- August 5, 2020
- doekuramori
- 8h median play time
The Citadel
Platforms
About
The Citadel is a single player casual shooter game with a science fiction theme. It was developed by doekuramori and was released on August 5, 2020. It received very positive reviews from players.
The Citadel is a brutal first person shooter, and a love letter to classic games such as Marathon, Doom and Wolfenstein 3D. Descend into the depths of a dark citadel, and fight through 6 Episodes and 30 levels of action packed with 6 challenging bosses. Go forth, Martyr.






- The Citadel features solid and satisfying gunplay with a large arsenal, including unique reload mechanics and alternate firing modes, enhancing tactical and run-and-gun playstyles.
- The game's art style is a distinctive blend of anime and biomechanical horror, creating an eerie and immersive atmosphere complemented by an effective soundtrack.
- Level design effectively mixes maze-like indoor areas with open verticality and occasional mech-piloting sections, promoting exploration and varied combat experiences.
- The game suffers from frequent crashes and performance issues, especially during level transitions and crowded scenes with many enemies and effects.
- Level textures and visual variety are limited and repetitive, which may cause some players to find the environments monotonous over time.
- Platforming mechanics, notably ledge grabbing, can be inconsistent and frustrating, and the lack of mid-level checkpoints leads to repeated restarts on deaths.
- gameplay539 mentions Positive Neutral Negative
The gameplay of The Citadel combines classic boomer shooter elements with modern, tactical mechanics such as manual reloads, bullet drop physics, leaning, and survival systems, creating a deep and satisfying combat experience. It features fast-paced yet methodical gunplay with a vast arsenal and versatile mechanics, balancing run-and-gun action with strategic resource management, though some aspects like platforming and enemy AI can feel rough or repetitive. Despite occasional technical issues and some obtuse mechanics, the core gameplay is widely praised for its uniqueness, depth, and engaging, immersive feel.
“Old school FPS / boomer shooter but with modern mechanics like recoil and bullet drop.”
“The weapons all feel fun, enemies are mostly engaging, the gunplay mechanics feel really cool, with things like manual reloads, mag dropping, and a durability system that actually doesn't feel awful (wow).”
“The citadel blends typical boomer shooter gameplay with more modern FPS/milsim touches like slides, leaning, ballistic physics on all projectiles (including bullet drop), manual ammo management features and light survival/RPG touches such as hunger, a merchant and weapon upgrades to purchase.”
“The default menus don't work, there's no door animations, no crouch tweening, it's impossible to tell if you're even hitting enemies or they're hitting you, the strafe movement is just added on top of forward movement, the player physics feel awful, the default controls are bizarre, the level geometry looks like placeholders, level design feels randomly generated, bullets fall after like 5 meters, there's no coherent gameplay design, the controller support randomly breaks, the menus are an ugly nightmare, the pistol ads graphic is pure black and has a nauseating zoom effect, and even the title screen just screams "unfinished game."”
“Having to spam the 'r' key to load individual shotgun shells breaks the flow of combat, the leaning and aim-down-sights mechanics add nothing of value to the gameplay, and why the hell do I need a compass?”
“However, the manual ledge grabbing mechanic simply doesn't work sometimes, which resulted in a few deaths that felt unfair and frustrating (this frustration was amplified by the limited lives system this game uses - if you die too many times in one chapter, you get punished by having to start it from scratch).”
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Frequently Asked Questions
The Citadel is a casual shooter game with science fiction theme.
The Citadel is available on PC and Windows.
On average players spend around 7 hours playing The Citadel.
The Citadel was released on August 5, 2020.
The Citadel was developed by doekuramori.
The Citadel has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.
The Citadel is a single player game.
Similar games include Beyond Citadel, Forgive Me Father, INCISION, Dread Templar, Project Warlock and others.





