- May 17, 2018
- yeo
- 5h median play time
The friends of Ringo Ishikawa
An Exercise in apathy, neither solid nor liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really.
Platforms
About
"The Friends of Ringo Ishikawa" is an open-world beat 'em up game set in Osaka, following the story of a high school gang leader, Ringo Ishikawa, during his last autumn before graduation. The game features unique brawl mechanics, yakuza-delinquent aesthetics, and various school sim elements, including exploring the town, day-night cycle, NPC schedules, and mini-games. However, the main focus of the game is the introspective story, designed to make players feel Ringo's experiences and emotions.
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- The game features a unique blend of open-world exploration, life simulation, and beat 'em up mechanics, providing a refreshing experience.
- The characters are well-developed and engaging, with a story that resonates emotionally and captures the essence of youth and friendship.
- The pixel art style and soundtrack create a nostalgic atmosphere that enhances the overall experience.
- The game lacks clear guidance and tutorials, which can lead to confusion about objectives and mechanics.
- The combat can feel repetitive and simplistic, especially when facing multiple enemies, which may detract from the overall enjoyment.
- The ending is abrupt and may leave players feeling unsatisfied, as it doesn't provide a sense of closure or multiple outcomes based on player choices.
story
214 mentions Positive Neutral NegativeThe story of "The Friends of Ringo Ishikawa" is widely praised for its depth and emotional resonance, presenting a poignant coming-of-age narrative that explores themes of friendship, existentialism, and the struggles of youth. Players appreciate the game's unique blend of life simulation and beat 'em up mechanics, allowing for a self-driven exploration of the protagonist's life, though some criticize its vague structure and pacing. Overall, the storytelling is considered the game's strongest aspect, with many finding it both relatable and impactful, despite some frustrations with its execution and lack of clear guidance.
“The story is incredibly powerful.”
“This game is a heartfelt story about a few delinquents trying to find their places in the world.”
“The story is introspective and heartfelt.”
“The indie-persona charm is lost after the halfway point; eventually you're just repeating the same activities over and over again, for little reason, just hoping that the story will progress, that the game will end.”
“The ending felt rushed and there are a lot of loose story threads we never get to finish.”
“Not only is the game not story-based at all, there is no actual story that you can take part in, no narrative arc to speak of.”