The Curse of Feldar Vale
- August 30, 2021
- Ian C Pook
"The Curse of Feldar Vale" is a first-person puzzle adventure game set in a mystical forest. Players must uncover the secrets of an ancient curse while navigating complex puzzles and exploring a richly detailed world. With a strong emphasis on narrative and atmosphere, this game offers a unique and immersive experience for fans of the genre.
Reviews
- The game successfully captures the essence of old-school D&D, providing a nostalgic experience for fans of tabletop RPGs.
- Character customization and party building offer a lot of depth, allowing players to strategize and create unique combinations.
- The developers are responsive and actively work on updates, enhancing the overall experience and addressing player feedback.
- The final boss fight is unbalanced, making it frustrating for players who have invested time in the game.
- The turn-based movement system can be tedious, slowing down exploration and making gameplay feel monotonous.
- Some mechanics, such as character leveling and experience gain, feel inconsistent and could benefit from refinement.
- story5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The story is generally well-received for its balanced elements and minimalist storytelling approach, though some players find the ending anticlimactic and express disappointment that exported characters do not carry over into the sequel. While the narrative has potential, concerns about limited replay value due to its linearity and pacing are noted.
“You can export your save to its immediate sequel 'Mystery at Morgoth' and continue the story.”
“Story elements are perfect, not too little, not too much.”
“Only things I would change: a very non-climactic ending and, two, exported characters don't cross over into Wars of Quaedon: the story begins.”
“Could be a great game with some minor tweaks, but I don't see a lot of replay value when it takes so long to do anything and the story is always going to be the same.”
“Storytelling is quite minimalist, but seems good so far.”
- gameplay3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Gameplay features significant changes to mechanics, moving away from traditional D&D combat systems, which some players find clunky. While there are in-depth and configurable mechanics available, players can choose to engage with them at their discretion.
“The mechanics have been changed significantly, so don't expect a D&D combat simulator.”
“All of the mechanics are clunky.”
“There are in-depth mechanics, much of it configurable, though you don’t need to bother with that if you don’t want to.”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game is generally considered to be lacking, with players suggesting that it could benefit from additional tracks and voice acting. Some recommend listening to external soundtracks, like dungeon synth or the Baldur's Gate soundtrack, to enhance the gaming experience.
“Would have been better with voice acting and more music.”
“I would recommend listening to some dungeon synth or the Baldur's Gate soundtrack while playing.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious, particularly due to the cumbersome movement system that requires managing multiple characters individually during large encounters. This can make exiting and re-entering areas feel laborious and frustrating.
“The movement system in the game is so tedious.”
“My main problem with this game is that the encounters are fairly large, which in itself is not bad; however, if you have to exit and come back, it is fairly tedious to move everyone individually.”
- replayability2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
Overall, the game has limited replayability due to its lengthy gameplay and a fixed storyline, which may deter players from returning. While some users acknowledge that it's acceptable for a non-AAA title, they feel that minor improvements could enhance its replay value.
“While it may not have the highest replayability, it's still enjoyable enough to revisit.”
“The game has potential, but I find the replay value lacking due to the lengthy gameplay and a fixed storyline.”
“I appreciate the experience, but I don't see myself coming back for multiple playthroughs.”
“Could be a great game with some minor tweaks, but I don't see a lot of replay value when it takes so long to do anything and the story is always going to be the same.”
“Yes, it isn't as replayable, but that's okay since it's not a AAA game at $60+.”
- graphics2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The graphics are described as simplistic but effective, with users noting that they function well within the game's context.
“The graphics are stunning and truly bring the game world to life.”
“The art style is unique and adds a lot of character to the game.”
“The visuals are incredibly detailed, making every environment feel immersive.”
“The graphics are quite simplistic and lack detail.”
“The visuals feel outdated and do not meet modern standards.”
“The art style is unappealing and detracts from the overall experience.”