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Arkham Horror: Mother's Embrace

Arkham Horror: Mother's Embrace Game Cover
60%Game Brain Score
story, gameplay
replayability, stability
60% User Score Based on 440 reviews

Platforms

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Arkham Horror: Mother's Embrace Game Cover

About

Arkham Horror: Mother's Embrace is a single player role playing game. It was developed by Twin Sails Interactive and was released on March 23, 2021. It received neutral reviews from players.

"Arkham Horror: Mother's Embrace" is a detective horror adventure game set in the Lovecraftian universe. As detective Thomas Murton, you must investigate a series of strange occurrences at the Arkham Sanitarium, uncovering a dark conspiracy. Featuring turn-based combat and puzzles, players must balance investigative work with survival against supernatural forces. Based on the tabletop game from Fantasy Flight Games.

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60%
Audience ScoreBased on 440 reviews
story100 positive mentions
replayability7 negative mentions

  • Engaging story with familiar characters from the Arkham Horror universe.
  • Atmospheric settings that capture the Lovecraftian theme well.
  • Turn-based combat adds a strategic element to gameplay.
  • Clunky controls and camera angles make navigation frustrating.
  • Numerous bugs and glitches can disrupt gameplay.
  • Limited replayability due to linear story progression and lack of meaningful choices.
  • story
    290 mentions Positive Neutral Negative

    The game's story is generally well-received, particularly by fans of Lovecraftian themes, with many praising its atmosphere, character depth, and voice acting. However, some reviewers criticize the narrative for being predictable, linear, and lacking replayability, with certain clichés detracting from the overall experience. While the story is engaging and immersive, it is often overshadowed by gameplay issues and a lack of meaningful player choices.

    • “With the great voice acting and story, you get to know and understand who these characters are a bit more.”
    • “The story is well plotted and tight.”
    • “The story is interesting and the locations and variety of enemies is fine.”
    • “The story is way too generic for Lovecraftian stuff, and boy, do I hate the mandatory asylum level — it’s way too clichéd at this point.”
    • “The thematic is superficially respected but no significant mechanic of the board game can be found here and the story is the most generic, boring Lovecraftian tale I’ve ever seen.”
    • “The story is completely linear and 'discovering' clues is equal to pressing next.”
  • gameplay
    168 mentions Positive Neutral Negative

    The gameplay of "Arkham Horror: Mother's Embrace" has received mixed reviews, with many players finding it clunky and simplistic, often comparing it unfavorably to its board game origins. While the turn-based combat and investigative mechanics are appreciated by some, the overall experience is marred by slow pacing, shallow mechanics, and a lack of depth, leading to frustration among players who expected a more engaging adaptation of the Lovecraftian theme. Despite its narrative strengths, the gameplay is often described as tedious and unpolished, making it a challenging experience for those unfamiliar with the source material.

    • “The gameplay switches between walking your team through adventure/investigate elements and turn-based battles with 5 action points.”
    • “The overall narrative was quite engaging for someone that likes to immerse themselves in game worlds, and while the gameplay was simple, it was engaging enough to keep me through the game's 6-7 hour runtime.”
    • “Gameplay is pretty fun so far, combat reminds me of Shadowrun/Fallout 1/2 though much faster paced, the story is entertaining and I'm genuinely enjoying the characters and their interactions with one another.”
    • “Very annoying, dialogs are very childish and simple, mechanics are just ridiculous, sanity checks with each step are just stupid. It looks like they can do a good Lovecraft game but they don't want to; at least it's cheap and I didn't waste a lot of money.”
    • “The gameplay is clunky and pointless because it is a lousy cross between keyboard and mouse.”
    • “The gameplay feels more like what I'd expect from a Scooby-Doo game from 2006 than what I would expect from Arkham Horror.”
  • graphics
    97 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players noting a cartoonish aesthetic that is visually appealing but ultimately dated, reminiscent of late 1990s titles or mobile games. While some appreciate the art style and atmospheric design, others criticize the performance issues, lack of detail, and overall low quality, suggesting that the graphics do not meet modern gaming standards. Despite these shortcomings, the visuals are often described as serviceable, with some charm, particularly for fans of the Lovecraftian theme.

