- May 21, 2018
- Hamster On Coke Games
- 4h median play time
Scalak
Platforms
About
Scalak is a Kids Puzzle game with fabulous gameplay and great visuals. As a single-player, you must fill in all the white space on each square by matching the right 3D-based pieces in the right position. With high-quality graphics and various shaped pieces to fit, this shape-filling puzzle game offers a unique and challenging experience for users across web, Android, iOS, and Steam platforms. This summary is based on the demo version which contains 25 levels.
- Scalak offers a relaxing and enjoyable puzzle experience with a good variety of levels that gradually increase in difficulty.
- The game features clever mechanics that are introduced smoothly, allowing players to engage in satisfying spatial reasoning challenges.
- With beautiful graphics and soothing music, Scalak creates a calming atmosphere that enhances the overall gameplay experience.
- Some players found the rotation controls to be awkward and frustrating, which can detract from the enjoyment of solving puzzles.
- The game is relatively short, with many players completing it in under three hours, leaving some wanting more content.
- A few bugs were reported, including issues with pieces getting stuck or not rotating correctly, which can interrupt the flow of gameplay.
gameplay
158 mentions Positive Neutral NegativeThe gameplay in this puzzle game is characterized by a gradual introduction of mechanics across 90 levels, creating a satisfying learning curve that keeps players engaged without becoming overly frustrating. Players must manipulate 2D shapes in a 3D space, utilizing rotation and perspective to solve increasingly complex puzzles, which are enhanced by elegant visuals and a relaxing soundtrack. While some mechanics may feel awkward at times, the overall experience is enjoyable, with a good mix of challenges that evolve as players progress.
“There were some challenging levels, but I never found it too frustrating. It's got a good learning curve and introduces new mechanics through gameplay, which I like.”
“A very relaxing puzzle game, based on an isometric perspective, 3D rotations, sliding tile, and matching mechanics.”
“I really enjoy how the puzzles are designed in sequence, so that they get progressively more difficult, but the core ideas behind each new mechanic are taught in an intuitive way.”
“The mechanics it introduces don't really add a whole lot of difficulty to the game, mainly just extra rules in how you can place your shapes.”
“The first is that the rotating mechanic is very awkward, and especially in the first half I rotated in ways I didn't intend, making things harder on me.”
“Spends far too much time laboriously introducing each mechanic rather than trusting the player to figure them out as they go, but the actual puzzles (~30-40% of the total levels?) are enjoyable.”