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Tallowmere 2: Curse of the Kittens

Tallowmere 2: Curse of the Kittens Game Cover
93%Game Brain Score
gameplay, music
graphics, story
93% User Score Based on 163 reviews

Platforms

Nintendo SwitchLinuxPCTabletAndroidMac OSPhoneXboxMobile PlatformWindowsPlayStation
Tallowmere 2: Curse of the Kittens Game Cover

About

Tallowmere 2: Curse of the Kittens is a single player and multiplayer platformer game. It was developed by Chris McFarland and was released on February 19, 2024. It received very positive reviews from players.

In "Tallowmere 2: Curse of the Kittens" , you'll delve into ever-changing dungeons with procedurally generated rooms, enemies, and loot. Clearing rooms and defeating enemies leads to leveling up and finding weapons, shields, blessings, and potions. Your high score is based on the number of rooms you can clear before meeting your demise. Unlock new starting weapons as you progress deeper into the dungeon. Beware, the deeper you go, the more ferocious the foes you will face. Good luck, adventurer!

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93%
Audience ScoreBased on 163 reviews
gameplay14 positive mentions
story3 negative mentions

  • Tallowmere 2 is a fantastic sequel that builds on the original with improved gameplay mechanics and more entertaining weapon types.
  • The game features chaotic and addictive gameplay, with a unique blend of action and strategy that keeps players engaged.
  • The addition of kitten upgrades and the unpredictability of room modifiers add freshness and excitement to each playthrough.
  • The game suffers from level generation issues that can create unavoidable damage situations, leading to frustrating gameplay experiences.
  • Some players feel that the game lacks the depth and variety of the original, with certain weapons and mechanics feeling underwhelming or unbalanced.
  • The absence of a save game feature and the reliance on permadeath can be off-putting for those who prefer more forgiving gameplay.
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay is widely praised for its quick, fun, and engaging mechanics, offering a mix of emergent gameplay and challenging roguelike elements that keep players invested. While some users noted minor glitches and a desire for features like cutscene skipping, the overall experience is described as addictive and rewarding, with unique styles and solid mechanics that elevate it beyond typical platformers. The game successfully combines action and strategy, making it a standout in the genre.

    • “The thing to know here is that the moment-to-moment gameplay is masterfully done.”
    • “Don't let the visuals deter you, the gameplay is superb.”
    • “It has emergent gameplay that puts you in lots of different situations, and it feels like every time I died it was my mistake.”
    • “The only options I'd like to see are a toggle for skipping cutscenes to keep the gameplay flowing and maybe a way to mark stuff as junk in the dynamic menu.”
    • “One of the big things that is missing from the move out of early access were some of the weapon types, especially ones from the first game like the ice wand and dagger (along with the stealth mechanic), but again these were cut due to issues with the creator's health.”
    • “It looks like just another generic 2D game, and that's what I thought before I bought the first one to play for like 2 hours just to kill time, but I fell in love with it and its unique style, charm, solid gameplay, and procedurally generated loop and dropped dozens of hours into it with more to come.”
  • music
    12 mentions Positive Neutral Negative

    The game's music has received high praise for its quality and variety, featuring unique tracks for different tilesets and classes. Players appreciate the option to play their own music if desired, but many find the native soundtrack enjoyable enough to listen to. Overall, the soundtrack enhances the gaming experience significantly.

    • “The soundtrack is nice too, you can always play your own music over it if that's your preference.”
    • “No complaints from listening to the game's native sounds and music.”
    • “Unlike the original, there are a multitude of tilesets, a unique song for each, classes, and all in all just more to do.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics have received mixed feedback; while some players find them aesthetically pleasing and a good fit for the gameplay, others feel that the visuals are not a strong point and that they are merely a slight downgrade from the previous iteration. Overall, the focus remains on the gameplay rather than the graphics.

