling that often moves players to tears despite knowing the outcome. Enhanced by a stirring soundtrack and compelling visuals, it immerses players deeply in the characters' fates, offering both devastating and heartfelt moments that resonate strongly. Many describe it as a masterpiece of emotional depth, rarely matched in visual novels, evoking a wide range of powerful feelings from sorrow to hope.

    • “The biggest compliment I can give the writers here is that they managed to make a story that the reader should already know how it ends but still extremely engaging and emotionally devastating. This is also elevated by another great OST and stunning visuals.”
    • “The House in Fata Morgana: A Requiem for Innocence is a haunting, emotionally devastating journey that enriches and deepens the already powerful main narrative. It reveals the tragic backstories of key characters and frames the events of the original in a much more complex moral and emotional light.”
    • “Despite knowing how the tragic story concludes, it doesn’t prepare you for the emotional gut punch you'll experience as you play through it.”
  • graphics

    17 mentions Positive Neutral Negative
    35% positive mentions, 47% neutral mentions, 18% negative mentions

    The graphics maintain the series' signature dark gothic and painterly art style, delivering stunning, hand-painted visuals and expressive character portraits that enhance the emotional and atmospheric tone. While not a visual overhaul, the artwork is consistently beautiful, immersive, and fitting for the tragic narrative. Some users note increased graphic content, including gore and sexual themes, but overall the visuals are praised for their elegance and unique aesthetic.

    • “The visual presentation maintains the series' signature aesthetic, blending hand-painted artwork with expressive character portraits and atmospheric backgrounds.”
    • “While Requiem doesn't overhaul the visuals from the main game, it maintains the same painterly beauty and elegance, which contrasts with the horror and sadness of the narrative.”
    • “The overall dark gothic art style really sets the tone for the type of story told here, making for a more immersive visual novel experience.”
    • “Everything from the music to the new character artwork (and the quality of the new characters), to the dialogue, feels subpar.”
    • “Even the artwork is a little different, overall more like 'romance novel cover' than what you're used to from the first story.”
    • “The overall dark gothic art style really sets the tone for the type of story told here, making for a more immersive VN experience.”
  • humor

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in this game is widely praised for being relatable, heartwarming, and consistently funny throughout, especially in side stories and the extensive backstage segments. It balances humor with emotional depth, offering witty character interactions and amusing commentary that enhance the overall experience. Fans appreciate the well-crafted jokes and lighthearted moments that complement the narrative without relying on typical anime tropes.

    • “The side stories are all great, especially 'Assento Dele,' which is shockingly heartwarming and funny for where it takes place in the timeline.”
    • “The backstage extra is funny as hell and is one of the best I've seen in any medium.”
    • “Lastly, this VN also comes with a 'backstage' segment, just like the main story, which is a humorous commentary provided by the characters.”
  • atmosphere

    7 mentions Positive Neutral Negative
    71% positive mentions, 0% neutral mentions, 29% negative mentions

    The atmosphere in this game is distinctively raw and somber, blending expressive hand-painted visuals with melancholic storytelling that creates a unique, impactful experience. While some praise its strong emotional ambiance and beautiful OST, others feel it fails to capture the original's mysterious and gothic charm, resulting in a loss of the series' signature atmosphere. Overall, the mood is deeply melancholic and evocative, though reception varies depending on attachment to the original.

    • “The visual presentation maintains the series' signature aesthetic, blending hand-painted artwork with expressive character portraits and atmospheric backgrounds.”
    • “First of all, it felt so nice to dive into that atmosphere again, to meet characters I fell in love with.”
    • “This just has no purpose being, the new characters suck, the recap sucks, the atmosphere sucks and everything that's good about the original is lost in this one. If you want to keep your memory of the original intact, don't buy this.”
    • “Where The House in Fata Morgana built its atmosphere through layers of mystery and gothic romanticism, Requiem is much more direct and raw.”
  • gameplay

    4 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The gameplay aspect is either minimal or not a focus in the game, with some users suggesting it serves more as a narrative or atmospheric element rather than interactive mechanics.

  • replayability

    3 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users highlight that the game offers either no replay value or infinite replayability, indicating a strong divide in opinions regarding how engaging the game remains after initial completion.

  • character development

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers deep and nuanced character development, particularly expanding on Morgana’s tragic backstory and other previously referenced but unexplored characters. It effectively builds on the original story by adding depth, resolving unanswered questions, and maintaining thematic consistency. Overall, it enhances the narrative through rich character exploration and a balanced perspective.

    • “An impressive prequel to the original game that tells Morgana’s tragic backstory and explores the multifaceted character development of various figures in even greater depth.”
    • “This is what a fandisc should be: expanding the story, solving unanswered questions, building world and character development, and maintaining the structure and theme of its original story.”
    • “As this is a prequel, an overview of Requiem for Innocence's story was already in the main game, but this does a wonderful job of expanding on it through more in-depth character development, new characters (usually briefly referenced in the main game but not actually named or characterized there), and a more neutral viewpoint.”
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Frequently Asked Questions

The House in Fata Morgana: A Requiem for Innocence is a action game with horror, drama, mystery, thriller and others themes. Common tags for The House in Fata Morgana: A Requiem for Innocence include gothic, female protagonist, psychological, psychological horror, soundtrack and others.

The House in Fata Morgana: A Requiem for Innocence is available on PC and Windows.

The House in Fata Morgana: A Requiem for Innocence was released on May 17, 2018.

The House in Fata Morgana: A Requiem for Innocence was developed by NOVECT.

The House in Fata Morgana: A Requiem for Innocence has received very positive reviews from players. Most players liked The House in Fata Morgana: A Requiem for Innocence for its story but disliked it for its gameplay.

The House in Fata Morgana: A Requiem for Innocence is a single player game.

Similar games include The House in Fata Morgana, Life is Strange: Before the Storm, Narcissu 1st & 2nd, STEINS;GATE 0, Finding Paradise and others.