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About the cabin game

the cabin game is a single player and multiplayer management game with horror, mystery and thriller themes. It was developed by Twisted Corridor and was released on August 27, 2026. It received positive reviews from players.

the cabin game is a 1-4 player, chaotic horror game where you are trapped inside a cabin and the only way out is through a game of cards. Just beware, as the cards you play have a surprising twist on this humble abode...

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Games Like the cabin game

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Reviews

88%Audience ScoreBased on 402 reviews
gameplay21 positive mentions
optimization9 negative mentions

  • Unique and creative blend of card game, horror, and cooperative gameplay with strong replayability.
  • Highly enjoyable and tense atmosphere with a mix of strategic cabin building, clue finding, and scary mini-games.
  • Fun to play with friends; fosters teamwork and offers an engaging multiplayer experience.
  • Performance issues including poor optimization and low FPS even on decent hardware.
  • Game is slow paced with long animations and turn transitions that can cause downtime and frustration.
  • Several bugs and connectivity problems including crashes, soft locks, and disconnects that disrupt gameplay.
  • gameplay

    70 mentions Positive Neutral Negative
    30% positive mentions, 57% neutral mentions, 13% negative mentions

    The gameplay is praised for its unique, scary, and engaging core loop with interesting card mechanics, puzzle-solving, and cooperative elements, though often hindered by slow pacing, unclear instructions, and occasional bugs. Players appreciate the game's atmosphere and potential but frequently note the need for better tutorials, improved optimization, and balance adjustments to enhance overall clarity and flow. Despite technical issues and occasional frustrating RNG, many find the gameplay enjoyable and are excited for future development.

    • “I really enjoy the gameplay loop and it is genuinely very scary.”
    • “Incredibly nostalgic gameplay (90s Halloween, board game, classic spooky vibes) while remaining so original and thoughtfully created.”
    • “Solid gameplay loop with the whole deck building basically, events and challenges.”
    • “Personally, I found the game very janky overall - lack of direction/instruction, functions not working properly, and minigame mechanics that just feel broken.”
    • “This kind of thing is honestly very unacceptable for a game where the entire gameplay loop is focused on understanding riddles and puzzles.”
    • “The game very poorly explains its mechanics as well, and some of the in-game text meant to give insight as to how it works just doesn't make any sense without prior experience.”
  • optimization

    64 mentions Positive Neutral Negative
    9% positive mentions, 77% neutral mentions, 14% negative mentions

    The game currently suffers from significant optimization and performance issues, including stuttering and poor frame rates even on mid- to high-end PCs, which many players find detracts from the experience. However, as an early access title, the developers are actively addressing these problems, and some players report improvements after updates or adjusting settings. Overall, optimization remains a major priority for the game to reach its full potential.

    • “This game has a lot of potential and is still in early access which explains the current optimization being basically non-existent.”
    • “Twisted Corridor is very responsive to the community and has indicated optimization to be their top priority right now.”
    • “The concept is interesting, and there's definitely something here that could become really fun with more polish, optimization, and content.”
    • “Others have said the same thing, but performance optimization feels almost like it wasn't even attempted.”
    • “Very cool concept, terrible god awful performance even for early access.”
    • “A brilliant concept, unfortunately it is very poorly executed with severe game-locking bugs and terrible performance.”
  • graphics

    21 mentions Positive Neutral Negative
    24% positive mentions, 62% neutral mentions, 14% negative mentions

    The graphics are generally praised for their quality and visual appeal, though some users experience performance issues and occasional choppiness even on decent hardware. Optimization appears inconsistent, with smoother gameplay often requiring lowered settings, but overall the visuals support the game's intriguing concept and enjoyable experience.

    • “Love the premise, love the events, love the visuals.”
    • “- Animation speeds between turns is sometimes slow; animation quality during deaths needs improvement (the blood splatters on the dead players' screen particularly would benefit from higher quality graphics).”
    • “High quality effects and graphics.”
    • “Some of my friends had problems running the game on an OK PC, even at the lowest graphics setting, despite the game not being graphically intensive.”
    • “The graphics are a little choppy, and it doesn't seem to have much to do with the actual graphics settings in-game.”
    • “Does not launch in full screen anymore. After selecting single player, multiplayer, and joining a game, the screen goes black with no graphics, only audio.”
  • replayability

    20 mentions Positive Neutral Negative
    30% positive mentions, 55% neutral mentions, 15% negative mentions

    The game offers strong replayability through its procedural map generation, varied encounters, and player-controlled cabin layout, creating a fresh experience each time. While some find long animations and limited content like monster cards reduce replay value, frequent updates and card-based mechanics continue to enhance its longevity. Overall, players appreciate the mix of puzzles, horror, and strategy that encourages repeated play despite occasional repetitiveness and optimization issues.

