Talesworth Adventure: The Lost Artifacts
- November 21, 2022
- Talesworth Game Studio
Questy the Adventurer, a talented fantasy barbarian, has blown through the last of his loot and needs to get his cash flow moving again. Now Boneyard the Necromancer threatens the land from his lair beyond the mountains, guarded by a magical statue requiring three scattered artifacts to be reunited in order to pass through, save the kingdom -- and get paid again. Is the player up to managing this …
Reviews
- The game features elegant puzzles that require lateral thinking and offer multiple solutions, providing a satisfying challenge.
- The difficulty is well-balanced, making it engaging without being overly frustrating or too easy.
- The unique art style and strong concept enhance the overall experience, making it a worthy successor to the original Flash game.
- The main character can be frustratingly unresponsive, often requiring player guidance to navigate levels.
- Some players may find the game too short, with completion taking only a few hours.
- There is a desire for the first part of the series to be made available, as it is missed by fans of the original.
- graphics4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game's graphics are highlighted for their unique and eye-popping art style, which enhances the overall visual experience. Additionally, the use of graphical programming logic to navigate levels adds an engaging layer to the visual presentation.
“The puzzles were just as solid, and the unique eye-popping art style looked better.”
“You use a kind of graphical programming logic to lead an adventurer through each level.”
- gameplay2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Gameplay is characterized by a diverse and expanding arsenal of tools and obstacles, allowing for creative problem-solving and strategic interactions. Each mechanic offers multiple applications, showcasing strong design and enhancing player engagement.
“The arsenal of tools and obstacles, which gets periodically expanded, includes weapons to kill enemies of matching colors, loot bags to harness quest's greed, levers and doors, meat to lure bad guys, arrow traps, etc. Almost every mechanic has at least one alternative application, which is a sure sign of good design.”