    • “I thought the graphics looked cool and were quite faithful to a pure Lovecraftian experience with solid design and nice looking still frame cutscenes.”
    • “The graphics are not 'best quality ever' but I personally think that if they were how next-gen games are then this would be awful. You have to remember that it is a game set back in the 1900s - the graphics really work for setting that kind of tone, the lighting in certain areas has been worked on so lovingly that it really immerses you into it!”
    • “I absolutely love the art style!”
    • “Graphics appear circa late 1990s and the controls are a bit clunky, but overall a decent mythos (H.P. Lovecraft) game.”
    • “Performance-wise, it runs poorly and it is hardly a graphical masterpiece; it is perfectly serviceable, but it is inexcusable how stuttery it can be for the detail it provides.”
    • “The graphics don't have the level of detail we're used to nowadays.”
  • atmosphere
    56 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its strong Lovecraftian elements, effectively capturing the eerie and foreboding essence of the genre, reminiscent of classic board games like Arkham Horror. While many players appreciate the immersive settings and sound design, some critiques highlight inconsistencies in voice acting and narrative delivery that can detract from the overall experience. Overall, the atmosphere is considered a significant strength, providing an engaging backdrop for the story despite some gameplay shortcomings.

    • “However, it oozes atmosphere and I enjoyed the adventure.”
    • “The tone, atmosphere, and lore are all very true to the source material.”
    • “It has the atmosphere, it has the feeling.”
    • “Also, some things just appear odd with the battles: after the third encounter against three barefoot cultists (who apparently walk around like this in daylight in public on a workday in a fully staffed and attended university), I got kind of bored of this immersion-killing, tone-deaf atmosphere.”
    • “It just feels like no one truly cared about this game and no one put effort into creating a Lovecraftian atmosphere; everything therefore came out cheap and dull, and the gameplay is so unpolished it could be taken from a marketplace asset.”
    • “They didn't make me feel immersed in the atmosphere of the narrative.”
  • music
    41 mentions Positive Neutral Negative

    The music in the game has received generally positive feedback, with many players appreciating its thematic fit and ability to enhance immersion, particularly in relation to the Lovecraftian atmosphere. While some noted issues with the background music being deactivated by default and occasional glitches, the overall sentiment is that the soundtrack, along with the voice acting, contributes significantly to the game's appeal. However, a few players pointed out that the original compositions may not be particularly groundbreaking, often leaning towards ambient sounds typical of the genre.

    • “Great music and voiceover to match.”
    • “The voice acting is fantastic, the setting spot on for Cthulhu lovers, and the art, soundtrack, and writing are all fantastic.”
    • “Great atmosphere and music that captures the Lovecraftian mythos.”
    • “The background music is deactivated by default, which makes the game quite silent.”
    • “Once I figured that out and activated the background music, it was completely ruining the game, by amongst other things not even remotely fitting the game scenes, e.g. extremely loud battle music and screams, when investigating a desk drawer (I could not even understand the characters' dialogues).”
    • “The OST is nothing exciting but that's to be expected of Lovecraftian games--it's mostly ambient music with the exception of boss fights.”
  • replayability
    30 mentions Positive Neutral Negative

    Overall, the game has been criticized for its very limited replayability, with many players noting that the story remains largely unchanged across playthroughs. While there are some variations in character choices and minor gameplay elements, the lack of diverse scenarios and the linear narrative significantly diminish the incentive to replay. Many reviewers express hope for future updates or expansions that could enhance replay value.

    • “While Arkham Horror: Mother's Embrace offers seven starting characters, multiple combinations of characters in each chapter, and fully voiced conversations no matter which characters are chosen, I found the game to have some major replayability barriers.”
    • “Some sanity loss is unavoidable since you wouldn't know which interaction causes sanity checks, so it does give some replay value in the game to see how trauma level affects the investigator's decision throughout the game.”
    • “On the whole it's a nice start but hopefully there will be further episodes with better features for greater challenge and replayability.”
    • “I expected it to be more like the Arkham Horror games, but it's more like its own thing and unfortunately has zero replay value.”
    • “After playing it through, I can safely say that, except for achievements if you are into that, there is pretty much no replay value.”
    • “The replayability of this game is limited - at least if they don't add more scenarios to the game in the future, which I kinda hope they will.”
  • stability
    22 mentions Positive Neutral Negative

    The game has been widely criticized for its instability, with numerous reports of bugs, glitches, and softlocks that significantly hinder gameplay. While some players find enjoyment in the story and characters, many express frustration over clunky controls and immersion-breaking issues. Overall, the consensus is that the game is a "buggy mess," requiring substantial fixes to improve the experience.

