Skip to main content

About

Synergy is a single-player strategy game with compelling mechanics and fabulous graphics. As a governor, your goal is to build a city for your citizens in a strange yet mesmerizing environment. You'll need to analyze the natural elements, conduct research, and ensure the safety and prosperity of your city through sustainable approaches, all while adapting to the unforgiving environment.

Synergy screenshot
Synergy screenshot
Synergy screenshot
Synergy screenshot
Synergy screenshot
Synergy screenshot
Synergy screenshot
Synergy screenshot
Synergy screenshot
Synergy screenshot
Synergy screenshot
+2

85%
Audience ScoreBased on 376 reviews
graphics82 positive mentions
optimization4 negative mentions

  • The art style is stunning and beautifully captures a unique aesthetic, reminiscent of Moebius's work.
  • The game offers a relaxing and engaging experience, with a focus on environmental interaction and resource management.
  • The developers are responsive to feedback and are actively working on improvements and updates, showing promise for future content.
  • The game suffers from performance issues, particularly in mid to late game, leading to lag and crashes.
  • The tutorial is inadequate, leaving players confused about key mechanics and how to progress effectively.
  • Gameplay can feel tedious and slow, with a lack of engaging challenges and a sense of purpose, leading to boredom over time.
  • graphics
    150 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their unique and captivating art style, heavily inspired by Moebius and Franco-Belgian comics, which creates a visually stunning and soothing experience. Players appreciate the beautiful color palette and charming animations, although some have noted that the game could benefit from further optimization and polish. Overall, the art style is considered one of the game's strongest features, enhancing the gameplay and atmosphere significantly.

    • “The art style is absolutely stunning, the general mood is peaceful, the themes are pretty unique and relevant to today's world - without feeling heavy-handed - and the gameplay sends me delightful classical management/builder games vibes.”
    • “The visuals are very beautifully done, kudos to the artist!”
    • “This is a solid, if slightly obtuse, city builder that pays excellent homage to some of the greats of the genre all while being wrapped in an absolutely stunning art style.”
    • “And I just think that for a game with such simple graphics, this shouldn't be the case, so I hope the developers will address the performance issues.”
    • “The game is enjoyable, but the things that make it unique (its art style, expeditions/quests & lore, strategic building mechanics) are not fleshed out enough and don't offer a substantial reward as you interact with them through the game.”
    • “Ultimately, I think the game leans too heavily on its art style and storytelling, but these elements alone do not make a great city builder.”
  • gameplay
    110 mentions Positive Neutral Negative

    The gameplay of Synergy is characterized by a mix of innovative mechanics and familiar elements from classic city builders, offering a unique experience that encourages exploration and interaction with the environment. However, players have noted a steep learning curve, a lack of clarity in tutorials, and some mechanics that feel underdeveloped or unbalanced, particularly regarding injury and temperature systems. Overall, while the game presents beautiful graphics and engaging systems, it requires further refinement to enhance player engagement and satisfaction.

    • “Synergy incorporates the best elements from similar games, creating an inspired gameplay experience.”
    • “Great systems, great aesthetic, solid streamlined mechanics that encourage exploration and experimentation.”
    • “This game has some interesting mechanics that differentiate it from other city builders, mainly its focus on interacting with and learning about natural resources in the environment in order to best use them for your city and people's benefit.”
    • “The tutorial does an incredibly poor job of explaining mechanics that are going to be relevant in the actual campaign, and the game itself does not explain it either.”
    • “It got to the point where I would just let it run while I stepped away from my computer because I got bored of waiting for research and expeditions to finish.”
    • “The injury mechanics are not well used at the minute - there's not enough incentive to do things that are likely to cause injury for the most part, so the infirmary spends a lot of time idle.”
  • story
    44 mentions Positive Neutral Negative

    The game's story revolves around humanity's struggle to rebuild after a collapse, featuring a mission-based structure that encourages exploration and resource management. While the art style and narrative are praised, many players find the story execution lacking depth and challenge, with some quests leading to frustrating failures. Overall, the story is engaging but feels underdeveloped, leaving players wanting more from the narrative experience.

    • “In the story, it seems humanity established itself (some colonies?), collapsed, and is now trying to rebuild itself in part through your efforts.”
    • “A promising mission-based city builder where you have to deal with environmental effects and impacts in addition to more conventional resource management.”
    • “The storyline is engaging.”
    • “And trust me, every dumb quest has an incredibly harsh punishment that will send you into a spiral of failure, and you can't refuse the quests.”
    • “I had originally planned on a longer review of synergy, but the game’s text-based story in which you seek out fellow settlers and study the world’s strange glowing phenomenon doesn’t currently feel fleshed out enough to fairly score.”
    • “I beat both of the (current) two storylines, and it was the same missing-resource challenge, just different resources.”
  • optimization
    28 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with many players experiencing significant performance issues, particularly in the mid to late game as city populations grow. Despite some initial stability, users report stuttering and lag, especially when managing larger cities or specific tasks, suggesting that the game requires further optimization to handle increased complexity. While some players find it enjoyable, the performance degradation has led to recommendations against playing until improvements are made.