    • “Good progression in weapons and power and aesthetically very pleasing.”
    • “It's basically the exact same game but worse with slightly changed graphics.”
    • “Graphic is not the main point, even if I quite like it.”
  • story
    8 mentions Positive Neutral Negative

    The story is straightforward and minimal, revolving around Lady Tallowmere's quest to rescue her cats, which have been sent through a cosmic shift. Players are tasked with finding these cats every five rooms, leading to a simple yet whimsical narrative.

    • “Lady Tallowmere is asking you to go rescue the cats, which can be found every 5 rooms (at least in the beginning sections where I have been exploring).”
    • “There's not a whole lot to the story; Lady Tallowmere is asking you to go rescue the cats, and they can be found every 5 rooms (at least in the beginning sections where I have been fooling around).”
    • “The premise of the story is straightforward: a lady sends her cats through a cosmic shift in time and space, then says... 'go find them' lol.”
    • “The premise of the story is straightforward: a lady sends her cats through a cosmic shift in time and space, then says... 'go find them' lol.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with players finding it both enjoyably funny and charmingly challenging. Many reviewers highlight its comedic elements as a standout feature, comparing it favorably to its predecessor and expressing excitement for its release. Overall, the game successfully combines humor with engaging gameplay.

    • “What at first looks like a rigid and peculiar little game, turns out to be one of the most enjoyably funny, charmingly challenging games that I've come across in quite some time.”
    • “As hilarious as the first one.”
    • “I played the crap out of the demo and jumped on this the moment I realized it was December 4th after I saw a Cyberpunk 2077 ad and thought about what day it was and how long it was until December 10th and had a funny feeling I was forgetting something about December 4th and then I remembered, 'Tallowmere 2 is out today!!!'”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be extensive and time-consuming, particularly for achievement hunters, as many achievements require significant co-op play and grinding kills at higher levels. Overall, it demands a considerable investment of time and effort.

    • “You'll need a second life for grinding.”
    • “And if you are an achievement hunter, good luck because this one will keep you going for a while since there are a lot of achievements, and many of them are tied to co-op play or grinding kills above certain room levels.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers strong replayability, with players noting that it is both challenging and more developed than its predecessor, despite being released in early access. Many find it endlessly fun, suggesting that its engaging mechanics will continue to attract players even as it evolves.

    • “Even though the game had to be launched early due to issues with the creator's health, it is still endlessly fun and replayable.”
    • “They play similarly, but this one is harder and more fleshed out, or will be once it's finished out of early access, although the original still has good replay value.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game may initially seem basic, but it captivates players, leading to extensive playtime—often exceeding 60 hours. This suggests that the environment, while simple, effectively engages players and encourages prolonged exploration and enjoyment.

    • “Don't let the basic atmosphere fool you... almost 60 hours played, will most likely double that!”
  • optimization
    2 mentions Positive Neutral Negative

    The game is primarily optimized for mobile devices, resulting in a gameplay experience that feels overly simplistic and dull when played on PC.

    • “The developers clearly optimized the game for mobile first and foremost, making it very accessible for mobile users.”
    • “The developers clearly optimized the game for mobile first and foremost, making it very easy, and therefore boring, to play on PC.”
    • “The game feels like it was designed exclusively for mobile devices, resulting in a lack of depth and engagement when played on a computer.”
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60h Median play time
60h Average play time
60-60h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Tallowmere 2: Curse of the Kittens is a platformer game.

Tallowmere 2: Curse of the Kittens is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 60 hours playing Tallowmere 2: Curse of the Kittens.

Tallowmere 2: Curse of the Kittens was released on February 19, 2024.

Tallowmere 2: Curse of the Kittens was developed by Chris McFarland.

Tallowmere 2: Curse of the Kittens has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Tallowmere 2: Curse of the Kittens is a single player game with multiplayer and local co-op support.

Similar games include Vagante, 20XX, Tallowmere, Dead Cells, BlazBlue Entropy Effect and others.