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The Agony Game Cover

About

In "The Agony," you explore mysterious catacombs after a walk with your girlfriend turns into a dangerous escape from bandits. This visual novel by the creators of "Sixtieth Kilometer" offers a plot driven by your decisions, with four possible endings and a focus on pseudo-scifi themes. Prepare for challenging tests and self-reflection in this immersive gameworld.

The Agony screenshot
The Agony screenshot
The Agony screenshot
The Agony screenshot

48%
Audience ScoreBased on 126 reviews
story14 positive mentions
graphics8 negative mentions

  • The game has a unique story that explores a lost civilization, which is engaging and well-researched.
  • Despite its flaws, some players found joy and hope while playing, indicating a positive emotional impact.
  • The music and atmosphere were appreciated by some players, adding to the overall experience.
  • The writing and translation are poor, making the story difficult to follow and often nonsensical.
  • Many players felt that their choices had little impact on the game, leading to a frustrating experience.
  • The graphics and overall presentation were criticized as amateurish and unappealing.
  • story
    60 mentions Positive Neutral Negative

    The game's story is described as unique and intriguing, focusing on a lost civilization and its backstory, which captivates some players despite its incoherence and lack of resolution. However, many reviews criticize the writing quality, character development, and overall execution, with some labeling it as poorly constructed or even "gibberish." While there are elements of choice and potential for multiple endings, the narrative often feels rushed and underdeveloped, leaving players unsatisfied.

    • “The story was rather unique and not something that you can see in every game. It was about a civilization that got lost under the tunnels, and we ended up in the same place as them. It had a backstory of that civilization, including newspapers and news about why they ended up like that, with detailed and well-thought-out information that I have never seen in any game before. This made me as a player get into it more and more day by day.”
    • “So far, the game has an interesting story. The main character is a guy called Oleg, and along with his girlfriend Olga (they are not the same characters from 'Sixtieth Kilometer'), they will get involved in a dark adventure to survive the strange and surreal life of the sewers.”
    • “This game has a good story and ending, but it's short.”
    • “You can tell that its creators cared deeply for its incoherent story, ridiculous worldbuilding, and poorly drawn characters.”
    • “The story doesn’t come to any real conclusion or even a cliffhanger, it just ends.”
    • “The setting of the story could have been something that made for an interesting horror story, but instead this feels like a first draft that the developer's child wrote for a school class.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized, with many reviewers describing them as outdated and unremarkable. While some players noted that the visuals did not detract from their enjoyment of the story, the overall consensus is that the art style is poor and lacks appeal. A few comments suggest that there are minor redeeming qualities, but they are overshadowed by the general dissatisfaction with the game's visual presentation.

    • “Graphics were kinda old, but it still didn't really bother me since the story is something that made me blind to other aspects of the game.”
    • “Control and graphic-wise, there ain't much to control, so it didn't really bother me since it's a visual novel.”
    • “This game is okay; the art style is different, and I don't like that... but!”
    • “The graphics are horrible.”
    • “Not one thing is noteworthy about this product: not the visuals, not the sounds, and sure as f*ck not the story or writing.”
    • “Horrible art style (using the term 'style' very loosely), a twist end that would make me cringe.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players found it relaxing and appealing, others criticized it as stock music that detracted from the overall experience. The presence of a music volume slider and a background soundtrack were noted, but the quality of the music varied significantly among users.

    • “The music is good, and the gameplay is like a journey where you have to make choices that could affect the story.”
    • “The only thing I really found appealing about this game was some of the music.”
    • “Night Shyamalan cringe [spoiler] it was all a dream [/spoiler], awkward nudity scenes, horrible stock music, monsters that would make most deviantart users shake their heads, painful QTEs that added nothing to the experience, unlikeable characters.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • gameplay
    6 mentions Positive Neutral Negative

    Gameplay is criticized for being heavily reliant on RNG, with some users feeling that the inclusion of adult content serves as a distraction from poor mechanics and visuals. While the music is noted as a positive aspect, the overall experience is described as lacking depth, primarily involving choice-making and occasional keyboard inputs.

    • “The music is good, and the gameplay is like a thrilling journey; if you haven't played the game, it's about making choices that can affect the story, and sometimes you will need to press the WASD keys on your keyboard when required.”
    • “Literally just RNG with some porn thrown in to distract you from the horrible gameplay and visuals.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is praised for its incredible drawing style and depth, creating an engaging environment. However, some players feel that the sci-fi elements detract from the overall experience, particularly in relation to the story.

    • “The drawing style and the atmosphere were incredible.”
    • “The characters have good depth, and the overall atmosphere is great.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized as both unintentionally amusing and genuinely sincere, creating a unique blend of hilariously bad moments that resonate with players.

    • “This game is, of course, hilariously bad, but also quite... sincere, I guess, is the word.”
  • grinding
    2 mentions Positive Neutral Negative

    Players generally view grinding positively, particularly for game farming, as it allows for resource accumulation and character progression. This aspect is often seen as a rewarding experience for those who enjoy repetitive tasks to enhance their gameplay.

  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the shift-tab feature is criticized for causing stutter and lag, indicating that it is not functioning smoothly for users.

    • “Shift-tab is poorly optimized and may cause stuttering and lag.”
    • “Shift-tab is poorly optimized and may cause stuttering and lag.”

Buy The Agony

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 2 analyzed playthroughs

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