    • “Pretty enjoyable spin on a city builder, and while there are some late-game performance issues, it's in a better state than most Paradox games I've been happy to play on release.”
    • “As a side note to the devs, the game runs beautifully, but I did notice a big performance drop when building clay roads.”
    • “Aside from an initial crash after the first launch, I've had no stability or performance issues, but we'll see how it holds up as the population increases, as high population counts are where these games always start to chug under CPU load.”
    • “The game performance for some reason is almost unplayable once you have over 100+ people in the city.”
    • “The game can also get really slow after you build up your town; I'm not sure if it's memory leaks or just poorly optimized.”
    • “The game is great and refreshing, but there is a lot of lag and performance issues slowly creeping in as you progress along the game. For that reason, I cannot recommend the game as of yet.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game is generally praised for its calming and inspiring qualities, effectively complementing the vibrant art style and enhancing the overall atmosphere. While the soundtrack is described as peaceful and fitting, some users note that it is somewhat limited and could benefit from improvements, particularly in ambient sounds. Overall, the music contributes positively to the game's theme, making it an enjoyable experience for players.

    • “The music and how the game looks makes me feel very calm and inspired.”
    • “A lovely city builder with absolutely fantastic art and music.”
    • “While Synergy's pace is a little more relaxed than other city building games, the game's relaxing soundtrack, colorful graphics, and building/crafting system ensure players will keep coming back for more.”
    • “As of the time of writing, the OST is a bit limited but sets the mood well.”
    • “- Improvement needed: the music, especially the ambient sounds, could also be improved.”
    • “Surprisingly, the music was just kind of there.”
  • grinding
    18 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the repetitive nature of resource management and the cumbersome mechanics of swapping between different tasks. While the research and gathering system is praised for its concept, its execution feels laborious, leading to a game loop that some consider too easy and lacking depth. Overall, the experience can be soothing, but the grind detracts from long-term engagement.

    • “It adds its own twist to this formula with a research and gathering system that is fantastic in concept but a little tedious in execution.”
    • “Especially when combined with the already sometimes tedious Frostpunk-style worker placement mechanic.”
    • “I paid for the $40 dev support option, and hoped to at least get a solid 40-hour week out of playing this, but basically, it's too easy, and the game loop is tedious.”
  • replayability
    14 mentions Positive Neutral Negative

    Overall, the game's replayability is seen as a mixed bag; while some players appreciate the potential for varied production chains and the excitement of discovering new challenges, others feel that it currently lacks depth and variety. Many hope for future updates to enhance replayability through features like custom difficulty levels and additional content. As it stands, the game shows promise for becoming highly replayable, especially in its early access phase.

    • “It's only in early access and yet already has everything needed: great difficulty, great replayability, great design, great music, and a great dev team. I could keep listing great things for a while.”
    • “There's enough to discover, challenges to complete, and strategy to make the game super fun and replayable.”
    • “This makes the game almost infinitely replayable and satisfying on multiple levels.”
    • “There are a few things that clearly could add more replayability and should be easy enough to tweak - I'd love to try making custom difficulty levels, for instance.”
    • “The only replayability I have noticed is that your production chains vary depending on the resources available on the map.”
    • “But other than that, there is little replayability.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is notably affected by its early access status, resulting in unclear systems, frequent bugs, and performance issues such as lag and freezing, particularly when interacting with certain menus. While some users report that the game is playable with patience, the overall experience is marred by these technical shortcomings.

    • “The game is still in early access, so some systems can be a bit unclear and not fully polished, but with a little patience, you can navigate through it.”
    • “While the game is not yet complete and has its share of bugs, it offers a solid foundation that shows promise for future updates.”
    • “Despite being in early access, the core mechanics are stable enough to provide an enjoyable experience, as long as you approach it with an open mind.”
    • “The game lags a lot and I do have 16GB RAM; if I hover over the question mark in the top left of a building menu, the game freezes most of the time.”
    • “The game is still a bit buggy.”
    • “Bugs and glitches: this is early access, and they do exist in small numbers.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for being dreamy and enjoyable, creating a fresh and immersive experience. However, some users feel that despite the impressive art, it falls short of their expectations for a more profound atmospheric impact.

    • “Really atmospheric and enjoyable!”
    • “Dreamy, atmospheric, fresh.”
  • emotional
    4 mentions Positive Neutral Negative

    Players appreciate the positive feelings associated with taking time to learn and explore in the game, but find that the brief narratives and lack of deep connections to characters limit the overall emotional impact. While the game encourages a thoughtful approach, it falls short in fostering a strong emotional bond with its citizens.

    • “Interestingly, Synergy is the first game in my experience that made me feel good for taking my time and learning about something before harvesting and using it.”

Buy Synergy

20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 2 analyzed playthroughs

Videos

Games Like Synergy

Timberborn Image
The Wandering Village Image
Endzone: A World Apart Image
Settlement Survival Image
Fabledom Image
Foundation Image
Aquatico Image
Stranded: Alien Dawn Image
MicroTown Image
Surviving the Aftermath Image