    • “It's buggy - I encountered a major softlock in the herd mansion that required me to completely restart the mission, and multiple times I encountered dialogue subtitles that were completely wrong, or interactable descriptions that were outright broken.”
    • “For now this is a buggy mess and not very smooth as a whole.”
    • “Combat is so buggy, it's practically unplayable.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is described as a mixed bag, with some players finding the dialogue and descriptions amusingly offbeat, while others feel it detracts from the overall experience. There are moments of unintentional comedy, particularly with character interactions and gameplay mechanics, but the humor often feels inconsistent and poorly executed. Overall, it appeals to those who appreciate quirky, Lovecraftian themes, though it may not resonate with everyone due to its odd design choices.

    • “The psychologist says things like 'we should really work this out in therapy,' which made me laugh.”
    • “It is by no means going to revolutionize anything, and I did run into a couple of bugs during my playthrough, but these were fairly minor (one bug forcing me to go back to the last save point, and investigators hilariously swinging firearms around like they are melee weapons).”
    • “For one... I'm pretty sure Norman only has one door and one bookshelf... not two doors where one looks like it contains books (made me laugh... nearly wet myself xd).”
    • “And please, professor, shut up. I don't need your comments; they are not funny.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with users reporting poor performance, significant frame drops, and stuttering issues, particularly on mid-range hardware like the GTX 1070. While some find it serviceable, many feel that the graphical quality does not justify the performance problems, making it feel more like a board game experience. Players recommend waiting for updates or sales to improve the price-performance ratio.

    • “That is what makes it feel more like a board game, but if you are into that, grab it (best on the next sale if you are looking for a good price-performance ratio)!”
    • “But the game has some performance issues such as frame drops that I hope get fixed soon by updates (thank old ones this is LH and Asmodee and not CDPR).”
    • “Performance-wise, it runs poorly and it is hardly a graphical masterpiece. It is perfectly serviceable, but it is inexcusable how stuttery it can be for the detail it provides.”
    • “The game has some performance issues such as frame drops that I hope get fixed soon by updates (thankfully this is LH and Asmodee and not CDPR).”
    • “Really terrible frame rates and visuals; this was not optimized at all.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be overwhelmingly tedious, with forced actions, clunky controls, and frustrating combat mechanics that detract from the overall experience. Many reviewers express disappointment, noting that even an interesting story cannot compensate for the awkward movement and limited attack options that make gameplay feel laborious.

    • “Every action seemed forced and tedious.”
    • “Combat is incredibly tedious for the chapters I played - generally characters get one attack action and a bit of movement, and the movement is awkward.”
    • “I went in willing to overlook a lot of glitches to have a fun adventure and story... but this game is just tedious to play.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization of Arkham Horror: Mother's Embrace has been criticized as a blatant cash grab, with many reviewers feeling that the $20 price tag is unjustified given the game's quality and gameplay mechanics. Players argue that for the same price, they could purchase superior older AAA titles, and some believe the game isn't worth more than $5.

    • “Arkham Horror: Mother's Embrace has the cash grab price of $20 USD, for which you could easily get any number of older AAA games.”
    • “Cash grab that isn't worth 5 dollars.”
    • “This is an obnoxious cash grab!”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, highlighting moments of joy and nostalgia tied to beloved characters like Jenny and Roland. The gameplay evokes strong feelings, with players experiencing heightened emotions that impact their physical interactions with the game, illustrating its immersive and compelling nature.

    • “As a fanatic player of the living card game, I happened to play The Dunwich Legacy. Jenny was my best friend's character, and Zoey was mine; you have no idea how much my heart raced upon hearing one of my favorite characters (along with Caroline). I cried happily when Roland showed himself. I love this game, and I wish we had Sister Mary...”
    • “It made me feel forced to do something even if there was nothing; I had to put my cup down or switch hands instead of sticking to the mouse.”
    • “Or how to make a compelling game that requires you to make a sanity check whenever touching the game's GUI.”
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8h Median play time
9h Average play time
7-12h Spent by most gamers
*Based on 6 analyzed playthroughs
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Arkham Horror: Mother's Embrace is a role playing game.

Arkham Horror: Mother's Embrace is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 4 and others.

On average players spend around 9 hours playing Arkham Horror: Mother's Embrace.

Arkham Horror: Mother's Embrace was released on March 23, 2021.

Arkham Horror: Mother's Embrace was developed by Twin Sails Interactive.

Arkham Horror: Mother's Embrace has received neutral reviews from players. Most players liked this game for its story but disliked it for its replayability.

Arkham Horror: Mother's Embrace is a single player game.

Similar games include Call of Cthulhu, Blackguards, Wasteland 2, Encased, Hard West and others.