    • “Has incredible replayability, being different each time you play and giving you and your friends complete control of the game each time you play, controlling the layout of the cabin, trying to set yourselves up for later times of the night.”
    • “The replayability is there as you can make a new map and get different encounters every time.”
    • “The card-based structure also leaves a lot of room for replayability and future additions.”
    • “There are unnecessarily long animations that make loop replayability somewhat frustrating.”
    • “Need more monster cards and events too for replayability.”
    • “Gameplay is repetitive, the only replay value is the different bugs you might find or seeing every way RNG can kill you.”
  • stability

    19 mentions Positive Neutral Negative
    5% positive mentions, 0% neutral mentions, 95% negative mentions

    The game is notably buggy and glitchy, with issues like item pickup failures, animation bugs, and occasional crashes being common. However, these instability problems are largely accepted due to its early access status, and many players see strong potential and enjoyable gameplay beneath the technical flaws. Ongoing updates are expected to improve stability over time.

    • “The gameplay mechanics are surprisingly (mostly) bug free for how new the game is.”
    • “If this is intended, it is incredibly buggy (if you play a card from a teammate's hand, the cards move around the board and the next person to play cards is bugged).”
    • “It's an infuriating buggy mess that occasionally crashes, but I think this game has real potential.”
    • “Game is great, easy to understand and scary, but has a glitch where when holding the lantern and trying to sit, the person glitches and cannot do anything and moves while sitting; only happens in multiplayer. My friend got this glitch; hope it gets fixed soon and the dev sees this.”
  • atmosphere

    14 mentions Positive Neutral Negative
    43% positive mentions, 36% neutral mentions, 21% negative mentions

    The game's atmosphere is consistently praised for its immersive, creepy, and tense ambiance, enhanced by well-designed sound and cinematic elements. It strikes a balance between spooky and playful, keeping players engaged with varied, unpredictable events that maintain high replayability. Overall, the atmosphere significantly contributes to the game's horror experience and social fun.

    • “The atmosphere is creepy without taking itself too seriously, and the randomness makes each run feel different.”
    • “The atmosphere is everything, it really puts you in this place that you're creating.”
    • “The atmosphere is top notch though, caught me and my friends off guard a couple times and the cinematic elements were genuinely impressive.”
    • “The atmosphere is creepy without taking itself too seriously, but the randomness sometimes makes it feel inconsistent.”
    • “Although the atmosphere is important, certain areas feel repetitive and fail to maintain immersion.”
    • “The sound ambience attempts atmosphere, but often feels flat and does not fully engage the player.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game blends juvenile jokes and jump scares that become funnier in hindsight, especially when played with friends. It balances moments of tension with lighthearted, often silly elements, contributing to an enjoyable and replayable experience.

    • “Challenging, and the jump scares are hilarious (after the fact).”
    • “With friends, it’s hilarious.”
    • “In essence, this game is a cool combination of puzzles, horror elements, and strategy; it switches between some nice moments of real tension and juvenile humor (I have never owned this many whoopie cushions in a horror game).”
  • music

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The music is praised for creating an eerie and suspenseful atmosphere that keeps players on edge, complemented by unsettling background noises. Reviewers appreciate its contribution to the game's tension and suggest adding more varied locations with unique audio elements like ghostly whispers or haunted record players to enhance immersion.

    • “Sound/music: 8/10”
    • “I constantly feel on edge between the eerie monsters, unsettling music, and the urgency to stay ahead yet a little behind to make sure you know where you're going.”
    • “The lighting, the music, random noises in the background.”
    • “I would like to maybe see a few more rooms like a plus sign hallway or a garage or even like a pantry closet and possibly with those 1 more clue I thought about like a broken haunted record player that could play an eerie song for about 15 seconds but my partner thought about ghostly whispers instead.”
  • character development

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development is praised for its impressive and detailed character designs and movements, notably exceeding expectations for an indie developer. Male characters are highlighted for their striking, model-like appearances, while female character designs receive a more moderate response.

    • “Character designs and movements are great, especially for an indie dev.”
    • “They beat out some character designs by bigger dev companies (looking at you, Phasmophobia).”
    • “The character design for the men are like supermodels with beautiful jaw lines; the women are mid.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely viewed as overly aggressive and poorly integrated, giving the impression of a cash grab with little value added to the overall experience.

    • “It feels like a cash grab with no substance.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is generally enjoyable with impressive graphics, but some mini-games can feel overly long and tedious, particularly when progress is limited with few hallways and no rooms.

  • story

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The story received mixed reviews, with a rating of 6/10, indicating it was seen as average—adequate but lacking memorable depth or innovation.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the emotional aspect of the game to be intense and impactful, with moments that induce anxiety and evoke strong feelings, including tears.

    • “The attic is anxiety inducing and made me cry.”
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Play Times

5h Median play time
6h Average play time
4-8h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

the cabin game is a management game with horror, mystery and thriller themes. Common tags for the cabin game include first-person, indie, psychological, psychological horror, early access and others.

the cabin game is available on PC and Windows.

On average players spend around 6 hours playing the cabin game.

the cabin game was released on August 27, 2026.

the cabin game was developed by Twisted Corridor.

the cabin game has received positive reviews from players. Most players liked the cabin game for its gameplay but disliked it for its optimization.

the cabin game is a single player game with multiplayer and local co-op support.

Similar games include Damned, SEVERANCE, PARANOIA PLACE, DEATHWATCHERS, Ghost Watchers and others.