Tacape
- September 28, 2023
- Aiyra
"Tacape" is a roguelite card game that draws players into the mystical world of Brazilian folklore. In this game, you will battle mythical creatures using a deck of cards, each with unique abilities and effects. With procedurally generated levels and permadeath, Tacape offers a challenging and engaging experience as you uncover the secrets of this enchanting world.
Reviews
- The art style and unique theming inspired by Brazilian folklore are visually appealing and well-received.
- The gameplay mechanics show potential and can be engaging for players who enjoy strategy and card management.
- The game has a fun and creative concept, with a good initial experience that leaves players wanting more.
- The game is essentially a demo, requiring payment to unlock the full content after a very short initial playtime.
- The user interface is buggy and unintuitive, making it difficult to select and play cards effectively.
- Animations and gameplay actions are slow, leading to a frustrating experience that detracts from the overall enjoyment.
- gameplay17 mentions
- 47 % positive mentions
- 29 % neutral mentions
- 24 % negative mentions
The gameplay is characterized by a slow pace and clunky mechanics, particularly in card selection, which detracts from the overall experience. While the strategic elements and art are praised, many users feel the game functions more as a demo with limited content and unclear monetization, leading to frustration. Overall, the gameplay shows potential but suffers from UI issues and a lack of depth, leaving players wanting more.
“Gameplay is excellent - you'll need a great deal of strategy and skill to wrap up a campaign.”
“The art is beautiful and the gameplay is very fun.”
“Great game just needs better UI; its gameplay is real fun and in some ways a bit more creative than other deck-building games.”
“The gameplay is very clunky; it should not be so hard to select the card you want to play in a card-based game.”
“This is a card deck building game, but the actual gameplay is a bit tedious to pick the cards for battle.”
“Decent gameplay plagued by bad UI and slow animation.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including numerous bugs in card descriptions, functionality, and user interface, which hinder gameplay, especially in a roguelike context where precision is crucial. Users report frequent errors and a lack of polish, making the overall experience frustrating and detracting from the game's potential. Despite these issues, some players express a willingness to revisit the game in the future, indicating a belief in its underlying concept.
“The game is also buggy as all hell, with errors in card descriptions, cards not doing what they say they would, missing localization, and occasionally broken sound settings.”
“However, choosing cards and targets is buggy and unintuitive, which doesn't help when the game is a roguelike and every card and turn counts.”
“On top of that, poor graphics, lack of animations, and a buggy UI make it not worth downloading.”
- graphics7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The graphics of the game have received mixed reviews, with some players appreciating the appealing hand-drawn art style, while others criticize the blurry and poorly implemented visuals, lack of animations, and a buggy user interface. Overall, the aesthetic is seen as a strong point, but technical execution falls short.
“I like the idea of the game and the art style is very appealing.”
“The sound direction and overall aesthetic is great.”
“Art style is extremely good.”
“The first thing that I noticed were kind of blurry, uncrisp graphics (on my Pixel 6).”
“I like the idea of a hand-drawn art style, but it's very poorly implemented.”
“On top of that, poor graphics, lack of animations, and a buggy UI make it not worth downloading.”
- story7 mentions
- 71 % positive mentions
- 0 % neutral mentions
- 29 % negative mentions
The story aspect of the game has received mixed reviews, with many players finding it confusing, short, and lacking depth, making it difficult to understand the narrative. While some appreciate the unique theme and style, they feel the storyline needs significant improvement to enhance the overall experience. Despite these criticisms, players still enjoy the gameplay and graphics, indicating that the story could benefit from further development.
“The theme and style are unique, and the story and sound are fun too, but it still needs work; it would be nice if there was an option to submit bugs/feedback.”
“I play a lot of these; I purchased the full bundle immediately. It's nice and easy to play, and I enjoy the game. I don't focus on all the extras because I'm familiar with deck games, so I'm just enjoying swiping and winning battles while continuing the cute story. Great job! I like that it's one price and works offline.”
“I want to buy this game soon. Great art and storyline; the free portion of the game was enough for me to get hooked.”
“The story is lacking - confusing, short, and filled with too many fast cutscenes, leaving not enough information to really understand why anything is happening.”
“I feel forced to play as a female character, and I haven't seen a compelling story in days; it's just a repetitive cycle of monster matches.”
- music5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The music in the game is generally appreciated, with some players expressing a desire for an official soundtrack and individual volume controls for music and sound effects. While the music enhances the experience, some users feel that the overall gameplay lacks engagement despite the appealing audio elements.
“Wish there was a lot of this out there; it's totally worth the small price, if not for the gameplay, then for the music behind it. Is there an OST somewhere?”
“As a Brazilian, I love the theme and music.”
“Please add individual volume settings for music and FX.”
“The music is okay, but the battles are at a basic level of challenge. For now, the game doesn't offer much to keep me engaged.”
“Please add individual volume settings for music and sound effects.”
“Is there a soundtrack available somewhere? The music is worth the small price, even if the gameplay isn't.”
- monetization3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The monetization model of the game requires a $4 purchase to unlock the full roguelike experience, which some users prefer over a free-to-play model laden with microtransactions. However, there is a desire for an ad-supported version as an alternative to the upfront cost.
“You have to pay $4 to unlock the full game, but this is way better to me than being free-to-play with endless microtransactions.”
“The one-time payment model is refreshing and allows me to enjoy the game without constant interruptions from ads or in-game purchases.”
“I appreciate that the game offers a complete experience for a single price, rather than relying on a pay-to-win structure.”
“I just don't entirely understand a game advertising as a roguelike that doesn't let you play any of the roguelike without a $4 price tag.”
“Just wished you could get a version with ads instead of having to buy the campaign.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development is noted for its neat design, but the backgrounds are criticized as boring and generic, particularly in the demo levels.
“The character design is neat, but the backgrounds seem to be boring and generic, at least in the demo levels.”
“The characters lack depth and their development feels rushed and superficial.”
“I found the character arcs predictable and uninspired, making it hard to connect with them.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the card deck building game tedious, particularly due to the repetitive process of selecting cards for battles.
“The card deck building aspect is overshadowed by the tediousness of selecting cards for battle.”
“Grinding in this game feels more like a chore than an enjoyable experience.”
“The repetitive nature of grinding makes the gameplay feel monotonous and unengaging.”
- optimization1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
The game's optimization is noted to have room for improvement, particularly in art resolution and UI scaling, as some text appears either too small or too large for mobile screens. Additionally, performance issues such as lag and finicky card interactions have been reported, though the overall aesthetic and potential of the game are positively highlighted.
“The art resolution could be improved, and a few boxes could be rescaled to fit the phone screen better, as some text is a bit small or too big. Performance could be enhanced, as using cards can be a bit laggy and finicky. Overall, it's very cute with huge potential!”
“The optimization of the game is impressive, allowing for smooth gameplay even on lower-end devices.”
“I appreciate the developers' efforts in optimizing the game, making it accessible for a wider audience without sacrificing quality.”
“Art resolution could be improved, and a few boxes could be rescaled to fit the phone screen better (some text is a bit small or too big). Performance could be improved as using cards is a bit laggy and a little finicky. Overall, very cute with huge potential!”