- November 20, 2015
- Ben 'Yahtzee' Croshaw
- 60h median play time
The Consuming Shadow
A very niche horror title with a few floors that don't cripple the overall experience. Recommended to fans of horror narrative and roguelikes.
Platforms
About
The Consuming Shadow is a single player action adventure game with a horror theme. It was developed by Ben 'Yahtzee' Croshaw and was released on November 20, 2015. It received neutral reviews from critics and overwhelmingly positive reviews from players.
"The Consuming Shadow" is a survival horror game with roguelike elements. You play as a paranormal investigator, trying to stop an ancient evil from consuming the world. Battle cultists, monsters, and sanity-draining shadows in this challenging and intense game. With procedurally generated levels and tons of items to find, each playthrough is different and full of replayability.




- The game is highly atmospheric, effectively capturing the essence of Lovecraftian horror through its writing and sound design.
- Gameplay combines roguelike mechanics with investigative deduction, creating a unique experience that encourages replayability.
- The tension of managing health and sanity while racing against time adds a compelling layer to the gameplay.
- Combat mechanics can feel clunky and unintuitive, leading to frustration during encounters.
- The graphics are simplistic and may deter some players, resembling an old flash game rather than a polished title.
- Random events and RNG elements can lead to frustrating experiences, making some runs feel unfair or overly punishing.
- gameplay140 mentions Positive Neutral Negative
The gameplay of "The Consuming Shadow" is characterized by its unique blend of atmospheric tension, roguelike mechanics, and a strong emphasis on sanity management, which significantly impacts player decisions and experiences. While the combat mechanics can feel clunky and the game may become repetitive after several playthroughs, the engaging deduction elements and risk-reward scenarios keep players invested in the survival horror experience. Overall, the game successfully merges narrative and mechanics to create a compelling and immersive gameplay loop, despite some critiques regarding its execution and balance.
“This ticking clock becomes the central mechanic, transforming every decision—whether to explore a dungeon, stop at a town, or rest—into a calculated gamble between survival and knowledge.”
“Layered on top of its exploration and survival systems is a surprisingly engaging deduction mechanic.”
“The main gameplay is the dungeons which you are in so often that you would not be initially forgiven for thinking these would get repetitive but the constant threat of death or insanity, using the gameplay shifting and excellently implemented insanity mechanic, keeps the stakes up and stops any dungeon sequence from being boring.”
“Gameplay is a bit of a pain in the ***, especially just as you start out or switch to a higher level, but the 'procedurally-generated investigation on a time-crunch' aspect is surprisingly addictive, with an excellent setting and decent atmosphere.”
“I wouldn't recommend it for free, let alone any price, because the gameplay is very poorly implemented and actively punishes you for trying to use the mechanics that are established in the game.”
“The main gameplay is the dungeons which you are in so often that you would not be initially forgiven for thinking these would get repetitive, but the constant threat of death or insanity, using the gameplay shifting and excellently implemented insanity mechanic, keeps the stakes up and stops any dungeon sequence from being boring.”
The Consuming Shadow Review – A Welcome Trip Into the Dark Abyss
A very niche horror title with a few floors that don't cripple the overall experience. Recommended to fans of horror narrative and roguelikes.
70%Review: The Consuming Shadow
Have some high points, but they soon give way to glaring faults. Not the worst, but difficult to recommend.
40%
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Frequently Asked Questions
The Consuming Shadow is a action adventure game with horror theme.
The Consuming Shadow is available on PC, Steam Deck and Windows.
On average players spend around 38 hours playing The Consuming Shadow.
The Consuming Shadow was released on November 20, 2015.
The Consuming Shadow was developed by Ben 'Yahtzee' Croshaw.
The Consuming Shadow has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.
The Consuming Shadow is a single player game.
Similar games include Eldritch, Withering Rooms, Song of Horror, Nightmare of Decay, Witch Hunt and others.





