- December 22, 2016
- Game Science
- 15h median play time
Art of War: Red Tides
Platforms
About
Art of War: Red Tides is a multiplayer strategy game with a violence theme. It was developed by Game Science and was released on December 22, 2016. It received mostly positive reviews from players.
Art of War: Red Tides is a multi-player strategy game currently in BETA with the core aspects of the game implemented. The rules of a battle in Red Tides are simple and easy to grasp, but you will have different experience in each game. Lead your troops of hundreds units to victory!








- Unique blend of real-time strategy and MOBA-style tug-of-war gameplay.
- Easy to learn, quick matches with strategic depth and rewarding progression.
- Free-to-play with fair monetization and no aggressive pay-to-win elements.
- Extremely low player base and very long queue times especially in ranked and 3v3 modes.
- AI and unit pathing issues cause units to act erratically or get stuck during battles.
- Game lacks long-term support with few updates, balance issues, and a problematic monetization system involving runes that impact competitiveness.
- gameplay191 mentions Positive Neutral Negative
The gameplay is characterized by simple, fast-paced, tug-of-war style mechanics that emphasize strategic unit selection, countering, and preparation over micromanagement, offering accessible but deep tactical depth. While some praise its addictive, innovative mechanics and balance, others criticize repetitive, unbalanced, and mobile-optimized design choices that dumb down complexity and result in a less engaging experience. Despite rough edges, bugs, and a shrinking community, the core gameplay appeals to fans of casual yet strategic RTS-style games with a unique blend of biological and mechanical units.
“This design choice gives it a distinctive identity, one that lowers the mechanical barrier to entry while still demanding a thoughtful and adaptive mindset from its players.”
“This creates a dynamic where the real “gameplay” happens in the preparation phase—choosing the right units, predicting enemy strategies, and adjusting your approach between waves.”
“It succeeds in offering a more accessible take on strategy gameplay, replacing mechanical intensity with strategic planning and prediction.”
“After such a promising cut-scene we were involved in tedious gameplay where you have to buy, buy, and buy units.”
“There's no 'strategy' here; the gameplay consists of one strip of land that goes from your base to the enemy's, and you just keep producing units that behave on their own.”
“Instead, they did a 180, redesigned the UI for mobile, reduced the game engine, restricted units so only a certain amount could be on the field since too many would crash the game on mobile devices, and dumbed-down the gameplay.”
Games Like Art of War: Red Tides
Frequently Asked Questions
Art of War: Red Tides is a strategy game with violence theme.
Art of War: Red Tides is available on PC and Windows.
On average players spend around 99 hours playing Art of War: Red Tides.
Art of War: Red Tides was released on December 22, 2016.
Art of War: Red Tides was developed by Game Science.
Art of War: Red Tides has received mostly positive reviews from players. Most players liked Art of War: Red Tides for its gameplay but disliked it for its story.
Art of War: Red Tides is a multiplayer game with local co-op support.
Similar games include Rise of Legions, War Selection, Warpips, Art of War 3:RTS strategy game, Dota Underlords and others.







