- November 11, 2021
- Flow Fire Games
- 141h median play time
SYNTHETIK 2
Platforms
About
Synthetik 2 is a tactical, rogue-like shooter set in a dystopian world overrun by synthetic lifeforms. Featuring deep customization, challenging gameplay, and destructible environments, players must use skill and strategy to battle their way through hordes of enemies and powerful bosses. With a wide range of weapons, abilities, and character classes to choose from, Synthetik 2 offers endless replayability and a intense, immersive experience.
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- The game has improved significantly since its early access launch, with better graphics, sound design, and gameplay mechanics.
- The gunplay is satisfying, with impactful sounds and visuals that enhance the overall experience.
- The developers are actively listening to community feedback and regularly updating the game, showing a commitment to improvement.
- The game is still in early access and lacks content compared to the original Synthetik, with some features and classes missing.
- There are numerous bugs and performance issues, including crashes and UI problems that hinder the gameplay experience.
- The pacing feels slower and less engaging than the first game, with some players finding the new mechanics and changes to be less enjoyable.
gameplay
509 mentions Positive Neutral NegativeThe gameplay of Synthetik 2 has received mixed reviews, with many praising its fast-paced, tactical combat and engaging mechanics that build on its predecessor. However, some players criticize the slower pacing, clunky controls, and various bugs that detract from the overall experience. While the game shows promise with its new classes and mechanics, it still requires significant polish and content updates to fully realize its potential.
“This gameplay is fast, visceral, and intense; the soundtrack is loud and abrasive in the best way.”
“The core gameplay is really solid and there's plenty of run variety when it comes to classes, weapons, and items.”
“The gameplay loop is great!”
“I really want to like this game, but by removing customization and player agency in different gameplay modifiers and class modules in favor of just adding more classes, it really falls flat.”
“The presentation is dull, the gameplay feels hollow, the weapons are unsatisfying in accuracy and give terrible feedback when fired, and the controls are just... wrong on multiple levels.”
“The gameplay feels slow and clunky compared to the original, half the stage spots you the moment you move after starting a level, and half of the sound effects are recycled from the first game.”