- July 12, 2016
- HexWar Games
- 60h median play time
Tank Battle: North Africa
Platforms
About
In "Tank Battle: North Africa" , command British, American, or German forces in the North African theater of WWII. Employ advanced tactics like flanking, airstrikes, and indirect fire, and analyze detailed combat data in this challenging strategy game with 36 unique units. Each unit has up to four troop classes, offering extensive replayability and strategic depth. Study unit stats, terrain effects, and weapon charts to optimize your battle plans.






- The game offers straightforward gameplay that allows players to jump right into tactical battles without the need for extensive empire-building.
- It features a nostalgic design reminiscent of classic tabletop wargames, making it accessible and enjoyable for casual strategy players.
- The graphics and animations are well done, providing a visually appealing experience that enhances the gameplay.
- Many scenarios feel repetitive and lack historical accuracy, which may disappoint players looking for a more authentic experience.
- The AI can be predictable at times, leading to a less challenging experience, especially on lower difficulty settings.
- The game is criticized for being too similar to other titles in the Tank Battle series, leading to a perception of it being a copy-paste product.
story
8 mentions Positive Neutral NegativeThe story aspect of the game is criticized for lacking depth and context, with players feeling little emotional investment beyond the gameplay itself. While some missions are noted for their increased difficulty and variety, the overall narrative fails to engage, leaving players wanting more substance to accompany the challenges.
“The missions seem harder and more interesting, providing a greater challenge and depth to the gameplay.”
“I could see replaying some missions to go for that 3rd medal, which adds an extra layer of motivation to the story.”
“The variations in missions contribute to a more engaging narrative experience.”
“Not much context or story or reason to care other than the gameplay itself, which was fairly poor.”