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Supremacy 1914 Game Cover

About

Supremacy 1914: World War 1 is a browser-based game where you choose a country and engage in real-time strategic warfare against up to 500 players. With historically accurate troops and resources, players must utilize diplomacy, war tactics, and smart resource management to conquer provinces and dominate the global stage. Each territory offers unique advantages, providing endless replayability in historical and fictional battles.

Supremacy 1914 screenshot
Supremacy 1914 screenshot
Supremacy 1914 screenshot
Supremacy 1914 screenshot
Supremacy 1914 screenshot
Supremacy 1914 screenshot
Supremacy 1914 screenshot

91%
Audience ScoreBased on 1,067 reviews
gameplay6 positive mentions
monetization8 negative mentions

  • The game offers a rich and intricate strategy experience reminiscent of classic board games like Risk and Axis & Allies.
  • It allows for deep tactical planning and real-time decision-making, making it engaging for players who enjoy strategy games.
  • The community aspect is strong, with opportunities for alliances and betrayals, adding a layer of social strategy.
  • The game is heavily pay-to-win, with players who spend money gaining significant advantages over those who do not.
  • Gameplay is extremely slow, with actions taking hours or even days to complete, which can be frustrating for players looking for quicker engagement.
  • There are numerous bugs and issues with game balance, including AI behavior and troop movement mechanics, which detract from the overall experience.
  • gameplay
    44 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of strategic depth and simplicity, offering fun and engaging mechanics, though it suffers from long wait times for troop movements and actions, which can detract from the experience. While some players appreciate the real-time elements and the ability to check in periodically, others criticize the game's pay-to-win model and numerous bugs that hinder enjoyment. Overall, the game has potential but requires significant improvements in mechanics and pacing to enhance player satisfaction.

    • “The gameplay is very fun and in-depth.”
    • “It has simple mechanics, but also a lot of strategy and planning to it.”
    • “Now, the actual reason I give this a good review is because in terms of actual strategy and tactical gameplay, it's brilliant to use, seems to have a perfect learning curve, and I can say that honestly as I've introduced 3 other friends to this game and 2 family members, and we have all played together, and it's amazingly fun and easy to use.”
    • “Loads of bugs to be fixed and there are not a lot of units and mechanics.”
    • “Battles can take upwards of 30 minutes to 1 hour to resolve and make no sense half the time, with very oddly written combat mechanics that sometimes feel like random results that negate any planning you've done.”
    • “The fact that the gameplay is very slow makes for a game you can come back to every now and then, when you have a gap of free time in life.”
  • monetization
    17 mentions Positive Neutral Negative

    The monetization model of the game has drawn significant criticism, with many players labeling it a "cash grab" due to the heavy reliance on microtransactions that disrupt gameplay balance and favor paying users. While some players appreciate the option to earn premium currency through gameplay or ads, the overall sentiment suggests that the in-game purchases detract from the enjoyment and fairness of the experience, leading to frustration over long wait times and a lack of engaging content without spending money.

    • “Although it has in-game purchase options, it doesn't feel at all necessary.”
    • “The premium currency can be earned by winning or, of course, through in-game purchases.”
    • “The only way to win or even survive is through microtransactions.”
    • “It is so obvious that the game is just a cash grab right now, even if they decided to change to that type after the fact.”
    • “Simple game that could scratch an itch for playing diplomacy online on a larger scale, but the choice of a free-to-play monetization model designed for whale hunting removes any interest.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game have evolved significantly from a simplistic, functional style to a more polished and visually appealing presentation, enhancing the overall experience. While some players appreciate the improved visuals and detail, others express frustration with gameplay balance and occasional graphical issues, such as crashes. Overall, the graphics are generally well-received, aligning with the game's strategic focus rather than prioritizing flashy aesthetics.

    • “Graphically, 'Supremacy 1914' leans towards functional rather than flashy, with a focus on map details and unit movements over high-end visuals, which is typical for games of this genre.”
    • “The mechanics are still the same; only the graphics are way more appealing now.”
    • “I have to say the game has come quite a long way from its minimalistic approach in the past to a very polished and even graphically appealing game. This is very exciting to see.”
    • “Some parts of the game cause graphics crashes where the game then 'restarts' and locks up.”
    • “Other than a few changes in graphics, everything seems to be the same.”
  • story
    10 mentions Positive Neutral Negative

    The reviews indicate that the game lacks a significant story, with most players noting that it focuses primarily on gameplay mechanics rather than narrative development. While there is a minimal storyline present, it is overshadowed by the gameplay experience, which involves lengthy wait times and resource management rather than engaging storytelling.

    • “Moral of the story: I'm in a bloody conflict that shouldn't be happening. I have triple his territory easily and multiple allies on all sides of him, yet he's holding everyone off by dumping hundreds into a free game.”
    • “No story.”
    • “Only gameplay, doesn't include a story.”
    • “There is a story, but most of the game is focused on gameplay.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is described as hilariously chaotic, with players finding amusement in absurd situations, such as leading a pack of pigeons during WW1. Some users appreciate the comedic elements of the gameplay, even when faced with frustrating mechanics, while others note that the humor can be controversial, leading to bans in certain regions. Overall, the game offers a mix of lighthearted fun and dark humor that resonates with many players.

    • “Feels like leading a pack of pigeons during WW1, hilariously chaotic!”
    • “He just directly put me back to zero after two weeks of invested time and thought from my side with his equivalent of ~80 € in premium currency (yes, I calculated from the damage my provinces took and couldn't stop laughing about this guy).”
    • “Suggest that to everyone else, can be quite funny to mess with them a little here and there.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally well-received, enhancing the gameplay experience with inspiring and immersive soundtracks that fit the strategic themes. However, some users feel that the game lacks sufficient background music and sound effects, leading to a less engaging audio experience overall.

    • “The in-game music fits the gameplay perfectly.”
    • “The music, graphics, and sound effects are nice, and there are a lot of strategies for what units to train; the diplomacy is good too.”
    • “The soundtracks are either inspiring or somber enough to immerse myself as a general/ruler of a nation.”
    • “The game is missing background music, sound effects, and overall sound design; it's not completely mute, but there's hardly any audio to enhance the experience.”
    • “In-game music does not fit the gameplay.”
  • grinding
    4 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and occasionally excessive, with some suggesting that it detracts from the overall experience. Many feel that the time investment required for grinding does not yield sufficient rewards, making it feel unworthy of the effort.

    • “A bit grindy sometimes.”
    • “A bit grindy... sometimes.”
    • “You'll need a second life for grinding.”
    • “There is nothing about the mechanics that make the tedious nature of the game worth the time investment.”
    • “It can be a bit grindy at times.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with users reporting severe issues that significantly hinder performance. Many describe the optimization as "horrible" and "real bad," indicating a frustrating experience overall.

    • “But there's a lot of pay-to-win, and the servers or how the game is optimized is completely terrible; there's no other way to describe it.”
    • “Real bad optimization.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with frequent computer glitches and feature freezes that often require players to restart. Overall, users report a frustrating experience due to these persistent technical problems.

    • “There are constant computer glitches.”
    • “There are lots of glitches; I had to restart the game often because features freeze up frequently.”
  • emotional
    1 mentions Positive Neutral Negative

    Reviews suggest that the emotional aspect of the game resonates with players who may struggle with the consequences of loss, particularly highlighting the fragility of ego among those who are accustomed to winning.

Buy Supremacy 1914

151h Median play time
105h Average play time
11-198h Spent by most gamers
*Based on 2 analyzed playthroughs

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