The Agony Game Cover
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In "The Agony," you explore mysterious catacombs after a walk with your girlfriend turns into a dangerous escape from bandits. This visual novel by the creators of "Sixtieth Kilometer" offers a plot driven by your decisions, with four possible endings and a focus on pseudo-scifi themes. Prepare for challenging tests and self-reflection in this immersive gameworld.

Reviews

48%
Audience ScoreBased on 63 reviews
story7 positive mentions
graphics4 negative mentions
  • The game has a unique story and backstory that draws players in, providing a sense of immersion.
  • Some players found the music enjoyable and it contributed positively to their experience.
  • Despite its flaws, the game has moments of sincerity and charm that resonate with certain players.
  • The writing and translation are poor, making the story difficult to follow and understand.
  • Many players felt that their choices had little impact on the game, leading to a sense of frustration.
  • The graphics and overall presentation are considered subpar, detracting from the overall experience.
  • story30 mentions

    The game's story is a mixed bag, with some players appreciating its unique premise and detailed backstory about a lost civilization, while others criticize it for incoherence, poor writing, and lack of resolution. Despite its intriguing elements and character development, many feel the narrative fails to come together effectively, leaving a sense of dissatisfaction. Overall, the story's execution varies widely among players, with some finding it engaging and others deeming it poorly crafted.

    • “The story was rather unique and not something that you can see in every game. It was about a civilization that got lost under the tunnels, and we ended up in the same place as them. It had a backstory of that civilization; newspapers, news, why they ended up like that, what happened in that day and age with detailed and well-thought-out information, which I have never seen in any game before. This made me as a player get into it more and more day by day.”
    • “So far, the game has an interesting story. The main character is a guy called Oleg, and along with his girlfriend Olga (they are not the same characters from 'Sixtieth Kilometer'), they will get involved in a dark adventure to survive the strange and surreal life of the sewers.”
    • “It's a shame because even with the poor English translation, there's a decent story here, although the monster in the sewer trope has been done to death.”
    • “You can tell that its creators cared deeply for its incoherent story, ridiculous worldbuilding, and poorly drawn characters.”
    • “The story is very close to gibberish, and the art is amateur.”
    • “The story doesn’t come to any real conclusion or even a cliffhanger, it just ends.”
  • graphics9 mentions

    The graphics of the game have received largely negative feedback, with many users describing them as outdated and unremarkable. While some players found certain visuals acceptable, the overall consensus is that the art style is poor and detracts from the experience, overshadowed by a lack of engaging gameplay and story.

    • “The graphics were kind of old, but it still didn't really bother me since the story is something that made me blind to other aspects of the game.”
    • “Control and graphics-wise, there isn't much to control, so it didn't really bother me since it's a visual novel.”
    • “Graphics were kinda old, not gonna lie, but it still didn't really bother me since the story is something that made me blind to other aspects of the game.”
    • “The graphics are horrible.”
    • “Not one thing is noteworthy about this product: not the visuals, not the sounds, and sure as heck not the story or writing.”
  • music7 mentions

    The music in the game has received mixed reviews, with some players finding it relaxing and appealing, while others criticize it as stock and unoriginal. Despite the varied opinions, the presence of a music volume slider and a background soundtrack are noted as positive features. Overall, the music stands out as one of the few redeeming aspects for some players amidst a generally unfavorable experience.

    • “The music is good, and the gameplay involves making choices that could affect the story, sometimes requiring you to press the WASD keys on your keyboard.”
    • “The only thing I really found appealing about this game was some of the music.”
    • “Night Shyamalan cringe [spoiler] it was all a dream [/spoiler], awkward nudity scenes, horrible stock music, monsters that would make most DeviantArt users shake their heads, painful QTEs that added nothing to the experience, unlikeable characters.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • gameplay3 mentions

    The gameplay is criticized for being heavily reliant on RNG and lacking depth, with some users feeling that distracting elements, such as adult content, overshadow the poor mechanics and visuals. However, others note that it includes choice-driven elements that can impact the story, alongside basic interactive controls like pressing WASD keys.

    • “The music is good, and the gameplay is like a sixty-kilometer journey; if you haven't played the game, it's about making choices that can affect the story, and sometimes you will need to press the WASD keys on your keyboard when required.”
    • “Literally just RNG with some porn thrown in to distract you from the horrible gameplay and visuals.”
  • atmosphere2 mentions

    The atmosphere of the game is praised for its incredible drawing style and depth, creating an engaging experience. However, some players feel that the sci-fi elements detract from the overall enjoyment, particularly due to a lackluster story.

    • “The drawing style and atmosphere were incredible, but the story was lacking; it would have been better if they hadn't made it sci-fi.”
    • “The characters have good depth, and the overall atmosphere is excellent.”
  • humor1 mentions

    The humor in the game is characterized as both intentionally absurd and endearingly sincere, creating a unique blend that resonates with players.

    • “This game is, of course, hilariously bad, but also quite... sincere, I guess, is the word.”
  • grinding1 mentions

    Players generally recommend grinding for effective game farming, suggesting that it can enhance resource acquisition and overall progress.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I spent hours grinding for resources, but the rewards just don't feel worth the effort.”
    • “The repetitive nature of grinding in this game quickly becomes a chore rather than an enjoyable experience.”
  • optimization1 mentions

    Users report that the optimization of the shift-tab feature is lacking, often resulting in noticeable stutter and lag during gameplay.

    • “Shift-tab is poorly optimized and may cause stuttering and lag.”
    • “The game's optimization is lacking, resulting in frequent performance issues.”
    • “I experience significant frame drops due to the game's poor optimization.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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