"Sword and Shield Idle" is a dungeon-crawling incremental game where players can defeat bosses to free prisoners and train them in sword-making, shield-forging, and trading for powerful items. Progressing deeper into the dungeon allows for stronger allies and better equipment, with each master offering unique benefits to enhance gameplay. The goal is to become stronger and delve deeper into the dungeon, collecting and upgrading as you go.
The game has a unique idle aspect that keeps players engaged.
It offers a satisfying gameplay loop and has potential for future updates.
For the price, it can provide some entertainment despite its flaws.
The game lacks substantial content and feels shallow after initial play.
There are numerous game-breaking bugs and issues with progress loss.
It appears to have been abandoned by the developers shortly after launch.
gameplay
6 mentions Positive Neutral Negative
33%
34%
33%
Gameplay is described as having deep mechanics that are engaging without being overwhelming, particularly in dungeon progression. However, many users find it shallow and tedious after a few prestiges, noting a lack of variety in mechanics, functions, and upgrades, leading to repetitive gameplay focused mainly on increasing numbers.
“The mechanics are deep without being overwhelming, and the dungeon progression keeps me engaged.”
“Shallow and tedious gameplay.”
“Shallow and tedious gameplay.”
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is initially engaging and entertaining for about an hour, but it tends to become repetitive and loses its charm thereafter.
grinding
2 mentions Positive Neutral Negative
100%
Players consistently find the grinding aspect of the game to be shallow and tedious, leading to a lack of engagement and enjoyment.